Player Matchup

Hel
Hel
CookieeCrunch
Hel
Level 21
God Stats
0W - 2L
1,533 SR
Queue Stats
12W - 15L
1,369 Elo+
Solo
Sol
Sol
IVANHEFAME
Sol
Level 5
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
OrderedBadger72
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
RBS-WiZarD3456
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 291L
1,363 Elo+
Solo
Pele
Pele
Real_Asttaa
Pele
Level 4
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,393 SR
1,446 Elo+

VS

Team Averages
Level 40
1,430 SR
1,409 Elo+
Nemesis
Nemesis
Pueppi_GER
Nemesis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 65L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
USKGR33N
Kukulkan
Level 17
God Stats
8W - 9L
1,411 SR
Queue Stats
33W - 36L
1,430 Elo+
Party 1
Bellona
Bellona
Wachtel389
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 9L
1,611 Elo+
Party 1
Neith
Neith
ageless_catnap
Neith
Level 16
God Stats
12W - 16L
1,389 SR
Queue Stats
33W - 63L
1,195 Elo+
Solo
Loki
Loki
m7_on_controller
Loki
Level 21
God Stats
48W - 50L
1,353 SR
Queue Stats
142W - 148L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 9 / 0
4,428
369
1,885
7,612
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 10 / 2
4,254
355
892
6,703
966
6
2 / 3 / 1
5,292
441
1,062
3,987
1,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
6 / 5 / 1
6,194
516
4,727
9,224
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 9 / 2
6,021
502
3,010
10,176
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pueppi_GER
Nemesis
13
10 / 0 / 4
8,412
701
8,068
6,373
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
USKGR33N
Kukulkan
11
3 / 0 / 3
6,824
569
3,364
3,754
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Wachtel389
Bellona
15
15 / 1 / 1
9,277
773
9,689
8,372
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 7 / 5
5,834
486
2,226
6,790
1,645
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
6 / 2 / 1
8,630
719
4,154
4,894
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
35
36
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
0
10
2
0.1
L
2
3
1
0.83
W
Nemesis
Pueppi_GER
Nemesis
10
0
4
12
L
6
5
1
1.3
L
1
9
2
0.22
W
Kukulkan
USKGR33N
Kukulkan
3
0
3
4.5
W
Bellona
Wachtel389
Bellona
15
1
1
15.5
W
1
7
5
0.5
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
27,501
37,702
Taken
30,183
8,999
Mitigated
12,115
4,461
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,885
376
82
1,176
7,612
1,523
0
844
6,768
7,576
0
L
892
532
0
115
6,703
966
101
1,204
5,499
3,003
0
L
1,062
103
0
500
3,987
1,477
231
0
3,987
4,196
0
W
Nemesis
Pueppi_GER
Nemesis
8,068
3,492
0
2,674
6,373
2,065
1,762
194
6,179
0
44,982
L
4,727
2,054
0
2,074
9,224
2,611
0
1,012
8,212
0
18,520
L
3,010
667
0
514
10,176
2,422
224
462
9,714
0
27,723
W
Kukulkan
USKGR33N
Kukulkan
3,364
290
0
1,208
3,754
1,178
2,213
386
3,368
33,613
0
W
Bellona
Wachtel389
Bellona
9,689
3,427
0
1,669
8,372
5,647
560
972
7,400
0
56,980
W
2,226
1,379
0
225
6,790
1,645
414
1,374
5,416
0
13,545
W
4,154
1,412
0
1,451
4,894
1,580
5,504
913
3,981
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
38,977
101
Minions Killed
363
0
Camps Cleared
0
898,143
Distance Traveled
1,120,476
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,428
369
10
1
0
163,040
0
L
Sol
4,254
355
4
0
0
203,001
0
L
Ares
5,292
441
7
1
0
100,176
0
W
Nemesis
8,412
701
86
7
0
243,875
1
L
Nemesis
6,194
516
35
3
0
228,615
3
L
Pele
6,021
502
45
4
0
203,311
0
W
Kukulkan
6,824
569
61
5
0
200,163
0
W
Bellona
9,277
773
103
9
0
262,648
1
W
Neith
5,834
486
21
2
0
193,227
0
W
Loki
8,630
719
92
8
0
220,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role