Player Matchup

Tyr
Tyr
 
Tyr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Diego_jonny25
Sylvanus
Level 73
God Stats
19W - 14L
1,574 SR
Queue Stats
208W - 226L
1,408 Elo+
Solo
Loki
Loki
Dragogamers248
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 197L
1,430 Elo+
Party 2
Anubis
Anubis
X_x_Dief_x_X
Anubis
Level 89
God Stats
47W - 44L
1,512 SR
Queue Stats
663W - 687L
1,433 Elo+
Party 2
Neith
Neith
fachl_2021
Neith
Level 23
God Stats
1W - 1L
1,261 SR
Queue Stats
42W - 57L
1,433 Elo+
Party 2
Team Averages
Level 57
1,469 SR
1,441 Elo+

VS

Team Averages
Level 92
1,509 SR
1,448 Elo+
Hercules
Hercules
 
Hercules
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JONNY1014
Gilgamesh
Level 31
God Stats
2W - 3L
1,779 SR
Queue Stats
104W - 115L
1,481 Elo+
Solo
Olorun
Olorun
Mateojn11
Olorun
Level 55
God Stats
2W - 3L
1,264 SR
Queue Stats
220W - 206L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 1 / 0
9,135
571
11,902
13,252
10,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Diego_jonny25
Sylvanus
13
1 / 0 / 5
8,004
500
3,541
8,647
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 7
8,864
554
6,471
10,413
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
9 / 1 / 2
9,630
602
9,607
7,010
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
5 / 1 / 4
9,680
605
8,399
8,609
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 0 / 1
7,633
477
6,861
13,739
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
 
Sobek
10
2 / 1 / 0
7,124
445
1,987
11,364
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
 
Izanami
10
0 / 9 / 1
6,478
405
6,172
12,282
2,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JONNY1014
Gilgamesh
11
1 / 5 / 1
6,881
430
6,857
12,682
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Mateojn11
Olorun
12
0 / 5 / 0
6,819
426
4,341
8,737
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
3
3
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
0
3
L
Hercules
 
Hercules
0
0
1
0.5
L
Sobek
 
Sobek
2
1
0
2
L
Izanami
 
Izanami
0
9
1
0.06
W
Sylvanus
Diego_jonny25
Sylvanus
1
0
5
3.5
W
2
0
7
5.5
L
Gilgamesh
JONNY1014
Gilgamesh
1
5
1
0.3
L
Olorun
Mateojn11
Olorun
0
5
0
0
W
Anubis
9
1
2
10
W
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
26,218
47,931
Taken
58,804
25,030
Mitigated
30,239
24,036
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,902
2,572
0
7,532
13,252
10,470
0
0
12,083
0
55,282
L
Hercules
 
Hercules
6,861
2,497
0
7,678
13,739
12,670
188
0
13,739
0
45,445
L
Sobek
 
Sobek
1,987
101
0
3,997
11,364
7,589
0
3,817
7,547
17,986
0
L
Izanami
 
Izanami
6,172
4,978
0
1,634
12,282
2,842
0
2,663
9,619
0
40,913
W
Sylvanus
Diego_jonny25
Sylvanus
3,541
837
1,008
2,720
8,647
4,539
898
1,703
6,944
25,305
0
W
6,471
1,666
0
6,422
10,413
2,979
0
257
10,156
0
56,858
L
Gilgamesh
JONNY1014
Gilgamesh
6,857
1,461
0
3,205
12,682
4,704
0
711
11,971
0
42,971
L
Olorun
Mateojn11
Olorun
4,341
2,106
0
2,272
8,737
2,434
0
5,957
2,780
41,584
2,690
W
Anubis
9,607
931
197
4,571
7,010
3,758
326
2,900
4,110
57,415
0
W
Neith
8,399
2,850
0
1,586
8,609
3,284
7,963
848
7,761
0
61,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
34,935
465
Minions Killed
376
0
Camps Cleared
0
1,505,048
Distance Traveled
1,355,486
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,135
571
115
7
0
340,558
6
L
Hercules
7,633
477
88
6
0
294,137
1
L
Sobek
7,124
445
35
2
0
282,381
1
L
Izanami
6,478
405
73
5
0
238,854
1
W
Sylvanus
8,004
500
41
3
0
254,702
5
W
Loki
8,864
554
90
6
0
331,888
1
L
Gilgamesh
6,881
430
90
6
0
288,448
1
L
Olorun
6,819
426
90
6
0
251,666
0
W
Anubis
9,630
602
96
6
0
277,144
1
W
Neith
9,680
605
123
8
0
300,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role