Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
EvilTroll666
Loki
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Solo
Eset
Eset
LoKi_DR87
Eset
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,456 Elo+
Party 1
Mulan
Mulan
Melkor456
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 143L
1,535 Elo+
Party 1
Geb
Geb
鹰击长空鱼翔浅底万类霜天竞自由
Geb
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 173L
1,518 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,481 Elo+

VS

Team Averages
Level 122
1,528 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
CorruptedJaspe
Hun Batz
Level 154
God Stats
1W - 1L
1,687 SR
Queue Stats
439W - 449L
1,553 Elo+
Party 3
Hera
Hera
EnriHuanaSP
Hera
Level 88
God Stats
0W - 1L
1,527 SR
Queue Stats
5W - 11L
1,302 Elo+
Solo
Scylla
Scylla
GreyGus
Scylla
Level 109
God Stats
6W - 5L
1,424 SR
Queue Stats
465W - 508L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 12
9,050
823
8,873
11,180
5,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 2 / 13
10,011
910
8,584
9,161
8,212
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
17
7 / 3 / 12
9,995
909
10,412
9,489
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Melkor456
Mulan
18
6 / 2 / 15
10,406
946
12,029
11,616
13,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 18
9,641
876
7,593
13,354
18,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 2 / 6
8,945
813
5,542
12,887
12,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
 
Discordia
13
2 / 6 / 4
8,136
740
8,468
8,516
3,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
15
6 / 4 / 0
9,604
873
9,588
12,440
6,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 6
7,595
690
6,733
8,804
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
GreyGus
Scylla
15
2 / 5 / 5
8,780
798
5,312
7,886
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
24
Kills
12
12
Deaths
24
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
12
3
L
Kumbhakarna
 
Kumbhakarna
2
2
6
2.5
L
Discordia
 
Discordia
2
6
4
0.67
L
Hun Batz
6
4
0
1.5
L
0
7
6
0.43
W
7
2
13
6.75
L
Scylla
GreyGus
Scylla
2
5
5
0.9
W
Eset
7
3
12
4.33
W
Mulan
Melkor456
Mulan
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
35,643
54,800
Taken
50,533
50,810
Mitigated
30,817
23,143
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,873
3,013
782
3,417
11,180
5,486
1,901
6,253
4,927
0
23,595
L
Kumbhakarna
 
Kumbhakarna
5,542
248
1,645
2,941
12,887
12,712
89
4,247
8,640
11,753
0
L
Discordia
 
Discordia
8,468
193
980
773
8,516
3,512
0
3,311
5,205
21,837
0
L
Hun Batz
9,588
1,235
54
609
12,440
6,626
419
4,833
7,607
0
18,361
L
6,733
1,522
417
370
8,804
3,616
441
2,862
5,942
13,269
0
W
8,584
2,084
1,638
1,557
9,161
8,212
1,803
3,516
5,645
0
20,796
L
Scylla
GreyGus
Scylla
5,312
358
999
922
7,886
4,351
648
2,890
4,996
17,555
0
W
Eset
10,412
553
4,883
2,861
9,489
5,377
518
5,782
3,707
25,773
0
W
Mulan
Melkor456
Mulan
12,029
1,275
882
3,396
11,616
13,709
349
5,336
6,280
268
18,590
W
7,593
212
900
2,827
13,354
18,026
52
5,168
8,186
22,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
43,060
117
Minions Killed
101
0
Camps Cleared
0
1,158,227
Distance Traveled
988,088
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,050
823
36
3
0
230,167
1
L
Kumbhakarna
8,945
813
10
1
0
247,484
0
L
Discordia
8,136
740
29
3
0
188,525
0
L
Hun Batz
9,604
873
20
2
0
211,111
3
L
Hera
7,595
690
13
1
0
155,397
2
W
Loki
10,011
910
19
2
0
226,692
3
L
Scylla
8,780
798
29
3
0
185,571
1
W
Eset
9,995
909
33
3
0
225,799
0
W
Mulan
10,406
946
15
1
0
232,438
0
W
Geb
9,641
876
14
1
0
243,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role