Player Matchup

Nu Wa
Nu Wa
BigFuzzZilla
Nu Wa
Level 8
God Stats
1W - 2L
1,510 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Fear_The_Jimmer
Baron Samedi
Level 16
God Stats
19W - 12L
1,609 SR
Queue Stats
47W - 57L
1,449 Elo+
Solo
Kali
Kali
darkraisondetre6
Kali
Level 28
God Stats
10W - 12L
1,470 SR
Queue Stats
115W - 122L
1,528 Elo+
Solo
Bakasura
Bakasura
iTRY 2 Hard xx
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 1
Ah Puch
Ah Puch
vDarkzy
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 1
Team Averages
Level 13
1,518 SR
1,478 Elo+

VS

Team Averages
Level 38
1,495 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Dranix64
Tsukuyomi
Level 28
God Stats
13W - 15L
1,449 SR
Queue Stats
128W - 158L
1,420 Elo+
Party 2
Chernobog
Chernobog
FrostVjith
Chernobog
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
Koalalbero
Amaterasu
Level 27
God Stats
15W - 10L
1,549 SR
Queue Stats
78W - 77L
1,413 Elo+
Party 2
Ymir
Ymir
TYRmenator
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,719 Elo+
Party 3
Nu Wa
Nu Wa
palme_xerez
Nu Wa
Level 118
God Stats
2W - 1L
1,477 SR
Queue Stats
35W - 28L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,527
454
9,866
12,182
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Fear_The_Jimmer
Baron Samedi
13
3 / 10 / 4
9,159
436
7,876
17,535
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 9 / 3
10,136
483
6,450
18,683
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
4 / 12 / 1
9,793
466
9,135
18,855
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
vDarkzy
Ah Puch
12
2 / 10 / 4
8,691
414
5,208
15,040
11,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dranix64
Tsukuyomi
20
13 / 1 / 4
13,319
634
11,432
13,454
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
FrostVjith
Chernobog
15
4 / 5 / 10
10,817
515
5,443
11,074
4,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Koalalbero
Amaterasu
17
15 / 3 / 6
12,284
585
16,133
18,347
15,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 1 / 20
13,278
632
14,880
24,182
14,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 20
11,564
551
18,913
11,795
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
16
Kills
48
48
Deaths
16
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Tsukuyomi
Dranix64
Tsukuyomi
13
1
4
15
L
Baron Samedi
Fear_The_Jimmer
Baron Samedi
3
10
4
0.5
W
Chernobog
FrostVjith
Chernobog
4
5
10
1.8
W
Amaterasu
Koalalbero
Amaterasu
15
3
6
6
W
10
1
20
20
L
5
9
3
0.72
L
Bakasura
4
12
1
0.38
W
6
6
20
2.67
L
Ah Puch
vDarkzy
Ah Puch
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
66,801
82,295
Taken
78,852
35,302
Mitigated
43,653
10,709
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
1,816
0
1,211
12,182
3,073
0
4,239
7,943
51,333
0
W
Tsukuyomi
Dranix64
Tsukuyomi
11,432
3,677
0
2,989
13,454
5,487
3,472
3,008
10,007
0
101,317
L
Baron Samedi
Fear_The_Jimmer
Baron Samedi
7,876
1,049
0
3,105
17,535
8,181
0
7,177
10,358
47,053
0
W
Chernobog
FrostVjith
Chernobog
5,443
2,493
0
0
11,074
4,713
2,334
3,912
6,819
0
49,860
W
Amaterasu
Koalalbero
Amaterasu
16,133
8,501
0
6,529
18,347
15,018
4,126
7,000
10,944
0
62,507
W
14,880
3,619
0
8,746
24,182
14,291
589
4,626
18,704
80,085
0
L
6,450
3,720
0
3,627
18,683
6,197
1,006
7,497
11,186
0
34,435
L
Bakasura
9,135
5,368
0
2,494
18,855
6,763
0
7,357
11,498
0
51,343
W
18,913
6,071
0
993
11,795
4,144
3,788
3,499
8,183
68,449
0
L
Ah Puch
vDarkzy
Ah Puch
5,208
962
0
272
15,040
11,088
0
7,523
7,517
30,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
61,262
381
Minions Killed
586
0
Camps Cleared
0
1,508,617
Distance Traveled
1,889,671
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,527
454
105
5
0
306,982
6
W
Tsukuyomi
13,319
634
171
8
0
412,186
3
L
Baron Samedi
9,159
436
63
3
0
289,290
0
W
Chernobog
10,817
515
104
5
0
377,035
0
W
Amaterasu
12,284
585
110
5
0
367,651
0
W
Ymir
13,278
632
103
5
0
379,471
3
L
Kali
10,136
483
64
3
0
343,035
0
L
Bakasura
9,793
466
111
5
0
347,962
0
W
Nu Wa
11,564
551
98
5
0
353,328
2
L
Ah Puch
8,691
414
38
2
0
221,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role