Player Matchup

Arachne
Arachne
Silver III
Lepeninho_10
Arachne
Silver III
Level 98
God Stats
19W - 9L
1,723 SR
Queue Stats
229W - 257L
738 MMR
Solo
Medusa
Medusa
Bronze I
MSF-Maskim
Medusa
Bronze I
Level 69
God Stats
4W - 12L
1,272 SR
Queue Stats
28W - 51L
411 MMR
Solo
Ra
Ra
Silver II
TroopaLuvah
Ra
Silver II
Level 117
God Stats
7W - 4L
1,635 SR
Queue Stats
382W - 380L
1,062 MMR
Solo
Mulan
Mulan
Silver IV
deyv_2002
Mulan
Silver IV
Level 120
God Stats
2W - 4L
1,226 SR
Queue Stats
466W - 488L
780 MMR
Solo
Horus
Horus
Bronze II
ill-wurze
Horus
Bronze II
Level 57
God Stats
97W - 118L
1,478 SR
Queue Stats
188W - 214L
198 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,467 SR
638 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,502 SR
655 MMR
Janus
Janus
Silver II
DankAtGank
Janus
Silver II
Level 155
God Stats
24W - 27L
1,487 SR
Queue Stats
369W - 363L
920 MMR
Solo
Neith
Neith
Bronze I
GeoTonis13
Neith
Bronze I
Level 108
God Stats
0W - 5L
1,522 SR
Queue Stats
72W - 103L
175 MMR
Solo
Hercules
Hercules
Silver I
Hero__108_
Hercules
Silver I
Level 84
God Stats
3W - 8L
1,476 SR
Queue Stats
268W - 277L
1,032 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
XxNobCamus_08xX
Erlang Shen
Gold V
Level 106
God Stats
10W - 9L
1,492 SR
Queue Stats
422W - 454L
1,148 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze II
ayecaramba13
Baron Samedi
Bronze II
Level 105
God Stats
28W - 18L
1,531 SR
Queue Stats
176W - 203L
-2 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lepeninho_10
Arachne
17
10 / 0 / 2
11,403
570
9,379
14,932
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
MSF-Maskim
Medusa
18
7 / 2 / 2
11,507
575
12,398
11,909
5,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 8
11,390
570
18,987
12,359
4,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
deyv_2002
Mulan
15
4 / 3 / 6
10,125
506
16,377
12,090
8,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
ill-wurze
Horus
14
3 / 1 / 11
9,979
499
6,488
17,283
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetMorgan Le FayAthenaSolGilgamesh

VS

Bans
ArtemisApolloDanzaburouSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 4 / 1
10,151
508
10,503
11,927
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
1 / 6 / 2
8,122
406
5,400
13,181
4,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Hero__108_
Hercules
13
2 / 4 / 2
8,633
432
6,523
16,439
15,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
XxNobCamus_08xX
Erlang Shen
15
1 / 7 / 5
9,508
475
7,832
20,215
12,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ayecaramba13
Baron Samedi
10
0 / 8 / 1
7,281
364
6,062
19,128
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
29
Kills
9
9
Deaths
29
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
5
4
1
1.38
L
Neith
1
6
2
0.33
L
Hercules
Hero__108_
Hercules
2
4
2
0.75
W
Arachne
Lepeninho_10
Arachne
10
0
2
11
W
Medusa
MSF-Maskim
Medusa
7
2
2
4
W
5
3
8
3
L
Erlang Shen
XxNobCamus_08xX
Erlang Shen
1
7
5
0.5
L
Baron Samedi
ayecaramba13
Baron Samedi
0
8
1
0.06
W
Mulan
deyv_2002
Mulan
4
3
6
2.33
W
Horus
ill-wurze
Horus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
36,320
68,573
Taken
80,890
38,870
Mitigated
50,265
30,090
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,503
1,123
0
2,348
11,927
3,958
57
3,549
8,378
77,466
0
L
Neith
5,400
1,745
0
4,571
13,181
4,311
0
1,914
11,267
0
45,876
L
Hercules
Hero__108_
Hercules
6,523
2,845
0
5,593
16,439
15,935
0
3,403
13,036
0
37,179
W
Arachne
Lepeninho_10
Arachne
9,379
7,201
0
7,722
14,932
7,684
866
1,458
13,474
0
61,192
W
Medusa
MSF-Maskim
Medusa
12,398
6,326
0
4,452
11,909
5,128
4,567
1,491
10,418
0
86,320
W
18,987
1,399
2,475
3,341
12,359
4,847
708
5,600
6,759
95,769
0
L
Erlang Shen
XxNobCamus_08xX
Erlang Shen
7,832
3,912
0
4,425
20,215
12,870
0
5,221
14,994
0
66,210
L
Baron Samedi
ayecaramba13
Baron Samedi
6,062
610
684
3,849
19,128
13,191
0
4,939
14,189
22,567
0
W
Mulan
deyv_2002
Mulan
16,377
2,221
0
3,353
12,090
8,331
621
2,778
9,312
39
53,481
W
Horus
ill-wurze
Horus
6,488
2,610
2,750
5,997
17,283
12,880
255
5,476
11,807
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,404
Gold Earned
43,695
504
Minions Killed
454
0
Camps Cleared
0
1,986,030
Distance Traveled
1,872,415
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,151
508
140
7
0
387,798
7
L
Neith
8,122
406
78
4
0
336,208
5
L
Hercules
8,633
432
91
5
0
412,107
4
W
Arachne
11,403
570
90
5
0
397,926
2
W
Medusa
11,507
575
153
8
0
357,987
4
W
Ra
11,390
570
157
8
0
414,331
1
L
Erlang Shen
9,508
475
117
6
0
379,204
0
L
Baron Samedi
7,281
364
28
1
0
357,098
2
W
Mulan
10,125
506
86
4
0
388,678
3
W
Horus
9,979
499
18
1
0
427,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role