Player Matchup

Hun Batz
Hun Batz
Browck
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,487 Elo+
Solo
Ymir
Ymir
EdW7M_zX
Ymir
Level 27
God Stats
6W - 7L
1,617 SR
Queue Stats
159W - 216L
1,377 Elo+
Solo
Sol
Sol
Lucas cl2782
Sol
Level 7
God Stats
3W - 1L
1,678 SR
Queue Stats
5W - 7L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kfr4nco
Morgan Le Fay
Level 26
God Stats
10W - 18L
1,356 SR
Queue Stats
203W - 247L
1,398 Elo+
Solo
Hercules
Hercules
pepesagrado21
Hercules
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 49L
1,435 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,448 Elo+

VS

Team Averages
Level 16
1,568 SR
1,495 Elo+
Danzaburou
Danzaburou
CORINGA__52
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
Kayque01
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Chaac
Chaac
LordDominic7
Chaac
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
38W - 26L
1,465 Elo+
Solo
Ymir
Ymir
TheMonogod
Ymir
Level 10
God Stats
5W - 2L
1,839 SR
Queue Stats
38W - 39L
1,524 Elo+
Solo
Janus
Janus
mein_rata
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Browck
Hun Batz
13
5 / 2 / 1
8,800
489
7,650
12,266
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 8 / 4
6,806
378
6,608
16,178
6,988
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 9 / 0
6,482
360
1,035
9,839
2,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
kfr4nco
Morgan Le Fay
14
5 / 4 / 3
8,974
499
14,632
13,323
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pepesagrado21
Hercules
16
1 / 1 / 1
9,214
512
10,184
19,314
17,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CORINGA__52
Danzaburou
13
3 / 4 / 7
8,433
469
10,448
10,742
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
15
4 / 3 / 2
8,938
497
8,498
11,393
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 3
9,248
514
10,658
14,132
11,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 2 / 6
9,413
523
6,499
13,775
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
mein_rata
Janus
17
7 / 3 / 4
10,032
557
12,519
14,578
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
22
24
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Browck
Hun Batz
5
2
1
2.75
W
Danzaburou
CORINGA__52
Danzaburou
3
4
7
1.63
L
Ymir
1
8
4
0.38
W
Loki
4
3
2
1.67
W
2
1
3
3.5
L
0
9
0
0
W
6
2
6
4.5
L
Morgan Le Fay
kfr4nco
Morgan Le Fay
5
4
3
1.63
W
Janus
mein_rata
Janus
7
3
4
3
L
Hercules
pepesagrado21
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
48,622
70,920
Taken
64,620
35,767
Mitigated
34,969
23,288
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Browck
Hun Batz
7,650
2,142
0
4,078
12,266
4,136
815
2,450
9,816
0
44,928
W
Danzaburou
CORINGA__52
Danzaburou
10,448
5,523
0
3,021
10,742
3,764
3,484
5,185
5,557
0
36,311
L
Ymir
6,608
2,203
0
175
16,178
6,988
0
5,742
10,436
20,159
0
W
Loki
8,498
2,609
0
2,330
11,393
3,863
1,584
3,714
7,635
0
54,922
W
10,658
4,616
0
4,248
14,132
11,716
0
871
12,325
98
52,243
L
1,035
597
0
695
9,839
2,489
85
2,422
7,417
20,307
0
W
6,499
745
0
2,500
13,775
10,698
210
5,024
8,751
35,937
0
L
Morgan Le Fay
kfr4nco
Morgan Le Fay
14,632
2,663
0
6,323
13,323
4,809
275
5,713
7,610
60,310
0
W
Janus
mein_rata
Janus
12,519
1,343
300
2,885
14,578
4,928
0
7,575
6,959
70,884
0
L
Hercules
pepesagrado21
Hercules
10,184
2,855
0
12,017
19,314
17,345
347
2,749
16,565
94
56,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
46,064
336
Minions Killed
415
0
Camps Cleared
0
1,591,012
Distance Traveled
1,647,015
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,800
489
79
4
0
362,545
4
W
Danzaburou
8,433
469
60
3
0
310,633
2
L
Ymir
6,806
378
27
2
0
281,835
0
W
Loki
8,938
497
93
5
0
343,838
3
W
Chaac
9,248
514
96
5
0
325,089
4
L
Sol
6,482
360
29
2
0
318,751
4
W
Ymir
9,413
523
58
3
0
312,434
1
L
Morgan Le Fay
8,974
499
71
4
0
302,562
4
W
Janus
10,032
557
108
6
0
355,021
2
L
Hercules
9,214
512
130
7
0
325,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role