Player Matchup

Da Ji
Da Ji
Datsima
Da Ji
Level 27
God Stats
5W - 1L
1,565 SR
Queue Stats
93W - 83L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Esrina
Nu Wa
Level 29
God Stats
14W - 13L
1,435 SR
Queue Stats
84W - 74L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
chuchhela1
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Olorun
Olorun
leuros88
Olorun
Level 30
God Stats
4W - 0L
1,845 SR
Queue Stats
80W - 95L
1,326 Elo+
Solo
Sol
Sol
ntiSs
Sol
Level 7
God Stats
7W - 7L
1,707 SR
Queue Stats
55W - 52L
1,377 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,428 Elo+

VS

Team Averages
Level 14
1,508 SR
1,320 Elo+
Fenrir
Fenrir
Akazuhiro
Fenrir
Level 15
God Stats
17W - 12L
1,152 SR
Queue Stats
52W - 47L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
CzerwonyRum
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,049 Elo+
Party 1
Kukulkan
Kukulkan
KkenpachiZzaraki
Kukulkan
Level 15
God Stats
19W - 17L
1,593 SR
Queue Stats
224W - 212L
1,483 Elo+
Solo
Skadi
Skadi
Nyokoo
Skadi
Level 15
God Stats
1W - 4L
1,449 SR
Queue Stats
10W - 17L
1,325 Elo+
Solo
Freya
Freya
milahkaZAIKAkiss
Freya
Level 24
God Stats
45W - 37L
1,847 SR
Queue Stats
702W - 770L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Datsima
Da Ji
20
16 / 11 / 7
17,111
1,222
21,701
23,584
14,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Esrina
Nu Wa
20
8 / 8 / 15
15,612
1,115
28,677
18,433
6,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
chuchhela1
Cu Chulainn
20
2 / 11 / 19
13,482
963
23,466
37,808
40,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
leuros88
Olorun
20
1 / 5 / 19
13,494
964
12,544
13,860
4,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
ntiSs
Sol
20
5 / 8 / 17
14,537
1,038
25,254
20,319
6,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akazuhiro
Fenrir
20
18 / 6 / 16
16,369
1,169
24,859
28,095
16,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CzerwonyRum
Danzaburou
20
10 / 7 / 21
16,220
1,159
26,433
30,041
17,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 7 / 30
16,122
1,152
27,583
21,485
9,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Nyokoo
Skadi
20
7 / 8 / 28
15,321
1,094
24,890
26,900
10,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 4 / 17
11,671
834
2,626
9,047
3,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
155
32
Kills
43
43
Deaths
32
77
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akazuhiro
Fenrir
18
6
16
4.33
L
Danzaburou
CzerwonyRum
Danzaburou
10
7
21
2.93
W
Da Ji
Datsima
Da Ji
16
11
7
1.77
W
Nu Wa
Esrina
Nu Wa
8
8
15
1.94
L
8
7
30
3.29
L
Skadi
Nyokoo
Skadi
7
8
28
2.63
W
Cu Chulainn
chuchhela1
Cu Chulainn
2
11
19
1.05
W
Olorun
leuros88
Olorun
1
5
19
2.1
L
0
4
17
2.13
W
Sol
ntiSs
Sol
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,642
Damage
106,391
114,004
Taken
115,568
73,014
Mitigated
57,864
14,221
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akazuhiro
Fenrir
24,859
6,355
0
1,233
28,095
16,325
0
19,949
8,146
0
32,014
L
Danzaburou
CzerwonyRum
Danzaburou
26,433
18,539
0
3,887
30,041
17,158
0
17,723
12,318
0
80,023
W
Da Ji
Datsima
Da Ji
21,701
8,325
0
1,239
23,584
14,928
0
4,760
18,824
0
37,989
W
Nu Wa
Esrina
Nu Wa
28,677
5,644
82
1,839
18,433
6,312
0
5,777
12,656
62,795
0
L
27,583
2,500
0
296
21,485
9,984
0
11,053
10,432
77,907
0
L
Skadi
Nyokoo
Skadi
24,890
12,469
0
2,111
26,900
10,984
0
16,727
10,173
0
44,635
W
Cu Chulainn
chuchhela1
Cu Chulainn
23,466
2,533
0
4,615
37,808
40,222
0
5,713
31,459
10,791
36,547
W
Olorun
leuros88
Olorun
12,544
6,814
92
1,961
13,860
4,588
0
7,969
5,891
33,823
0
L
2,626
891
0
918
9,047
3,413
0
5,055
3,992
9,096
0
W
Sol
ntiSs
Sol
25,254
8,065
0
4,393
20,319
6,964
0
5,990
14,329
58,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,236
Gold Earned
75,703
269
Minions Killed
293
9
Camps Cleared
5
1,273,601
Distance Traveled
1,144,524
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,369
1,169
17
1
1
299,172
1
L
Danzaburou
16,220
1,159
105
8
1
226,312
0
W
Da Ji
17,111
1,222
21
2
2
256,942
0
W
Nu Wa
15,612
1,115
76
5
0
247,025
1
L
Kukulkan
16,122
1,152
116
8
2
264,674
0
L
Skadi
15,321
1,094
32
2
1
247,646
0
W
Cu Chulainn
13,482
963
43
3
1
270,696
5
W
Olorun
13,494
964
45
3
1
246,124
0
L
Freya
11,671
834
23
2
0
106,720
1
W
Sol
14,537
1,038
84
6
5
252,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role