Player Matchup

Ullr
Ullr
Silver IV
AnubisIsBroken
Ullr
Silver IV
Level 101
God Stats
4W - 2L
1,550 SR
Queue Stats
16W - 20L
1,344 MMR
Party 1
Vulcan
Vulcan
Silver I
Didimaister
Vulcan
Silver I
Level 158
God Stats
20W - 16L
1,551 SR
Queue Stats
312W - 391L
1,041 MMR
Solo
Terra
Terra
Silver IV
OrigiMonster
Terra
Silver IV
Level 79
God Stats
2W - 3L
1,375 SR
Queue Stats
16W - 20L
1,344 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,492 SR
1,243 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,515 SR
1,470 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
JazzJackrabbit
Nu Wa
Bronze III
Level 142
God Stats
0W - 3L
1,544 SR
Queue Stats
2W - 7L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 3
12,345
772
14,076
12,599
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
14
3 / 3 / 7
10,413
651
13,899
12,247
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 12
11,469
717
7,226
16,878
19,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Morgan Le FayThothScyllaHelGilgamesh

VS

Bans
AthenaAnhurChang'eApolloAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 7 / 1
10,543
659
14,409
12,370
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
13
0 / 2 / 3
8,954
560
8,618
17,060
16,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 1
8,721
545
9,564
10,343
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
5
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
1
0.64
L
Cthulhu
 
Cthulhu
0
2
3
0.75
W
12
2
3
6.75
W
Vulcan
3
3
7
2.17
L
1
7
1
0.21
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
32,591
41,724
Taken
39,773
31,176
Mitigated
24,062
12,519
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,409
8,057
115
416
12,370
4,261
0
5,471
6,704
0
38,319
L
Cthulhu
 
Cthulhu
8,618
224
339
4,176
17,060
16,322
0
8,531
8,071
24,637
0
W
14,076
4,979
0
1,817
12,599
5,621
3,046
4,122
8,178
0
66,293
W
Vulcan
13,899
4,501
84
1,952
12,247
5,584
63
4,767
7,265
51,050
0
L
9,564
2,351
0
0
10,343
3,479
59
6,260
3,873
43,268
0
W
7,226
1,034
2,623
6,043
16,878
19,971
43
8,035
8,099
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
28,218
222
Minions Killed
151
0
Camps Cleared
0
902,949
Distance Traveled
770,864
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,543
659
60
4
0
246,172
1
L
Cthulhu
8,954
560
38
2
0
272,127
4
W
Ullr
12,345
772
106
7
0
277,790
0
W
Vulcan
10,413
651
80
5
0
288,180
8
L
Nu Wa
8,721
545
53
3
0
252,565
1
W
Terra
11,469
717
36
2
0
336,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role