Player Matchup

Ganesha
Ganesha
JUIEBALLS
Ganesha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
Kelloggzz
Hun Batz
Level 15
God Stats
11W - 6L
1,500 SR
Queue Stats
35W - 33L
1,564 Elo+
Party 1
Baba Yaga
Baba Yaga
Zephyyl
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
blandor100
Guan Yu
Level 25
God Stats
2W - 1L
1,707 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Izanami
Izanami
maslim12
Izanami
Level 28
God Stats
10W - 6L
1,733 SR
Queue Stats
102W - 82L
1,434 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,498 Elo+

VS

Team Averages
Level 8
1,534 SR
1,495 Elo+
Ares
Ares
ArrivederciYT
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Neith
Neith
BASerrr
Neith
Level 29
God Stats
34W - 26L
1,670 SR
Queue Stats
117W - 131L
1,477 Elo+
Solo
Set
Set
ChivalryDogg
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Cupid
Cupid
MartunD2
Cupid
Level 3
God Stats
13W - 13L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Venking
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JUIEBALLS
Ganesha
15
0 / 3 / 20
10,908
474
3,002
14,278
11,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Kelloggzz
Hun Batz
19
11 / 5 / 6
12,769
555
11,490
18,098
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Zephyyl
Baba Yaga
20
10 / 2 / 8
13,203
574
19,543
16,915
9,934
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
blandor100
Guan Yu
18
8 / 1 / 7
13,001
565
14,015
19,450
32,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
maslim12
Izanami
20
13 / 4 / 7
14,484
630
25,270
22,462
10,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,667
377
10,275
20,551
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
BASerrr
Neith
18
4 / 5 / 4
12,039
523
17,619
19,652
7,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 8 / 5
9,874
429
5,686
18,125
12,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
MartunD2
Cupid
15
2 / 12 / 3
9,688
421
11,394
14,845
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Venking
Guan Yu
16
6 / 8 / 3
10,803
470
13,070
20,366
20,210
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
42
Kills
15
15
Deaths
42
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Neith
BASerrr
Neith
4
5
4
1.2
L
2
8
5
0.56
W
Ganesha
JUIEBALLS
Ganesha
0
3
20
3.33
W
Hun Batz
Kelloggzz
Hun Batz
11
5
6
2.8
L
Cupid
MartunD2
Cupid
2
12
3
0.29
L
Guan Yu
Venking
Guan Yu
6
8
3
0.94
W
Baba Yaga
Zephyyl
Baba Yaga
10
2
8
7
W
Guan Yu
blandor100
Guan Yu
8
1
7
11.5
W
Izanami
maslim12
Izanami
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,320
Damage
58,044
91,203
Taken
93,539
71,264
Mitigated
57,762
38,397
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,275
1,460
0
500
20,551
13,163
234
3,852
16,699
14,164
0
L
Neith
BASerrr
Neith
17,619
8,041
0
3,567
19,652
7,438
62
5,007
14,552
0
86,081
L
5,686
2,692
0
3,596
18,125
12,478
0
3,092
14,931
0
55,342
W
Ganesha
JUIEBALLS
Ganesha
3,002
185
0
40
14,278
11,311
557
1,231
13,047
13,902
0
W
Hun Batz
Kelloggzz
Hun Batz
11,490
2,959
0
6,169
18,098
7,703
1,957
1,645
16,453
0
83,803
L
Cupid
MartunD2
Cupid
11,394
6,280
530
583
14,845
4,473
1,000
3,858
10,987
0
32,965
L
Guan Yu
Venking
Guan Yu
13,070
2,570
1,179
4,387
20,366
20,210
76
6,736
13,078
8
55,142
W
Baba Yaga
Zephyyl
Baba Yaga
19,543
2,515
132
8,985
16,915
9,934
2,455
2,952
13,963
108,573
0
W
Guan Yu
blandor100
Guan Yu
14,015
2,636
2,526
8,569
19,450
32,149
3,162
1,511
17,939
0
66,017
W
Izanami
maslim12
Izanami
25,270
21,645
0
11,976
22,462
10,167
8,063
3,013
19,449
0
126,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,365
Gold Earned
51,071
610
Minions Killed
387
0
Camps Cleared
0
2,030,316
Distance Traveled
1,975,464
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,667
377
10
0
0
428,612
3
L
Neith
12,039
523
147
6
0
359,254
0
L
Set
9,874
429
100
4
0
385,462
2
W
Ganesha
10,908
474
7
0
0
366,046
2
W
Hun Batz
12,769
555
107
5
0
421,194
2
L
Cupid
9,688
421
52
2
0
375,588
0
L
Guan Yu
10,803
470
78
3
0
426,548
2
W
Baba Yaga
13,203
574
153
7
0
452,431
1
W
Guan Yu
13,001
565
120
5
0
428,156
1
W
Izanami
14,484
630
223
10
0
362,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role