Player Matchup

Rama
Rama
AR Workk
Rama
Level 50
God Stats
12W - 16L
1,408 SR
Queue Stats
223W - 136L
1,540 Elo+
Party 2
Anubis
Anubis
JUUUcame
Anubis
Level 22
God Stats
7W - 2L
1,500 SR
Queue Stats
126W - 53L
1,814 Elo+
Party 2
Chaac
Chaac
VloneKeyzz
Chaac
Level 104
God Stats
23W - 20L
1,520 SR
Queue Stats
486W - 495L
1,435 Elo+
Party 3
Ares
Ares
codlluml
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
psychoticgamer96
Thanatos
Level 21
God Stats
14W - 17L
1,383 SR
Queue Stats
26W - 35L
1,359 Elo+
Party 3
Team Averages
Level 49
1,462 SR
1,530 Elo+

VS

Team Averages
Level 49
1,528 SR
1,405 Elo+
Chiron
Chiron
DlCER_
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,419 Elo+
Party 1
He Bo
He Bo
SunWarriorGod
He Bo
Level 65
God Stats
8W - 14L
1,532 SR
Queue Stats
512W - 528L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
ilishkakalini217
Cthulhu
Level 29
God Stats
3W - 2L
1,446 SR
Queue Stats
89W - 126L
1,366 Elo+
Party 1
Janus
Janus
kindasmurf
Janus
Level 65
God Stats
47W - 49L
1,375 SR
Queue Stats
376W - 375L
1,434 Elo+
Party 1
Bellona
Bellona
tofsla_i_vifsla
Bellona
Level 61
God Stats
9W - 1L
1,785 SR
Queue Stats
361W - 377L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 3 / 3
8,248
550
8,218
8,575
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JUUUcame
Anubis
17
12 / 1 / 1
10,512
701
14,066
10,316
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
1 / 0 / 2
8,544
570
8,245
8,366
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
11
2 / 1 / 5
6,872
458
4,870
7,160
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 0
7,466
498
2,401
7,926
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DlCER_
Chiron
9
0 / 6 / 1
5,854
390
1,677
9,598
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 4
6,851
457
7,535
12,198
3,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
7,134
476
4,368
11,186
6,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
14
5 / 5 / 1
8,211
547
6,180
10,079
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 0
7,108
474
3,103
13,112
10,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
22
Kills
7
7
Deaths
22
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
5
3
3
2.17
L
Chiron
DlCER_
Chiron
0
6
1
0.08
W
Anubis
JUUUcame
Anubis
12
1
1
12.5
L
1
7
4
0.43
W
Chaac
1
0
2
2
W
Ares
2
1
5
4.5
L
1
3
3
0.83
L
Janus
5
5
1
1.1
W
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
22,863
42,343
Taken
56,173
22,859
Mitigated
23,728
19,522
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,218
6,820
0
2,892
8,575
3,127
2,219
4,034
4,541
0
63,229
L
Chiron
DlCER_
Chiron
1,677
602
348
1,552
9,598
2,141
0
3,504
6,065
0
19,148
W
Anubis
JUUUcame
Anubis
14,066
934
0
7,531
10,316
5,009
348
7,309
3,007
70,155
0
L
7,535
358
0
2,745
12,198
3,135
0
7,578
4,620
39,293
0
W
Chaac
8,245
1,582
0
3,519
8,366
7,845
0
1,092
7,274
0
51,576
W
Ares
4,870
145
0
0
7,160
4,251
217
3,050
4,110
10,035
0
L
4,368
144
94
2,116
11,186
6,232
0
2,882
8,304
27,529
0
L
Janus
6,180
794
0
1,923
10,079
2,062
0
5,277
4,802
42,670
0
W
2,401
75
0
5,580
7,926
2,627
99
2,598
5,328
0
44,239
L
3,103
898
0
5,575
13,112
10,158
0
0
13,112
0
41,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
35,158
430
Minions Killed
310
0
Camps Cleared
0
1,391,099
Distance Traveled
1,407,135
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,248
550
106
7
0
249,574
0
L
Chiron
5,854
390
38
3
0
236,158
2
W
Anubis
10,512
701
128
9
0
252,100
1
L
He Bo
6,851
457
61
4
0
266,640
1
W
Chaac
8,544
570
100
7
0
296,651
4
W
Ares
6,872
458
10
1
0
291,498
3
L
Cthulhu
7,134
476
47
3
0
282,743
2
L
Janus
8,211
547
75
5
0
282,814
1
W
Thanatos
7,466
498
86
6
0
301,276
1
L
Bellona
7,108
474
89
6
0
338,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role