Player Matchup

Danzaburou
Danzaburou
IvanLegendz
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Kalimore
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,305 Elo+
Solo
Odin
Odin
SethDarkness
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,340 Elo+
Solo
Tyr
Tyr
godTASOWE
Tyr
Level 3
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 0L
1,667 Elo+
Party 2
Guan Yu
Guan Yu
p3rikt
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,540 SR
1,462 Elo+

VS

Team Averages
Level 12
1,386 SR
1,279 Elo+
Fenrir
Fenrir
Allabella
Fenrir
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 1
Hel
Hel
DaBlackLemon
Hel
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Dedelham
Neith
Level 5
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Da Ji
Da Ji
HRDoom
Da Ji
Level 28
God Stats
6W - 4L
1,473 SR
Queue Stats
119W - 144L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nemuy
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvanLegendz
Danzaburou
8
2 / 2 / 1
5,058
460
1,650
4,318
1,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
8 / 4 / 3
6,925
630
6,695
4,909
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 2
6,664
606
3,570
4,997
3,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 0 / 5
5,971
543
5,454
5,515
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
p3rikt
Guan Yu
11
4 / 0 / 4
6,233
567
5,103
8,161
4,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allabella
Fenrir
6
0 / 5 / 1
4,624
420
792
6,123
1,443
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 3 / 1
4,191
381
1,681
3,028
709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Dedelham
Neith
9
1 / 5 / 0
5,720
520
5,833
6,119
1,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
HRDoom
Da Ji
9
3 / 6 / 1
5,983
544
4,299
8,229
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Nemuy
Cu Chulainn
9
2 / 3 / 0
5,757
523
3,468
7,135
3,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
22
Kills
6
7
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Allabella
Fenrir
0
5
1
0.1
L
0
3
1
0.17
L
Neith
Dedelham
Neith
1
5
0
0.2
L
Da Ji
HRDoom
Da Ji
3
6
1
0.58
W
Danzaburou
IvanLegendz
Danzaburou
2
2
1
1.25
W
Zeus
8
4
3
2.38
L
Cu Chulainn
Nemuy
Cu Chulainn
2
3
0
0.67
W
5
1
2
6
W
3
0
5
5.5
W
Guan Yu
p3rikt
Guan Yu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
16,073
27,900
Taken
30,634
12,903
Mitigated
10,425
9,862
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Allabella
Fenrir
792
57
0
25
6,123
1,443
0
2,392
3,439
0
7,072
L
1,681
419
387
435
3,028
709
48
702
2,268
3,710
0
L
Neith
Dedelham
Neith
5,833
2,468
0
966
6,119
1,340
0
433
5,644
0
31,491
L
Da Ji
HRDoom
Da Ji
4,299
1,166
0
381
8,229
2,942
282
1,264
6,835
0
24,641
W
Danzaburou
IvanLegendz
Danzaburou
1,650
704
0
984
4,318
1,080
968
468
3,850
0
13,283
W
Zeus
6,695
1,789
0
284
4,909
1,094
1,496
303
4,606
23,316
0
L
Cu Chulainn
Nemuy
Cu Chulainn
3,468
549
0
77
7,135
3,991
18
1,286
5,753
4,092
17,567
W
3,570
1,374
0
1,729
4,997
3,733
780
321
4,676
0
23,988
W
5,454
957
0
2,572
5,515
2,427
393
469
5,046
0
23,121
W
Guan Yu
p3rikt
Guan Yu
5,103
1,238
802
3,491
8,161
4,569
0
773
7,388
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
26,275
206
Minions Killed
156
0
Camps Cleared
0
999,764
Distance Traveled
877,980
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,624
420
8
1
0
171,263
0
L
Hel
4,191
381
5
0
0
108,136
1
L
Neith
5,720
520
58
5
0
178,252
0
L
Da Ji
5,983
544
50
5
0
204,599
4
W
Danzaburou
5,058
460
25
2
0
133,059
1
W
Zeus
6,925
630
52
5
0
189,326
0
L
Cu Chulainn
5,757
523
35
3
0
215,730
2
W
Odin
6,664
606
54
5
0
193,245
1
W
Tyr
5,971
543
47
4
0
266,386
2
W
Guan Yu
6,233
567
28
3
0
217,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role