Player Matchup

Discordia
Discordia
Gold II
ArmedPenguin
Discordia
Gold II
Level 144
God Stats
1W - 2L
1,791 SR
Queue Stats
243W - 245L
1,440 MMR
Solo
Jormungandr
Jormungandr
Silver I
VeIocty
Jormungandr
Silver I
Level 83
God Stats
46W - 31L
1,564 SR
Queue Stats
150W - 132L
1,483 MMR
Solo
Anhur
Anhur
Silver V
XxDanielxXPro02
Anhur
Silver V
Level 109
God Stats
0W - 4L
1,615 SR
Queue Stats
45W - 74L
1,447 MMR
Solo
Mercury
Mercury
Bronze III
bsalt91
Mercury
Bronze III
Level 35
God Stats
1W - 2L
1,685 SR
Queue Stats
2W - 6L
1,446 MMR
Solo
Cernunnos
Cernunnos
Silver II
xxmarkell69
Cernunnos
Silver II
Level 41
God Stats
0W - 2L
1,425 SR
Queue Stats
15W - 21L
1,477 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,616 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,646 SR
1,458 MMR
Set
Set
Gold IV
Henrique_HS007
Set
Gold IV
Level 124
God Stats
13W - 19L
1,547 SR
Queue Stats
714W - 699L
1,444 MMR
Party 1
Neith
Neith
Gold II
LimberPompano67
Neith
Gold II
Level 43
God Stats
189W - 166L
1,557 SR
Queue Stats
239W - 249L
1,435 MMR
Solo
Hera
Hera
Gold III
Martchell
Hera
Gold III
Level 156
God Stats
6W - 4L
1,762 SR
Queue Stats
444W - 454L
1,467 MMR
Solo
Sylvanus
Sylvanus
Gold III
MrZaBr3w3r
Sylvanus
Gold III
Level 96
God Stats
5W - 5L
1,651 SR
Queue Stats
247W - 223L
1,422 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
WesleySafadaoKk
Cu Chulainn
Gold III
Level 131
God Stats
6W - 1L
1,712 SR
Queue Stats
309W - 307L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArmedPenguin
Discordia
18
3 / 7 / 3
12,877
515
16,132
13,397
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
VeIocty
Jormungandr
19
7 / 5 / 2
13,199
528
30,325
25,158
24,776
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 11 / 4
10,969
439
6,277
18,136
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
bsalt91
Mercury
16
0 / 9 / 2
10,485
419
4,387
22,278
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
xxmarkell69
Cernunnos
18
2 / 12 / 3
12,023
481
8,297
22,390
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayArtioGilgameshTiamatTsukuyomi

VS

Bans
DanzaburouFenrirArtemisKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
14,570
583
15,375
27,544
14,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 4 / 6
16,646
666
18,342
14,304
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
6 / 5 / 15
13,881
555
20,835
15,192
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MrZaBr3w3r
Sylvanus
20
7 / 0 / 19
13,881
555
10,415
21,101
25,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
WesleySafadaoKk
Cu Chulainn
20
5 / 4 / 11
14,158
566
11,061
25,107
31,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
13
Kills
44
44
Deaths
15
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArmedPenguin
Discordia
3
7
3
0.64
W
10
2
10
7.5
W
16
4
6
4.75
W
Hera
6
5
15
2.7
W
Sylvanus
MrZaBr3w3r
Sylvanus
7
0
19
16.5
L
Jormungandr
VeIocty
Jormungandr
7
5
2
1.6
W
Cu Chulainn
WesleySafadaoKk
Cu Chulainn
5
4
11
2.63
L
1
11
4
0.27
L
Mercury
bsalt91
Mercury
0
9
2
0.11
L
Cernunnos
xxmarkell69
Cernunnos
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,418
Damage
76,028
101,359
Taken
103,248
48,309
Mitigated
84,869
15,283
Healing
34,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArmedPenguin
Discordia
16,132
749
0
846
13,397
4,103
329
8,056
5,063
76,558
0
W
15,375
6,497
0
6,471
27,544
14,469
3,671
13,756
11,655
0
110,566
W
18,342
5,960
0
4,940
14,304
6,523
7,659
4,086
10,094
0
129,778
W
Hera
20,835
5,084
130
3,889
15,192
6,810
2,913
7,541
7,104
88,293
0
W
Sylvanus
MrZaBr3w3r
Sylvanus
10,415
2,640
4,270
7,384
21,101
25,524
896
11,015
9,730
36,278
11,855
L
Jormungandr
VeIocty
Jormungandr
30,325
5,408
0
5,499
25,158
24,776
248
9,586
15,400
98,512
0
W
Cu Chulainn
WesleySafadaoKk
Cu Chulainn
11,061
859
0
7,738
25,107
31,543
1,056
13,174
11,799
17,429
63,959
L
6,277
2,662
128
2,386
18,136
4,532
1,148
3,803
14,265
0
49,520
L
Mercury
bsalt91
Mercury
4,387
1,345
0
1,681
22,278
6,604
426
5,615
16,455
0
94,385
L
Cernunnos
xxmarkell69
Cernunnos
8,297
3,272
0
4,743
22,390
8,294
0
5,165
17,159
0
85,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
73,136
631
Minions Killed
671
0
Camps Cleared
0
2,163,192
Distance Traveled
2,397,277
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,877
515
131
5
0
417,428
8
W
Set
14,570
583
154
6
0
534,390
0
W
Neith
16,646
666
184
7
0
418,904
7
W
Hera
13,881
555
142
6
0
469,976
7
W
Sylvanus
13,881
555
65
3
0
467,754
2
L
Jormungandr
13,199
528
160
6
0
448,867
2
W
Cu Chulainn
14,158
566
126
5
0
506,253
4
L
Anhur
10,969
439
89
4
0
422,946
0
L
Mercury
10,485
419
128
5
0
489,471
6
L
Cernunnos
12,023
481
123
5
0
384,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role