Player Matchup

Medusa
Medusa
Platinum V
ThePloker
Medusa
Platinum V
Level 144
God Stats
5W - 6L
1,616 SR
Queue Stats
98W - 109L
1,733 MMR
Solo
Merlin
Merlin
Diamond II
stalixx
Merlin
Diamond II
Level 103
God Stats
15W - 9L
1,633 SR
Queue Stats
213W - 142L
2,117 MMR
Solo
Ganesha
Ganesha
Gold II
zambir
Ganesha
Gold II
Level 145
God Stats
3W - 4L
1,558 SR
Queue Stats
53W - 56L
1,642 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,602 SR
1,830 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,569 SR
1,597 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Platinum II
DarthPain
Chernobog
Platinum II
Level 139
God Stats
11W - 11L
1,671 SR
Queue Stats
312W - 382L
1,870 MMR
Party 1
Odin
Odin
Gold V
Paladino3000
Odin
Gold V
Level 105
God Stats
45W - 63L
1,535 SR
Queue Stats
83W - 105L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ThePloker
Medusa
14
6 / 1 / 4
9,888
706
9,847
7,113
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
stalixx
Merlin
15
4 / 0 / 5
9,823
702
13,147
8,228
4,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
zambir
Ganesha
13
0 / 0 / 9
8,549
611
3,992
12,395
15,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayThothTiamatAthenaGilgamesh

VS

Bans
SobekAresCerberusKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 0
8,285
592
9,291
9,776
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DarthPain
Chernobog
12
0 / 3 / 1
8,099
579
5,930
12,565
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 1
7,830
559
4,101
8,849
5,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Chernobog
DarthPain
Chernobog
0
3
1
0.17
L
0
4
1
0.13
W
Medusa
ThePloker
Medusa
6
1
4
8
W
Merlin
stalixx
Merlin
4
0
5
6.5
W
Ganesha
zambir
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
19,322
27,736
Taken
31,190
22,810
Mitigated
13,106
4,743
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,291
336
98
2,076
9,776
3,043
92
5,818
3,958
37,248
0
L
Chernobog
DarthPain
Chernobog
5,930
3,370
0
2,178
12,565
4,329
425
7,611
4,954
0
38,183
L
4,101
349
0
330
8,849
5,734
0
3,589
5,139
0
17,835
W
Medusa
ThePloker
Medusa
9,847
3,103
0
163
7,113
3,105
2,485
2,685
4,428
0
51,710
W
Merlin
stalixx
Merlin
13,147
119
230
2,866
8,228
4,136
471
4,007
4,221
49,965
0
W
Ganesha
zambir
Ganesha
3,992
73
0
1,484
12,395
15,569
138
2,599
9,796
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
24,214
176
Minions Killed
166
0
Camps Cleared
0
838,692
Distance Traveled
775,226
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,285
592
58
4
0
258,999
2
L
Chernobog
8,099
579
82
6
0
250,079
4
L
Odin
7,830
559
26
2
0
266,148
4
W
Medusa
9,888
706
84
6
0
275,037
2
W
Merlin
9,823
702
92
7
0
280,485
1
W
Ganesha
8,549
611
0
0
0
283,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role