Player Matchup

Cernunnos
Cernunnos
Andron137
Cernunnos
Level 17
God Stats
63W - 53L
1,479 SR
Queue Stats
95W - 86L
1,303 Elo+
Party 1
Chaac
Chaac
NoveNove6
Chaac
Level 28
God Stats
3W - 1L
1,849 SR
Queue Stats
28W - 33L
1,322 Elo+
Solo
Ares
Ares
Roflication
Ares
Level 24
God Stats
1W - 0L
1,105 SR
Queue Stats
5W - 5L
1,235 Elo+
Solo
Ra
Ra
baptousombre
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,104 Elo+
Solo
Serqet
Serqet
xxxOverlord
Serqet
Level 18
God Stats
11W - 15L
1,378 SR
Queue Stats
108W - 97L
1,221 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,237 Elo+

VS

Team Averages
Level 7
1,488 SR
1,402 Elo+
Cabrakan
Cabrakan
IStefan3
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Mozombik
Loki
Level 17
God Stats
5W - 8L
1,439 SR
Queue Stats
38W - 31L
1,414 Elo+
Solo
Olorun
Olorun
TrueCriminal
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
YkorevoMan
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Neith
Neith
Ziggi215
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andron137
Cernunnos
15
10 / 2 / 4
9,624
602
8,626
11,688
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
NoveNove6
Chaac
15
4 / 2 / 8
9,610
601
9,770
13,162
11,236
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 3 / 9
9,240
578
6,764
11,476
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 5
7,449
466
3,816
7,767
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
16
8 / 0 / 4
9,957
622
5,265
12,428
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IStefan3
Cabrakan
7
0 / 8 / 4
5,773
361
3,962
10,005
7,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
12
7 / 8 / 4
8,562
535
12,294
13,573
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
1
0 / 0 / 0
4,509
282
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
YkorevoMan
Cu Chulainn
12
4 / 6 / 4
7,591
474
10,511
12,875
9,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Ziggi215
Neith
11
3 / 7 / 5
7,612
476
6,112
8,777
2,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
29
Kills
14
15
Deaths
29
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Andron137
Cernunnos
10
2
4
6
L
Cabrakan
IStefan3
Cabrakan
0
8
4
0.25
L
Loki
7
8
4
1.13
W
Chaac
NoveNove6
Chaac
4
2
8
4
W
6
3
9
3.5
L
Olorun
0
0
0
0
L
Cu Chulainn
YkorevoMan
Cu Chulainn
4
6
4
1
L
Neith
Ziggi215
Neith
3
7
5
0.79
W
1
8
5
0.44
W
Serqet
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
32,879
56,521
Taken
45,230
31,232
Mitigated
23,363
12,117
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Andron137
Cernunnos
8,626
4,249
0
3,814
11,688
4,410
1,168
854
10,834
0
68,882
L
Cabrakan
IStefan3
Cabrakan
3,962
1,066
257
490
10,005
7,507
0
3,261
6,304
10,338
0
L
Loki
12,294
5,324
0
2,259
13,573
4,332
0
2,665
10,257
0
39,684
W
Chaac
NoveNove6
Chaac
9,770
1,828
0
3,037
13,162
11,236
1,481
1,192
11,970
0
47,194
W
6,764
1,333
0
280
11,476
7,962
0
2,102
9,374
17,378
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
YkorevoMan
Cu Chulainn
10,511
1,462
0
207
12,875
9,043
0
2,095
10,253
11,072
23,830
L
Neith
Ziggi215
Neith
6,112
2,737
0
1,684
8,777
2,481
322
2,278
6,406
0
26,027
W
3,816
1,405
48
326
7,767
2,655
113
1,711
6,056
16,106
0
W
Serqet
5,265
1,353
0
4,612
12,428
4,969
1,007
1,443
10,985
0
63,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
34,047
358
Minions Killed
180
0
Camps Cleared
0
1,471,942
Distance Traveled
1,107,784
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,624
602
92
6
0
261,620
2
L
Cabrakan
5,773
361
14
1
0
267,228
3
L
Loki
8,562
535
69
4
0
287,651
1
W
Chaac
9,610
601
107
7
0
293,321
2
W
Ares
9,240
578
22
1
0
308,758
1
L
Olorun
4,509
282
0
0
0
1,924
0
L
Cu Chulainn
7,591
474
53
3
0
312,198
0
L
Neith
7,612
476
44
3
0
238,783
0
W
Ra
7,449
466
29
2
0
257,216
1
W
Serqet
9,957
622
108
7
0
351,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role