Player Matchup

Fenrir
Fenrir
EIGZ
Fenrir
Level 83
God Stats
12W - 2L
1,688 SR
Queue Stats
109W - 91L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Llaqouz
Cthulhu
Level 17
God Stats
3W - 3L
1,485 SR
Queue Stats
118W - 87L
1,583 Elo+
Party 2
Nemesis
Nemesis
Palpatus
Nemesis
Level 17
God Stats
17W - 15L
1,508 SR
Queue Stats
122W - 122L
1,453 Elo+
Party 4
Sol
Sol
WorstSupp
Sol
Level 48
God Stats
13W - 9L
1,826 SR
Queue Stats
358W - 308L
1,592 Elo+
Solo
Chang'e
Chang'e
XpRaygon
Chang'e
Level 47
God Stats
18W - 13L
1,549 SR
Queue Stats
128W - 149L
1,368 Elo+
Party 4
Team Averages
Level 42
1,611 SR
1,511 Elo+

VS

Team Averages
Level 63
1,651 SR
1,570 Elo+
Athena
Athena
Cletosac
Athena
Level 17
God Stats
1W - 1L
1,844 SR
Queue Stats
8W - 5L
1,651 Elo+
Party 1
Odin
Odin
Maglietee10
Odin
Level 89
God Stats
7W - 13L
1,681 SR
Queue Stats
393W - 310L
1,569 Elo+
Party 3
Hachiman
Hachiman
Nautillos
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iLgelenasomez
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 120L
1,529 Elo+
Solo
Kukulkan
Kukulkan
juanmeras03
Kukulkan
Level 12
God Stats
3W - 3L
1,733 SR
Queue Stats
69W - 61L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EIGZ
Fenrir
18
8 / 2 / 11
12,954
563
12,979
22,509
31,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Llaqouz
Cthulhu
18
1 / 1 / 6
11,700
509
12,821
19,198
21,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Palpatus
Nemesis
19
8 / 4 / 4
12,878
560
9,008
16,803
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 5
12,863
559
11,561
19,602
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
XpRaygon
Chang'e
17
1 / 7 / 11
11,716
509
11,898
18,075
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cletosac
Athena
13
1 / 2 / 6
9,681
421
6,152
18,501
17,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 3 / 4
11,562
503
11,147
16,964
14,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Nautillos
Hachiman
19
4 / 1 / 3
12,387
539
14,134
14,921
6,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iLgelenasomez
Morgan Le Fay
16
3 / 8 / 3
10,676
464
12,983
17,364
6,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
juanmeras03
Kukulkan
17
5 / 8 / 2
11,526
501
14,614
15,345
6,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
22
Kills
16
16
Deaths
22
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
Cletosac
Athena
1
2
6
2
W
Fenrir
EIGZ
Fenrir
8
2
11
6.75
W
Cthulhu
Llaqouz
Cthulhu
1
1
6
4
L
3
3
4
1.67
L
Hachiman
Nautillos
Hachiman
4
1
3
5.5
W
Nemesis
Palpatus
Nemesis
8
4
4
2.5
W
4
2
5
3.25
W
Chang'e
XpRaygon
Chang'e
1
7
11
0.93
L
Morgan Le Fay
iLgelenasomez
Morgan Le Fay
3
8
3
0.56
L
Kukulkan
juanmeras03
Kukulkan
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,267
Damage
59,030
96,187
Taken
83,095
74,117
Mitigated
52,095
40,977
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cletosac
Athena
6,152
1,379
0
2,047
18,501
17,921
0
8,761
9,740
26,869
0
W
Fenrir
EIGZ
Fenrir
12,979
1,555
0
6,138
22,509
31,510
714
9,049
13,045
763
48,291
W
Cthulhu
Llaqouz
Cthulhu
12,821
1,485
997
7,482
19,198
21,430
1,421
6,614
12,584
68,738
0
L
11,147
1,444
0
3,915
16,964
14,493
374
10,101
6,643
10,272
54,359
L
Hachiman
Nautillos
Hachiman
14,134
6,865
0
4,008
14,921
6,172
347
5,525
9,396
0
117,497
W
Nemesis
Palpatus
Nemesis
9,008
3,751
0
3,216
16,803
7,575
1,961
7,134
9,669
0
84,152
W
11,561
4,423
0
12,769
19,602
6,809
3,751
6,969
12,609
107,953
0
W
Chang'e
XpRaygon
Chang'e
11,898
734
3,754
6,621
18,075
6,793
1,556
11,957
6,055
58,131
0
L
Morgan Le Fay
iLgelenasomez
Morgan Le Fay
12,983
1,464
0
3,417
17,364
6,772
0
6,785
10,579
70,578
0
L
Kukulkan
juanmeras03
Kukulkan
14,614
1,096
0
1,534
15,345
6,737
225
6,346
8,999
74,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
55,832
596
Minions Killed
551
0
Camps Cleared
0
2,280,123
Distance Traveled
2,076,856
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,681
421
39
2
0
466,143
9
W
Fenrir
12,954
563
71
3
0
471,577
5
W
Cthulhu
11,700
509
137
6
0
443,718
5
L
Odin
11,562
503
122
5
0
391,422
7
L
Hachiman
12,387
539
184
8
0
451,759
9
W
Nemesis
12,878
560
123
5
0
466,977
2
W
Sol
12,863
559
164
7
0
469,470
3
W
Chang'e
11,716
509
101
4
0
428,381
6
L
Morgan Le Fay
10,676
464
92
4
0
390,928
3
L
Kukulkan
11,526
501
114
5
0
376,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role