Player Matchup

Neith
Neith
Spidey23
Neith
Level 6
God Stats
5W - 3L
1,506 SR
Queue Stats
5W - 4L
1,374 Elo+
Party 1
Cupid
Cupid
TazmanianKid
Cupid
Level 15
God Stats
6W - 4L
1,809 SR
Queue Stats
27W - 22L
1,526 Elo+
Party 1
Da Ji
Da Ji
min1---redd
Da Ji
Level 88
God Stats
6W - 5L
1,542 SR
Queue Stats
97W - 70L
1,544 Elo+
Party 1
Zeus
Zeus
r3ddur0
Zeus
Level 145
God Stats
4W - 2L
1,603 SR
Queue Stats
7W - 7L
1,518 Elo+
Party 1
Ymir
Ymir
vivacious763car
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,527 Elo+
Solo
Team Averages
Level 53
1,592 SR
1,498 Elo+

VS

Team Averages
Level 23
1,522 SR
1,447 Elo+
Merlin
Merlin
BigKahona66
Merlin
Level 28
God Stats
6W - 3L
1,678 SR
Queue Stats
49W - 43L
1,331 Elo+
Solo
King Arthur
King Arthur
Diabloxrojo98
King Arthur
Level 16
God Stats
1W - 2L
1,567 SR
Queue Stats
13W - 12L
1,695 Elo+
Solo
Thanatos
Thanatos
MomsloveCole
Thanatos
Level 25
God Stats
2W - 6L
1,376 SR
Queue Stats
25W - 40L
1,268 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oletus_sama
Morgan Le Fay
Level 29
God Stats
27W - 29L
1,508 SR
Queue Stats
137W - 170L
1,407 Elo+
Solo
Da Ji
Da Ji
togo0506
Da Ji
Level 18
God Stats
0W - 1L
1,480 SR
Queue Stats
5W - 4L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Spidey23
Neith
19
1 / 7 / 16
11,208
934
6,401
13,534
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 3 / 26
12,406
1,034
8,284
8,748
3,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
21 / 8 / 11
15,931
1,328
26,439
18,411
7,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
r3ddur0
Zeus
20
16 / 3 / 20
15,275
1,273
36,757
13,752
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 4 / 29
11,779
982
9,423
16,100
20,162
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 10 / 10
12,277
1,023
15,231
21,902
6,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Diabloxrojo98
King Arthur
20
3 / 11 / 14
12,666
1,056
10,591
22,918
9,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MomsloveCole
Thanatos
16
0 / 2 / 2
9,265
772
1,761
2,290
826
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
oletus_sama
Morgan Le Fay
20
9 / 5 / 9
14,283
1,190
22,127
24,020
8,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
togo0506
Da Ji
19
11 / 13 / 7
14,525
1,210
14,140
21,680
7,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
67
41
Kills
25
25
Deaths
41
102
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
10
10
0.7
L
King Arthur
Diabloxrojo98
King Arthur
3
11
14
0.91
L
Thanatos
MomsloveCole
Thanatos
0
2
2
0.5
W
Neith
Spidey23
Neith
1
7
16
1.29
W
3
3
26
5.33
W
21
8
11
3.31
L
Morgan Le Fay
oletus_sama
Morgan Le Fay
9
5
9
2.7
W
Zeus
r3ddur0
Zeus
16
3
20
8.67
L
Da Ji
togo0506
Da Ji
11
13
7
1.12
W
0
4
29
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,304
Damage
63,850
70,545
Taken
92,810
40,831
Mitigated
32,737
6,599
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,231
565
283
2,640
21,902
6,579
0
9,392
12,222
57,850
0
L
King Arthur
Diabloxrojo98
King Arthur
10,591
2,710
261
2,140
22,918
9,043
0
13,625
9,052
0
24,841
L
Thanatos
MomsloveCole
Thanatos
1,761
410
0
329
2,290
826
0
1,215
1,059
0
2,161
W
Neith
Spidey23
Neith
6,401
2,499
0
1,119
13,534
4,920
0
5,571
7,963
0
20,434
W
8,284
3,910
1,125
908
8,748
3,549
0
3,756
4,992
0
26,681
W
26,439
6,730
0
703
18,411
7,741
0
11,024
7,387
0
34,132
L
Morgan Le Fay
oletus_sama
Morgan Le Fay
22,127
1,988
860
2,976
24,020
8,295
0
11,482
12,192
51,748
0
W
Zeus
r3ddur0
Zeus
36,757
1,573
322
2,422
13,752
4,459
0
8,679
5,073
65,907
0
L
Da Ji
togo0506
Da Ji
14,140
3,446
0
338
21,680
7,994
0
9,318
12,105
0
19,816
W
9,423
2,401
0
0
16,100
20,162
0
8,328
7,772
27,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,599
Gold Earned
63,016
205
Minions Killed
200
5
Camps Cleared
6
993,040
Distance Traveled
876,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,277
1,023
92
8
2
190,561
0
L
King Arthur
12,666
1,056
24
2
1
206,593
0
L
Thanatos
9,265
772
1
0
1
46,337
0
W
Neith
11,208
934
38
3
1
180,229
0
W
Cupid
12,406
1,034
45
4
2
206,450
0
W
Da Ji
15,931
1,328
10
1
1
195,373
0
L
Morgan Le Fay
14,283
1,190
65
5
0
233,770
0
W
Zeus
15,275
1,273
80
7
1
215,177
0
L
Da Ji
14,525
1,210
18
2
2
198,796
0
W
Ymir
11,779
982
32
3
0
195,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role