Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PitubyJunior
Ra
Level 28
God Stats
11W - 4L
1,695 SR
Queue Stats
214W - 66L
1,816 Elo+
Party 1
Cupid
Cupid
xlms_7
Cupid
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 14L
1,917 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,744 Elo+

VS

Team Averages
Level 19
1,427 SR
1,296 Elo+
Neith
Neith
FabiFreezer
Neith
Level 3
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
RipDelfin7985
Ra
Level 7
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 9L
1,047 Elo+
Party 2
Odin
Odin
VelvetyPenguin
Odin
Level 46
God Stats
2W - 3L
1,749 SR
Queue Stats
42W - 63L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
8 / 3 / 16
8,984
898
6,553
11,232
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
15 / 2 / 12
10,094
1,009
12,810
8,115
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
xlms_7
Cupid
13
7 / 3 / 15
9,397
940
8,594
6,776
2,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 13 / 5
7,760
776
2,692
11,070
3,973
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 11 / 3
7,934
793
6,003
10,690
4,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 6 / 5
7,496
750
2,670
11,514
7,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
7
8
Deaths
30
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
3
16
5.33
L
2
13
5
0.35
W
15
2
12
10.5
L
3
11
3
0.41
L
2
6
5
0.75
W
Cupid
xlms_7
Cupid
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
11,365
26,123
Taken
33,274
15,212
Mitigated
16,530
8,405
Healing
1,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,553
941
0
1,855
11,232
9,707
325
2,168
9,064
0
11,577
L
2,692
1,863
0
54
11,070
3,973
0
5,412
5,616
0
9,088
W
12,810
1,011
1,241
3,838
8,115
3,166
392
2,352
5,763
29,912
0
L
6,003
636
143
394
10,690
4,604
0
3,919
6,448
23,382
0
L
2,670
620
0
590
11,514
7,953
0
3,479
7,654
0
13,469
W
Cupid
xlms_7
Cupid
8,594
4,800
0
1,471
6,776
2,339
930
1,483
5,293
0
39,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
23,190
125
Minions Killed
57
0
Camps Cleared
0
530,847
Distance Traveled
367,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,984
898
19
2
0
185,262
0
L
Neith
7,760
776
13
1
0
71,909
2
W
Ra
10,094
1,009
43
4
0
179,017
0
L
Ra
7,934
793
24
2
0
135,583
0
L
Odin
7,496
750
20
2
0
160,208
2
W
Cupid
9,397
940
63
6
0
166,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role