Player Matchup

Zhong Kui
Zhong Kui
FireArgentum
Zhong Kui
Level 29
God Stats
25W - 23L
1,494 SR
Queue Stats
99W - 95L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QUITUCHO
Ah Muzen Cab
Level 22
God Stats
11W - 9L
1,503 SR
Queue Stats
82W - 100L
1,460 Elo+
Solo
Artio
Artio
QueenIseult
Artio
Level 23
God Stats
15W - 6L
1,878 SR
Queue Stats
52W - 41L
1,463 Elo+
Solo
The Morrigan
The Morrigan
jogotaumlixo
The Morrigan
Level 6
God Stats
40W - 40L
1,762 SR
Queue Stats
298W - 275L
1,756 Elo+
Solo
Arachne
Arachne
xGabsz
Arachne
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
55W - 44L
1,516 Elo+
Solo
Team Averages
Level 22
1,671 SR
1,529 Elo+

VS

Team Averages
Level 14
1,405 SR
1,485 Elo+
Vulcan
Vulcan
GeladeiraVelha
Vulcan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 16L
1,646 Elo+
Solo
Olorun
Olorun
Guilhermecosta14
Olorun
Level 5
God Stats
1W - 4L
1,292 SR
Queue Stats
6W - 5L
1,531 Elo+
Solo
Mulan
Mulan
PabloGodEyes
Mulan
Level 24
God Stats
0W - 2L
1,435 SR
Queue Stats
30W - 37L
1,410 Elo+
Solo
Freya
Freya
iExtroyer
Freya
Level 28
God Stats
3W - 3L
1,296 SR
Queue Stats
55W - 32L
1,453 Elo+
Solo
Cabrakan
Cabrakan
vitoriaDragonny_
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FireArgentum
Zhong Kui
13
5 / 1 / 2
8,007
616
5,106
6,078
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
QUITUCHO
Ah Muzen Cab
12
7 / 1 / 6
7,761
597
9,881
7,829
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 11
7,248
558
3,549
8,172
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
jogotaumlixo
The Morrigan
14
7 / 5 / 2
8,214
632
7,956
6,543
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xGabsz
Arachne
12
2 / 1 / 7
7,341
565
3,875
7,998
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
7,439
572
9,212
9,034
3,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 4 / 0
4,285
330
371
2,639
811
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 1
6,742
519
3,219
8,709
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
iExtroyer
Freya
9
0 / 3 / 0
5,345
411
4,613
8,510
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 7 / 0
5,232
402
3,290
9,286
7,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
9
9
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FireArgentum
Zhong Kui
5
1
2
6
L
6
4
2
1.75
L
0
4
0
0
L
2
5
1
0.5
W
Ah Muzen Cab
QUITUCHO
Ah Muzen Cab
7
1
6
10
W
2
1
11
7.5
L
Freya
iExtroyer
Freya
0
3
0
0
W
The Morrigan
jogotaumlixo
The Morrigan
7
5
2
1.6
L
1
7
0
0.14
W
Arachne
xGabsz
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
20,705
36,620
Taken
38,178
18,630
Mitigated
17,947
15,254
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FireArgentum
Zhong Kui
5,106
616
0
3,540
6,078
4,407
2,075
1,131
4,947
46,843
0
L
9,212
2,944
0
1,814
9,034
3,909
0
4,973
4,061
44,847
0
L
371
63
55
78
2,639
811
0
1,882
757
2,781
0
L
3,219
749
0
981
8,709
3,607
0
4,704
4,005
0
28,904
W
Ah Muzen Cab
QUITUCHO
Ah Muzen Cab
9,881
4,143
0
3,297
7,829
2,532
1,028
4,701
3,128
0
44,529
W
3,549
232
1,249
2,814
8,172
6,525
90
5,926
2,246
12,339
0
L
Freya
iExtroyer
Freya
4,613
1,499
0
3,334
8,510
2,416
0
2,355
6,155
31,262
0
W
The Morrigan
jogotaumlixo
The Morrigan
7,956
1,352
97
637
6,543
2,159
606
2,967
3,576
48,822
0
L
3,290
535
0
1,201
9,286
7,204
0
2,697
6,589
10,527
0
W
Arachne
xGabsz
Arachne
3,875
2,128
0
3,620
7,998
3,007
0
2,761
5,237
0
39,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
29,043
347
Minions Killed
249
0
Camps Cleared
0
1,264,750
Distance Traveled
1,009,551
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,007
616
111
9
0
213,344
0
L
Vulcan
7,439
572
79
6
0
241,850
4
L
Olorun
4,285
330
4
0
0
80,299
0
L
Mulan
6,742
519
71
5
0
231,196
1
W
Ah Muzen Cab
7,761
597
73
6
0
256,161
2
W
Artio
7,248
558
15
1
0
266,114
4
L
Freya
5,345
411
69
5
0
238,077
1
W
The Morrigan
8,214
632
80
6
0
242,971
5
L
Cabrakan
5,232
402
26
2
0
218,129
1
W
Arachne
7,341
565
68
5
0
286,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role