Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TarteRubarbe
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,583 Elo+
Solo
He Bo
He Bo
VixusNamel
He Bo
Level 48
God Stats
3W - 0L
1,701 SR
Queue Stats
186W - 207L
1,549 Elo+
Solo
Bacchus
Bacchus
kaiin22
Bacchus
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 61L
1,339 Elo+
Solo
Xbalanque
Xbalanque
xXcristinitax
Xbalanque
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
172W - 211L
1,367 Elo+
Solo
Team Averages
Level 70
1,540 SR
1,468 Elo+

VS

Team Averages
Level 56
1,452 SR
1,463 Elo+
Persephone
Persephone
 
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Inli
Cthulhu
Level 61
God Stats
1W - 1L
1,260 SR
Queue Stats
38W - 53L
1,367 Elo+
Solo
Tiamat
Tiamat
LZRD63
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Mhytic11nova
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 1 / 14
9,793
979
11,085
8,744
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
TarteRubarbe
Zhong Kui
15
4 / 2 / 19
9,146
915
11,319
11,206
12,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
14
6 / 4 / 13
9,210
921
8,204
8,672
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
kaiin22
Bacchus
16
3 / 3 / 21
8,975
898
10,521
11,240
16,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
xXcristinitax
Xbalanque
15
5 / 3 / 13
8,823
882
9,247
10,847
5,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
6 / 2 / 5
8,676
868
14,722
8,081
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
14
0 / 4 / 9
7,367
737
9,649
14,093
4,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Inli
Cthulhu
14
3 / 7 / 6
7,965
797
6,497
13,243
15,021
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
LZRD63
Tiamat
12
1 / 7 / 2
6,626
663
4,809
8,283
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
3 / 6 / 5
7,111
711
3,773
11,327
8,022
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
26
Kills
13
13
Deaths
26
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
14
15
L
Persephone
 
Persephone
6
2
5
4.25
L
Merlin
 
Merlin
0
4
9
1.13
L
Cthulhu
Inli
Cthulhu
3
7
6
0.86
L
Tiamat
LZRD63
Tiamat
1
7
2
0.29
L
Fenrir
3
6
5
0.92
W
Zhong Kui
TarteRubarbe
Zhong Kui
4
2
19
6.75
W
He Bo
6
4
13
3.13
W
Bacchus
kaiin22
Bacchus
3
3
21
4.5
W
Xbalanque
xXcristinitax
Xbalanque
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,376
Damage
39,450
50,709
Taken
55,027
43,977
Mitigated
34,780
21,001
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,085
6,607
1,562
3,062
8,744
4,841
3,804
7,161
1,527
0
27,198
L
Persephone
 
Persephone
14,722
591
1,103
3,197
8,081
2,802
0
4,209
3,850
29,285
0
L
Merlin
 
Merlin
9,649
840
1,240
4,742
14,093
4,771
0
9,035
4,948
24,697
0
L
Cthulhu
Inli
Cthulhu
6,497
463
1,461
945
13,243
15,021
0
4,451
8,659
13,749
0
L
Tiamat
LZRD63
Tiamat
4,809
1,164
0
378
8,283
4,164
0
5,570
2,637
7,561
0
L
Fenrir
3,773
721
153
2,137
11,327
8,022
0
6,293
4,888
0
5,707
W
Zhong Kui
TarteRubarbe
Zhong Kui
11,319
2,103
2,352
4,385
11,206
12,044
724
5,029
6,155
22,862
0
W
He Bo
8,204
649
2,224
2,328
8,672
4,684
823
7,663
993
16,545
0
W
Bacchus
kaiin22
Bacchus
10,521
1,541
179
346
11,240
16,697
109
7,971
3,215
13,564
0
W
Xbalanque
xXcristinitax
Xbalanque
9,247
5,927
997
3,566
10,847
5,711
336
7,663
3,142
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
37,745
112
Minions Killed
90
0
Camps Cleared
0
914,372
Distance Traveled
866,879
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,793
979
42
4
0
198,847
0
L
Persephone
8,676
868
37
4
0
206,877
1
L
Merlin
7,367
737
27
3
0
165,695
0
L
Cthulhu
7,965
797
18
2
0
149,854
1
L
Tiamat
6,626
663
2
0
0
165,938
0
L
Fenrir
7,111
711
6
1
0
178,515
2
W
Zhong Kui
9,146
915
29
3
0
164,680
1
W
He Bo
9,210
921
22
2
0
174,708
0
W
Bacchus
8,975
898
8
1
0
189,732
0
W
Xbalanque
8,823
882
11
1
0
186,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role