Player Matchup

Terra
Terra
Brewer_992
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 85L
1,211 Elo+
Solo
Hades
Hades
EnergyElectron
Hades
Level 75
God Stats
16W - 13L
1,581 SR
Queue Stats
34W - 38L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
Primex785
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,340 Elo+
Party 2
Da Ji
Da Ji
SiunusLibelle844
Da Ji
Level 24
God Stats
7W - 15L
1,461 SR
Queue Stats
21W - 29L
1,370 Elo+
Party 2
Cerberus
Cerberus
dr_daniel__
Cerberus
Level 30
God Stats
4W - 11L
1,461 SR
Queue Stats
20W - 31L
1,339 Elo+
Party 2
Team Averages
Level 44
1,501 SR
1,325 Elo+

VS

Team Averages
Level 53
1,473 SR
1,358 Elo+
Bastet
Bastet
FuzzyGF-
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 83L
1,214 Elo+
Party 3
Olorun
Olorun
Justin15012
Olorun
Level 4
God Stats
4W - 3L
1,242 SR
Queue Stats
9W - 9L
1,392 Elo+
Party 1
Awilix
Awilix
Twitch_Nxmbly
Awilix
Level 83
God Stats
6W - 4L
1,624 SR
Queue Stats
100W - 93L
1,487 Elo+
Party 1
Bellona
Bellona
herry_nik3
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 210L
1,530 Elo+
Party 1
Apollo
Apollo
tinyforce11FFA
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 5 / 4
10,177
407
2,152
7,070
4,667
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 1 / 10
15,935
637
24,663
23,452
18,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Primex785
Danzaburou
20
9 / 3 / 10
15,183
607
13,470
12,139
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
14 / 7 / 9
14,587
583
16,795
20,150
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
dr_daniel__
Cerberus
19
4 / 2 / 20
14,420
577
6,279
27,732
29,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FuzzyGF-
Bastet
15
0 / 5 / 0
10,080
403
2,510
13,646
4,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
0 / 13 / 1
10,344
414
3,385
15,030
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 8 / 2
11,838
474
10,303
19,372
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
herry_nik3
Bellona
20
12 / 7 / 0
13,669
547
24,343
29,593
27,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 4
9,945
398
3,505
17,058
8,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
44
Kills
17
18
Deaths
44
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
1
5
4
0.6
W
16
1
10
21
L
Bastet
FuzzyGF-
Bastet
0
5
0
0
L
Olorun
0
13
1
0.04
W
Danzaburou
Primex785
Danzaburou
9
3
10
4.67
W
14
7
9
2.64
L
5
8
2
0.75
W
Cerberus
dr_daniel__
Cerberus
4
2
20
7
L
Bellona
herry_nik3
Bellona
12
7
0
1.71
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,359
Damage
44,046
90,543
Taken
94,699
65,917
Mitigated
52,087
36,314
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
2,152
520
5
770
7,070
4,667
0
0
7,070
11,997
0
W
24,663
2,382
1,374
18,424
23,452
18,045
5,415
2,601
20,851
112,100
0
L
Bastet
FuzzyGF-
Bastet
2,510
1,180
0
523
13,646
4,144
114
2,985
10,661
0
58,902
L
Olorun
3,385
1,483
0
1,611
15,030
5,607
4,153
3,699
11,331
32,914
5,691
W
Danzaburou
Primex785
Danzaburou
13,470
7,351
0
6,526
12,139
4,706
8,441
4,121
8,018
0
95,328
W
16,795
4,824
0
1,342
20,150
9,215
1,493
1,857
18,293
0
73,745
L
10,303
4,111
0
5,387
19,372
6,685
0
4,596
14,776
0
74,081
W
Cerberus
dr_daniel__
Cerberus
6,279
300
0
7,873
27,732
29,284
1,296
3,817
23,915
57,535
0
L
Bellona
herry_nik3
Bellona
24,343
10,827
0
6,840
29,593
27,226
396
12,069
17,524
0
105,120
L
3,505
1,005
0
70
17,058
8,425
144
10,091
6,967
0
29,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,302
Gold Earned
55,876
520
Minions Killed
489
0
Camps Cleared
0
2,046,516
Distance Traveled
2,052,488
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,177
407
25
1
0
221,002
1
W
Hades
15,935
637
176
7
0
478,817
5
L
Bastet
10,080
403
112
4
0
379,244
0
L
Olorun
10,344
414
81
3
0
305,213
0
W
Danzaburou
15,183
607
131
5
0
446,512
1
W
Da Ji
14,587
583
80
3
0
424,015
0
L
Awilix
11,838
474
98
4
0
500,152
1
W
Cerberus
14,420
577
108
4
0
476,170
1
L
Bellona
13,669
547
150
6
0
422,841
8
L
Apollo
9,945
398
48
2
0
445,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role