Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Qekjiwoh
Izanami
Level 145
God Stats
0W - 1L
1,524 SR
Queue Stats
22W - 28L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
SamuPinguino24
Baron Samedi
Level 151
God Stats
0W - 1L
1,615 SR
Queue Stats
88W - 77L
1,535 Elo+
Party 2
Merlin
Merlin
UltraDepressed
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,527 Elo+
Party 2
Mulan
Mulan
ronnyskj
Mulan
Level 68
God Stats
17W - 21L
1,574 SR
Queue Stats
826W - 850L
1,510 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,505 Elo+

VS

Team Averages
Level 122
1,459 SR
1,533 Elo+
Hel
Hel
Ginzakii
Hel
Level 155
God Stats
2W - 0L
1,684 SR
Queue Stats
522W - 513L
1,525 Elo+
Solo
Hercules
Hercules
HSTheBrandykarE
Hercules
Level 116
God Stats
3W - 2L
1,069 SR
Queue Stats
135W - 147L
1,494 Elo+
Solo
He Bo
He Bo
NaYrB_II
He Bo
Level 66
God Stats
3W - 4L
1,541 SR
Queue Stats
319W - 292L
1,506 Elo+
Party 1
Apollo
Apollo
NakK__
Apollo
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 222L
1,556 Elo+
Party 1
Bastet
Bastet
Zeref-TR
Bastet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 257L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 6 / 13
12,121
673
12,447
25,913
21,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Qekjiwoh
Izanami
18
3 / 7 / 9
11,687
649
16,026
20,057
9,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SamuPinguino24
Baron Samedi
20
7 / 6 / 8
13,046
725
26,363
20,484
11,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 6 / 10
12,972
721
22,757
15,977
7,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
ronnyskj
Mulan
17
1 / 5 / 12
10,948
608
13,903
22,799
27,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 15
12,343
686
15,267
17,517
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
4 / 3 / 21
13,152
731
14,675
35,358
42,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
NaYrB_II
He Bo
18
4 / 9 / 12
11,988
666
13,429
16,078
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
NakK__
Apollo
20
11 / 5 / 8
13,668
759
17,212
19,961
9,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Zeref-TR
Bastet
20
6 / 4 / 20
13,150
731
36,936
22,412
12,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
106
22
Kills
30
30
Deaths
23
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
13
1.75
W
5
2
15
6.25
W
Hercules
4
3
21
4.83
W
He Bo
NaYrB_II
He Bo
4
9
12
1.11
W
Apollo
NakK__
Apollo
11
5
8
3
L
Izanami
Qekjiwoh
Izanami
3
7
9
1.07
L
Baron Samedi
SamuPinguino24
Baron Samedi
7
6
8
1.83
L
7
6
10
2
W
Bastet
Zeref-TR
Bastet
6
4
20
4
L
Mulan
ronnyskj
Mulan
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,496
Damage
97,519
105,230
Taken
111,326
77,124
Mitigated
78,354
38,354
Healing
64,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,447
7,527
2,879
7,994
25,913
21,423
780
7,508
18,405
0
18,239
W
15,267
1,179
26,375
12,221
17,517
8,014
536
8,972
8,545
28,018
0
W
Hercules
14,675
2,324
3,207
15,750
35,358
42,516
521
13,614
21,744
0
32,893
W
He Bo
NaYrB_II
He Bo
13,429
359
793
816
16,078
6,085
0
8,693
7,385
26,457
0
W
Apollo
NakK__
Apollo
17,212
9,147
1,782
3,748
19,961
9,253
3,052
9,576
10,385
0
57,051
L
Izanami
Qekjiwoh
Izanami
16,026
7,736
1,073
3,497
20,057
9,780
1,180
5,040
15,017
0
46,856
L
Baron Samedi
SamuPinguino24
Baron Samedi
26,363
776
7,775
6,531
20,484
11,515
1,036
7,675
12,809
37,234
0
L
22,757
1,233
1,492
2,269
15,977
7,125
1,800
2,738
13,239
42,726
0
W
Bastet
Zeref-TR
Bastet
36,936
4,287
0
0
22,412
12,486
930
9,148
13,264
0
51,109
L
Mulan
ronnyskj
Mulan
13,903
243
1,648
3,196
22,799
27,281
199
5,735
17,064
892
23,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,774
Gold Earned
64,301
198
Minions Killed
212
0
Camps Cleared
0
1,599,706
Distance Traveled
1,718,928
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,121
673
23
1
0
347,535
0
W
Hel
12,343
686
38
2
0
339,232
0
W
Hercules
13,152
731
25
1
0
401,128
1
W
He Bo
11,988
666
36
2
0
282,561
0
W
Apollo
13,668
759
76
4
0
326,132
0
L
Izanami
11,687
649
80
4
0
301,540
0
L
Baron Samedi
13,046
725
38
2
0
326,113
1
L
Merlin
12,972
721
35
2
0
309,372
0
W
Bastet
13,150
731
37
2
0
369,875
0
L
Mulan
10,948
608
22
1
0
315,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role