Player Matchup

Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Porkyponey
Nemesis
Level 6
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 18L
1,304 Elo+
Solo
Pele
Pele
TrippleGnate
Pele
Level 16
God Stats
1W - 3L
1,410 SR
Queue Stats
32W - 28L
1,480 Elo+
Solo
Khepri
Khepri
ZeroKev
Khepri
Level 17
God Stats
6W - 6L
1,549 SR
Queue Stats
154W - 131L
1,405 Elo+
Solo
The Morrigan
The Morrigan
ceberusx
The Morrigan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 91L
1,424 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,423 Elo+

VS

Team Averages
Level 17
1,380 SR
1,369 Elo+
Fenrir
Fenrir
DANTE_TJ
Fenrir
Level 29
God Stats
7W - 11L
1,363 SR
Queue Stats
10W - 14L
1,266 Elo+
Party 1
Skadi
Skadi
Sun504
Skadi
Level 25
God Stats
1W - 1L
1,248 SR
Queue Stats
16W - 14L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
YokaShino
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,365 Elo+
Solo
Amaterasu
Amaterasu
ikeinfiniti14
Amaterasu
Level 10
God Stats
7W - 8L
1,399 SR
Queue Stats
15W - 16L
1,384 Elo+
Party 1
Ymir
Ymir
seekNDstroy12856
Ymir
Level 10
God Stats
3W - 3L
1,391 SR
Queue Stats
9W - 17L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 12 / 19
13,622
1,048
20,154
27,951
13,307
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Porkyponey
Nemesis
18
3 / 6 / 6
11,315
870
5,055
11,861
6,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 11 / 12
14,132
1,087
27,579
28,612
14,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ZeroKev
Khepri
20
5 / 4 / 17
13,547
1,042
12,207
29,183
36,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
ceberusx
The Morrigan
20
9 / 2 / 15
15,420
1,186
25,166
14,819
9,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DANTE_TJ
Fenrir
20
10 / 5 / 13
14,624
1,125
26,447
22,072
11,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Sun504
Skadi
20
3 / 6 / 18
13,483
1,037
26,978
17,417
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
YokaShino
Gilgamesh
20
11 / 6 / 9
14,369
1,105
23,861
22,247
13,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
ikeinfiniti14
Amaterasu
20
8 / 5 / 21
14,460
1,112
19,008
18,995
18,763
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 7 / 22
13,105
1,008
12,816
18,856
23,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
118
29
Kills
35
35
Deaths
29
69
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
12
19
1.04
W
Fenrir
DANTE_TJ
Fenrir
10
5
13
3.3
L
Nemesis
Porkyponey
Nemesis
3
6
6
1
W
Skadi
Sun504
Skadi
3
6
18
2
L
9
11
12
1.36
W
Gilgamesh
YokaShino
Gilgamesh
11
6
9
2.58
L
Khepri
ZeroKev
Khepri
5
4
17
3.38
L
The Morrigan
ceberusx
The Morrigan
9
2
15
8.25
W
Amaterasu
ikeinfiniti14
Amaterasu
8
5
21
3.7
W
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,161
Damage
109,110
112,426
Taken
99,587
79,766
Mitigated
74,761
9,361
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
20,154
5,574
2,164
3,340
27,951
13,307
0
3,567
24,384
42,662
0
W
Fenrir
DANTE_TJ
Fenrir
26,447
5,355
160
2,628
22,072
11,464
0
12,940
9,132
0
47,656
L
Nemesis
Porkyponey
Nemesis
5,055
2,168
0
262
11,861
6,268
0
2,105
9,756
0
9,131
W
Skadi
Sun504
Skadi
26,978
17,072
0
1,793
17,417
7,019
0
9,904
7,513
0
62,096
L
27,579
8,224
0
1,765
28,612
14,107
0
2,995
25,617
0
45,878
W
Gilgamesh
YokaShino
Gilgamesh
23,861
9,463
0
284
22,247
13,818
0
11,070
11,177
0
58,505
L
Khepri
ZeroKev
Khepri
12,207
1,461
0
0
29,183
36,964
0
1,891
27,292
28,783
0
L
The Morrigan
ceberusx
The Morrigan
25,166
6,732
0
1,830
14,819
9,120
0
2,482
12,337
46,113
6,245
W
Amaterasu
ikeinfiniti14
Amaterasu
19,008
11,730
0
1,554
18,995
18,763
0
8,376
10,619
508
31,844
W
12,816
2,248
0
78
18,856
23,697
0
11,558
7,298
30,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,036
Gold Earned
70,041
198
Minions Killed
240
7
Camps Cleared
9
1,057,554
Distance Traveled
1,254,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,622
1,048
69
5
0
200,417
0
W
Fenrir
14,624
1,125
45
3
1
295,159
0
L
Nemesis
11,315
870
5
0
0
132,839
0
W
Skadi
13,483
1,037
78
6
5
212,060
0
L
Pele
14,132
1,087
28
2
4
243,417
0
W
Gilgamesh
14,369
1,105
63
5
2
242,281
0
L
Khepri
13,547
1,042
22
2
0
245,823
1
L
The Morrigan
15,420
1,186
74
6
3
235,058
0
W
Amaterasu
14,460
1,112
27
2
1
290,621
0
W
Ymir
13,105
1,008
27
2
0
214,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role