Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Dr_RiDeJong
Medusa
Gold IV
Level 67
God Stats
1W - 2L
1,551 SR
Queue Stats
21W - 23L
1,407 MMR
Party 2
Tyr
Tyr
Gold V
Gangster00710
Tyr
Gold V
Level 83
God Stats
8W - 4L
1,581 SR
Queue Stats
17W - 16L
1,491 MMR
Party 2
Awilix
Awilix
Bronze III
rHiro_
Awilix
Bronze III
Level 65
God Stats
1W - 0L
1,540 SR
Queue Stats
4W - 3L
1,460 MMR
Solo
Sobek
Sobek
Gold III
stmc1234
Sobek
Gold III
Level 62
God Stats
8W - 5L
1,734 SR
Queue Stats
116W - 119L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,581 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,478 SR
1,480 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
DuckTait
Thoth
Gold II
Level 139
God Stats
1W - 3L
1,290 SR
Queue Stats
297W - 315L
1,472 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Fire Purple Hz
Gilgamesh
Gold II
Level 147
God Stats
6W - 6L
1,652 SR
Queue Stats
320W - 324L
1,529 MMR
Party 1
Bakasura
Bakasura
Bronze III
teledandy76
Bakasura
Bronze III
Level 48
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 1 / 7
9,397
553
9,233
9,006
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
5 / 2 / 6
9,132
537
8,177
9,054
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 1
10,457
615
7,802
11,140
9,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
rHiro_
Awilix
16
9 / 1 / 6
9,891
582
10,828
9,729
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
stmc1234
Sobek
13
3 / 1 / 8
8,341
491
5,065
12,194
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ArtemisMorgan Le FayTiamatScyllaKali

VS

Bans
TsukuyomiAthenaRamaArachneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 4 / 3
8,844
520
9,360
12,448
5,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
12
1 / 6 / 1
7,464
439
4,700
14,551
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
DuckTait
Thoth
13
1 / 4 / 0
7,634
449
7,105
8,569
3,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Fire Purple Hz
Gilgamesh
14
0 / 5 / 1
7,661
451
4,399
14,229
12,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
teledandy76
Bakasura
12
2 / 3 / 1
7,731
455
3,702
12,523
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
6
6
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
7
5.5
L
Chronos
 
Chronos
2
4
3
0.88
L
Ymir
 
Ymir
1
6
1
0.25
W
Medusa
5
2
6
4
L
Thoth
DuckTait
Thoth
1
4
0
0.25
L
Gilgamesh
Fire Purple Hz
Gilgamesh
0
5
1
0.1
W
3
1
1
3.5
W
Awilix
rHiro_
Awilix
9
1
6
12
W
Sobek
stmc1234
Sobek
3
1
8
7
L
Bakasura
teledandy76
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
29,266
51,123
Taken
62,320
27,785
Mitigated
36,505
14,467
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,233
763
0
852
9,006
2,877
0
5,007
3,999
75,956
0
L
Chronos
 
Chronos
9,360
2,894
0
3,246
12,448
5,184
593
2,666
9,782
57,917
0
L
Ymir
 
Ymir
4,700
799
0
1,586
14,551
10,010
101
4,869
9,682
38,458
0
W
Medusa
8,177
3,880
0
2,705
9,054
2,808
854
5,115
3,841
0
57,311
L
Thoth
DuckTait
Thoth
7,105
230
0
732
8,569
3,478
0
4,002
4,567
43,561
0
L
Gilgamesh
Fire Purple Hz
Gilgamesh
4,399
830
0
3,379
14,229
12,553
0
994
13,235
128
38,925
W
7,802
518
0
5,364
11,140
9,328
0
1,226
8,852
0
72,627
W
Awilix
rHiro_
Awilix
10,828
4,044
0
1,841
9,729
3,109
886
4,409
5,270
0
61,500
W
Sobek
stmc1234
Sobek
5,065
754
0
3,705
12,194
9,663
50
5,774
6,329
21,544
0
L
Bakasura
teledandy76
Bakasura
3,702
2,349
0
3,960
12,523
5,280
0
1,767
10,756
0
42,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
39,334
520
Minions Killed
425
0
Camps Cleared
0
1,881,030
Distance Traveled
1,651,345
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,397
553
159
9
0
368,784
5
L
Chronos
8,844
520
93
5
0
330,587
2
L
Ymir
7,464
439
62
4
0
296,238
4
W
Medusa
9,132
537
99
6
0
370,868
3
L
Thoth
7,634
449
84
5
0
321,793
9
L
Gilgamesh
7,661
451
88
5
0
311,593
1
W
Tyr
10,457
615
151
9
0
353,358
2
W
Awilix
9,891
582
88
5
0
420,784
3
W
Sobek
8,341
491
23
1
0
367,236
7
L
Bakasura
7,731
455
98
6
0
391,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role