Player Matchup

Chaac
Chaac
BlazePlay64
Chaac
Level 137
God Stats
2W - 2L
1,432 SR
Queue Stats
14W - 13L
1,488 Elo+
Party 1
Zeus
Zeus
Holoholohayn
Zeus
Level 29
God Stats
42W - 41L
1,530 SR
Queue Stats
549W - 536L
1,535 Elo+
Solo
Thor
Thor
RoyKRagnarOK
Thor
Level 5
God Stats
6W - 7L
1,642 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 1
Tiamat
Tiamat
karack9
Tiamat
Level 15
God Stats
3W - 1L
1,520 SR
Queue Stats
56W - 62L
1,441 Elo+
Solo
Kukulkan
Kukulkan
ratlash
Kukulkan
Level 29
God Stats
28W - 18L
1,646 SR
Queue Stats
188W - 147L
1,595 Elo+
Solo
Team Averages
Level 43
1,554 SR
1,512 Elo+

VS

Team Averages
Level 18
1,593 SR
1,550 Elo+
Ares
Ares
Aug212021
Ares
Level 26
God Stats
0W - 1L
1,788 SR
Queue Stats
7W - 9L
1,485 Elo+
Solo
Geb
Geb
LeoMaguns
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,505 Elo+
Solo
Bellona
Bellona
LilithsCord
Bellona
Level 18
God Stats
0W - 1L
1,675 SR
Queue Stats
55W - 35L
1,564 Elo+
Solo
Thor
Thor
Millechi
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,693 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
naughtynerd
Morgan Le Fay
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 23
13,148
1,315
20,538
12,933
15,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 2 / 23
10,651
1,065
18,551
5,424
2,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 17
11,387
1,139
13,282
10,122
4,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
karack9
Tiamat
18
4 / 1 / 21
11,135
1,114
8,288
5,646
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ratlash
Kukulkan
19
12 / 0 / 19
13,502
1,350
29,331
6,310
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 11 / 2
10,175
1,018
7,494
26,063
20,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 4 / 8
10,300
1,030
6,620
19,925
29,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
LilithsCord
Bellona
15
2 / 4 / 2
9,620
962
8,959
15,008
11,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
15
2 / 7 / 3
9,735
974
9,438
14,984
7,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
naughtynerd
Morgan Le Fay
15
1 / 14 / 4
9,337
934
3,620
22,427
10,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
27
40
Kills
8
8
Deaths
40
103
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
3
11
2
0.36
W
14
1
23
25.5
W
3
2
23
7.25
L
0
4
8
1
L
Bellona
LilithsCord
Bellona
2
4
2
0.75
L
Thor
2
7
3
0.5
W
7
4
17
3.88
W
Tiamat
karack9
Tiamat
4
1
21
14.5
L
Morgan Le Fay
naughtynerd
Morgan Le Fay
1
14
4
0.21
W
Kukulkan
ratlash
Kukulkan
12
0
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,990
Damage
36,131
40,435
Taken
98,407
28,674
Mitigated
78,387
7,835
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,494
707
0
1,140
26,063
20,657
0
14,076
11,104
23,213
0
W
20,538
4,583
0
6,014
12,933
15,728
0
5,422
7,511
0
38,816
W
18,551
2,450
0
0
5,424
2,123
0
2,397
3,027
29,091
0
L
6,620
787
0
786
19,925
29,127
0
11,214
8,345
18,151
0
L
Bellona
LilithsCord
Bellona
8,959
3,087
0
1,274
15,008
11,210
0
9,291
5,407
0
22,517
L
Thor
9,438
2,193
0
0
14,984
7,289
0
6,496
8,163
0
24,527
W
13,282
2,897
0
0
10,122
4,089
0
4,487
5,635
0
26,687
W
Tiamat
karack9
Tiamat
8,288
940
0
804
5,646
3,958
0
2,131
3,515
19,960
0
L
Morgan Le Fay
naughtynerd
Morgan Le Fay
3,620
676
0
293
22,427
10,104
0
14,613
7,551
16,119
0
W
Kukulkan
ratlash
Kukulkan
29,331
4,150
224
793
6,310
2,776
0
3,297
3,013
56,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,823
Gold Earned
49,167
202
Minions Killed
137
8
Camps Cleared
4
930,770
Distance Traveled
926,874
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,175
1,018
28
3
1
188,762
0
W
Chaac
13,148
1,315
50
5
3
231,037
1
W
Zeus
10,651
1,065
18
2
1
171,841
0
L
Geb
10,300
1,030
30
3
1
218,257
1
L
Bellona
9,620
962
29
3
1
165,324
0
L
Thor
9,735
974
32
3
1
188,620
0
W
Thor
11,387
1,139
27
3
2
165,070
0
W
Tiamat
11,135
1,114
26
3
1
156,524
0
L
Morgan Le Fay
9,337
934
18
2
0
165,911
0
W
Kukulkan
13,502
1,350
81
8
1
206,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role