Player Matchup

Nemesis
Nemesis
ChocSwifter
Nemesis
Level 29
God Stats
28W - 37L
1,311 SR
Queue Stats
197W - 252L
1,325 Elo+
Solo
Mercury
Mercury
DSG-Wintrex
Mercury
Level 18
God Stats
36W - 28L
1,514 SR
Queue Stats
110W - 117L
1,340 Elo+
Solo
Medusa
Medusa
GIimmermoth
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,334 Elo+
Solo
Neith
Neith
gamadrillus
Neith
Level 19
God Stats
7W - 13L
1,007 SR
Queue Stats
84W - 106L
1,178 Elo+
Solo
Zhong Kui
Zhong Kui
ziadzahir
Zhong Kui
Level 12
God Stats
1W - 2L
1,412 SR
Queue Stats
10W - 17L
1,220 Elo+
Solo
Team Averages
Level 17
1,349 SR
1,279 Elo+

VS

Team Averages
Level 18
1,431 SR
1,281 Elo+
Thanatos
Thanatos
FANnr1
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,180 Elo+
Party 1
Ymir
Ymir
JENO33
Ymir
Level 15
God Stats
3W - 3L
1,221 SR
Queue Stats
202W - 205L
1,445 Elo+
Solo
Horus
Horus
Sir Pentious762
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,250 Elo+
Solo
Izanami
Izanami
Xait065
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,180 Elo+
Party 1
Ao Kuang
Ao Kuang
obsos228
Ao Kuang
Level 29
God Stats
19W - 18L
1,432 SR
Queue Stats
26W - 22L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChocSwifter
Nemesis
17
7 / 3 / 6
10,902
474
17,209
15,956
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DSG-Wintrex
Mercury
18
7 / 4 / 8
11,132
484
15,028
16,556
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
19
7 / 1 / 6
11,597
504
10,884
8,344
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 8 / 9
9,822
427
9,404
12,967
4,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ziadzahir
Zhong Kui
7
2 / 4 / 0
7,065
307
1,648
3,886
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FANnr1
Thanatos
18
5 / 3 / 5
11,975
521
5,581
11,488
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JENO33
Ymir
15
6 / 5 / 3
10,784
469
10,227
24,068
33,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
0 / 6 / 2
9,363
407
3,024
16,453
7,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Xait065
Izanami
16
5 / 6 / 2
11,014
479
7,794
10,913
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
obsos228
Ao Kuang
17
4 / 6 / 6
11,156
485
11,217
18,107
6,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
26
Kills
20
20
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChocSwifter
Nemesis
7
3
6
3.33
L
Mercury
DSG-Wintrex
Mercury
7
4
8
2.75
W
Thanatos
FANnr1
Thanatos
5
3
5
2.5
L
Medusa
7
1
6
10
W
Ymir
JENO33
Ymir
6
5
3
1.5
W
0
6
2
0.17
W
Izanami
Xait065
Izanami
5
6
2
1
L
3
8
9
0.94
W
Ao Kuang
obsos228
Ao Kuang
4
6
6
1.17
L
Zhong Kui
ziadzahir
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,173
Damage
37,843
57,709
Taken
81,029
26,083
Mitigated
56,117
8,498
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChocSwifter
Nemesis
17,209
6,285
0
118
15,956
7,178
740
4,808
11,148
0
85,016
L
Mercury
DSG-Wintrex
Mercury
15,028
8,657
0
3,510
16,556
7,586
0
3,873
12,683
0
85,539
W
Thanatos
FANnr1
Thanatos
5,581
469
0
9,944
11,488
4,559
310
117
11,371
0
51,833
L
Medusa
10,884
5,039
0
3,000
8,344
3,809
377
3,930
4,414
0
75,728
W
Ymir
JENO33
Ymir
10,227
2,738
0
0
24,068
33,621
721
588
23,480
44,762
0
W
3,024
1,584
1,107
1,810
16,453
7,482
1,068
222
16,231
0
44,789
W
Izanami
Xait065
Izanami
7,794
5,103
0
250
10,913
3,529
2,413
329
10,584
0
48,667
L
9,404
4,309
0
1,764
12,967
4,645
655
7,184
5,783
0
47,038
W
Ao Kuang
obsos228
Ao Kuang
11,217
2,494
0
6,793
18,107
6,926
2,717
460
17,647
57,019
0
L
Zhong Kui
ziadzahir
Zhong Kui
1,648
343
0
106
3,886
2,865
0
1,649
2,237
4,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
54,292
487
Minions Killed
387
0
Camps Cleared
0
1,929,574
Distance Traveled
2,017,780
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,902
474
125
5
0
476,342
0
L
Mercury
11,132
484
129
6
0
463,347
0
W
Thanatos
11,975
521
77
3
0
485,246
2
L
Medusa
11,597
504
147
6
0
463,418
9
W
Ymir
10,784
469
68
3
0
368,758
0
W
Horus
9,363
407
67
3
0
405,832
3
W
Izanami
11,014
479
83
4
0
370,159
0
L
Neith
9,822
427
76
3
0
357,394
2
W
Ao Kuang
11,156
485
92
4
0
387,785
0
L
Zhong Kui
7,065
307
10
0
0
169,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role