Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GizmoTh3Mogwai
Anubis
Level 124
God Stats
1W - 4L
1,869 SR
Queue Stats
134W - 146L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Vesgod
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,455 Elo+
Solo
Medusa
Medusa
cdo150903
Medusa
Level 51
God Stats
2W - 4L
1,438 SR
Queue Stats
52W - 72L
1,374 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,465 Elo+

VS

Team Averages
Level 84
1,695 SR
1,618 Elo+
Gilgamesh
Gilgamesh
JakeJakenson
Gilgamesh
Level 28
God Stats
4W - 1L
1,788 SR
Queue Stats
70W - 14L
1,784 Elo+
Party 1
Geb
Geb
N3ONFlame
Geb
Level 115
God Stats
19W - 5L
1,847 SR
Queue Stats
487W - 317L
1,606 Elo+
Party 1
Merlin
Merlin
Tyrdottir
Merlin
Level 85
God Stats
2W - 1L
1,501 SR
Queue Stats
89W - 74L
1,448 Elo+
Party 1
Anhur
Anhur
Yerkóxmaul
Anhur
Level 129
God Stats
4W - 1L
1,837 SR
Queue Stats
475W - 214L
1,662 Elo+
Party 1
Da Ji
Da Ji
setnah
Da Ji
Level 62
God Stats
28W - 29L
1,503 SR
Queue Stats
566W - 508L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 4 / 2
6,568
505
6,622
10,285
2,779
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
7
0 / 3 / 2
5,380
414
2,427
7,208
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 1
7,607
585
5,264
7,747
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Vesgod
Zhong Kui
12
1 / 5 / 0
6,979
537
5,716
11,908
8,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
cdo150903
Medusa
10
0 / 5 / 0
5,880
452
951
7,069
811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JakeJakenson
Gilgamesh
15
5 / 1 / 1
8,336
641
8,472
9,992
6,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 11
6,461
497
3,322
8,464
4,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Tyrdottir
Merlin
11
2 / 4 / 4
6,607
508
4,291
5,723
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 1
9,318
717
8,673
7,274
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
setnah
Da Ji
14
6 / 0 / 5
8,110
624
8,107
7,034
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
21
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
2
0.75
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
4
4
1
1.13
W
Gilgamesh
JakeJakenson
Gilgamesh
5
1
1
5.5
W
0
1
11
5.5
W
Merlin
Tyrdottir
Merlin
2
4
4
1
L
Zhong Kui
Vesgod
Zhong Kui
1
5
0
0.2
W
8
1
1
8.5
L
Medusa
cdo150903
Medusa
0
5
0
0
W
Da Ji
setnah
Da Ji
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
32,865
44,217
Taken
38,487
21,306
Mitigated
16,810
8,277
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,622
2,578
0
745
10,285
2,779
0
1,952
8,231
0
38,927
L
Kuzenbo
 
Kuzenbo
2,427
961
0
760
7,208
4,755
0
1,772
5,332
8,332
0
L
5,264
242
0
2,971
7,747
4,394
568
2,599
4,926
47,904
0
W
Gilgamesh
JakeJakenson
Gilgamesh
8,472
2,706
0
3,132
9,992
6,008
0
3,818
6,174
5,149
51,344
W
3,322
1,059
0
1,442
8,464
4,130
0
3,593
4,871
18,681
0
W
Merlin
Tyrdottir
Merlin
4,291
410
0
1,871
5,723
1,390
0
3,416
2,307
33,128
0
L
Zhong Kui
Vesgod
Zhong Kui
5,716
846
0
3,096
11,908
8,567
0
1,189
10,661
41,720
0
W
8,673
3,991
0
3,524
7,274
2,360
542
533
6,741
0
74,319
L
Medusa
cdo150903
Medusa
951
175
0
705
7,069
811
0
239
6,830
0
30,321
W
Da Ji
setnah
Da Ji
8,107
2,709
0
1,297
7,034
2,922
0
2,111
4,923
0
48,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
38,832
330
Minions Killed
447
0
Camps Cleared
0
1,212,296
Distance Traveled
1,314,013
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,568
505
68
5
0
291,113
3
L
Kuzenbo
5,380
414
12
1
0
248,380
2
L
Anubis
7,607
585
91
7
0
212,618
3
W
Gilgamesh
8,336
641
119
9
0
271,602
3
W
Geb
6,461
497
21
2
0
257,298
4
W
Merlin
6,607
508
69
5
0
246,752
1
L
Zhong Kui
6,979
537
98
8
0
207,878
3
W
Anhur
9,318
717
146
11
0
257,917
2
L
Medusa
5,880
452
61
5
0
252,307
4
W
Da Ji
8,110
624
92
7
0
280,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role