Player Matchup

Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Raymondasd
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,612 Elo+
Solo
Thor
Thor
ghjdgf
Thor
Level 26
God Stats
0W - 3L
1,228 SR
Queue Stats
57W - 49L
1,589 Elo+
Solo
Artemis
Artemis
thanossp
Artemis
Level 56
God Stats
13W - 6L
1,804 SR
Queue Stats
88W - 81L
1,598 Elo+
Party 1
Terra
Terra
xulllllllllllll
Terra
Level 11
God Stats
5W - 4L
1,726 SR
Queue Stats
12W - 13L
1,615 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,583 Elo+

VS

Team Averages
Level 45
1,636 SR
1,635 Elo+
Bakasura
Bakasura
Ark4ngel12
Bakasura
Level 26
God Stats
3W - 0L
1,865 SR
Queue Stats
17W - 20L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Dzinko
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,598 Elo+
Solo
Loki
Loki
Goldentaşşakk
Loki
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 10L
1,807 Elo+
Party 2
Izanami
Izanami
RaviOnCrack
Izanami
Level 22
God Stats
18W - 17L
1,480 SR
Queue Stats
39W - 27L
1,542 Elo+
Solo
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,833 SR
Queue Stats
178W - 107L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 8 / 3
10,507
478
7,591
16,146
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 13 / 4
9,156
416
10,197
17,078
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
ghjdgf
Thor
17
3 / 10 / 3
10,815
492
13,303
24,022
21,574
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
thanossp
Artemis
19
9 / 7 / 1
11,631
529
20,696
17,996
5,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 8
9,095
413
4,318
20,538
17,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ark4ngel12
Bakasura
18
8 / 4 / 5
13,190
600
11,896
16,562
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Dzinko
Aphrodite
17
2 / 5 / 14
11,613
528
6,365
12,718
8,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 2 / 7
14,849
675
21,816
14,033
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
RaviOnCrack
Izanami
19
8 / 3 / 8
13,248
602
11,410
12,564
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
20
14 / 2 / 11
15,297
695
26,630
25,140
16,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
15
Kills
44
44
Deaths
16
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
3
0.44
W
Bakasura
Ark4ngel12
Bakasura
8
4
5
2.63
W
Aphrodite
Dzinko
Aphrodite
2
5
14
1.8
W
12
2
7
7.75
W
Izanami
RaviOnCrack
Izanami
8
3
8
4
L
0
13
4
0.15
W
Anubis
14
2
11
9.75
L
Thor
ghjdgf
Thor
3
10
3
0.45
L
Artemis
thanossp
Artemis
9
7
1
1.36
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
78,117
95,780
Taken
81,017
55,522
Mitigated
43,147
14,807
Healing
40,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,591
446
374
4,331
16,146
6,177
0
2,033
12,947
67,052
0
W
Bakasura
Ark4ngel12
Bakasura
11,896
7,279
0
6,121
16,562
7,309
1,251
4,268
12,294
0
69,543
W
Aphrodite
Dzinko
Aphrodite
6,365
2,011
5,047
4,982
12,718
8,587
1,006
3,546
9,172
26,747
0
W
21,816
6,374
0
3,625
14,033
6,345
6,356
1,554
12,479
0
97,687
W
Izanami
RaviOnCrack
Izanami
11,410
6,737
0
2,983
12,564
4,406
3,594
3,057
9,507
0
98,716
L
10,197
3,396
0
1,250
17,078
4,528
0
6,989
9,979
50,152
0
W
Anubis
26,630
1,047
1,261
16,417
25,140
16,500
3,769
9,681
15,459
128,711
0
L
Thor
ghjdgf
Thor
13,303
4,230
0
330
24,022
21,574
0
6,964
16,752
0
53,565
L
Artemis
thanossp
Artemis
20,696
12,677
0
4,415
17,996
5,844
0
8,045
9,578
0
101,762
L
4,318
420
481
3,626
20,538
17,399
58
8,964
11,529
16,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
68,197
502
Minions Killed
668
0
Camps Cleared
0
1,818,682
Distance Traveled
2,057,270
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,507
478
129
6
0
334,870
8
W
Bakasura
13,190
600
123
6
0
432,192
0
W
Aphrodite
11,613
528
41
2
0
418,937
9
W
Loki
14,849
675
152
7
0
429,256
0
W
Izanami
13,248
602
142
6
0
434,295
0
L
Hera
9,156
416
90
4
0
335,677
4
W
Anubis
15,297
695
210
10
0
342,590
2
L
Thor
10,815
492
96
4
0
354,833
3
L
Artemis
11,631
529
157
7
0
369,822
5
L
Terra
9,095
413
30
1
0
423,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role