Player Matchup

Hachiman
Hachiman
JakeJakenson
Hachiman
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
70W - 14L
1,777 Elo+
Party 1
Set
Set
N3ONFlame
Set
Level 115
God Stats
14W - 11L
1,650 SR
Queue Stats
487W - 317L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
Tyrdottir
Gilgamesh
Level 85
God Stats
9W - 6L
1,726 SR
Queue Stats
89W - 74L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Yerkóxmaul
Sylvanus
Level 129
God Stats
12W - 4L
1,405 SR
Queue Stats
475W - 214L
1,653 Elo+
Party 1
Cabrakan
Cabrakan
setnah
Cabrakan
Level 62
God Stats
9W - 10L
1,173 SR
Queue Stats
566W - 508L
1,577 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,607 Elo+

VS

Team Averages
Level 107
1,618 SR
1,552 Elo+
Ullr
Ullr
Ash46
Ullr
Level 120
God Stats
4W - 2L
1,626 SR
Queue Stats
56W - 41L
1,626 Elo+
Party 2
Poseidon
Poseidon
Berserqr
Poseidon
Level 128
God Stats
3W - 2L
1,575 SR
Queue Stats
407W - 409L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
KingKoala980
Kuzenbo
Level 78
God Stats
31W - 30L
1,530 SR
Queue Stats
310W - 273L
1,676 Elo+
Party 2
Bellona
Bellona
cdo150903
Bellona
Level 50
God Stats
1W - 1L
1,716 SR
Queue Stats
52W - 72L
1,379 Elo+
Solo
Ra
Ra
Āngel
Ra
Level 160
God Stats
12W - 8L
1,644 SR
Queue Stats
476W - 392L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JakeJakenson
Hachiman
20
18 / 2 / 5
17,865
744
33,192
26,147
10,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 10
14,099
587
13,842
20,903
18,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Tyrdottir
Gilgamesh
19
3 / 2 / 14
13,058
544
8,701
16,911
10,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Yerkóxmaul
Sylvanus
20
11 / 3 / 10
14,612
609
24,445
24,514
13,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cabrakan
setnah
Cabrakan
20
6 / 4 / 24
13,770
574
13,355
24,436
34,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ash46
Ullr
19
7 / 6 / 0
12,245
510
16,366
20,974
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Berserqr
Poseidon
16
1 / 14 / 3
10,626
443
12,191
21,292
6,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KingKoala980
Kuzenbo
16
2 / 6 / 8
10,927
455
15,658
28,015
39,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
cdo150903
Bellona
17
1 / 7 / 0
10,959
457
9,388
19,188
20,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
20
5 / 9 / 4
12,737
531
17,198
22,264
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
42
Kills
16
16
Deaths
42
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ash46
Ullr
7
6
0
1.17
L
Poseidon
Berserqr
Poseidon
1
14
3
0.18
W
Hachiman
JakeJakenson
Hachiman
18
2
5
10.25
L
Kuzenbo
KingKoala980
Kuzenbo
2
6
8
1
W
4
5
10
1.8
W
Gilgamesh
Tyrdottir
Gilgamesh
3
2
14
5
W
Sylvanus
Yerkóxmaul
Sylvanus
11
3
10
5.33
L
Bellona
cdo150903
Bellona
1
7
0
0.14
W
Cabrakan
setnah
Cabrakan
6
4
24
4.5
L
Ra
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,535
Damage
70,801
112,911
Taken
111,733
87,574
Mitigated
83,973
51,895
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ash46
Ullr
16,366
4,339
0
1,486
20,974
7,855
0
2,711
18,263
0
98,136
L
Poseidon
Berserqr
Poseidon
12,191
1,533
0
1,768
21,292
6,143
0
15,067
6,225
75,225
0
W
Hachiman
JakeJakenson
Hachiman
33,192
17,222
0
15,606
26,147
10,822
6,026
8,288
17,709
0
192,599
L
Kuzenbo
KingKoala980
Kuzenbo
15,658
4,364
0
5,417
28,015
39,684
0
10,297
17,683
36,867
0
W
13,842
7,261
0
6,110
20,903
18,837
3,171
6,635
14,077
4,210
100,419
W
Gilgamesh
Tyrdottir
Gilgamesh
8,701
2,415
0
3,731
16,911
10,023
329
5,630
11,281
0
75,671
W
Sylvanus
Yerkóxmaul
Sylvanus
24,445
2,795
8,334
13,979
24,514
13,485
0
14,275
9,771
97,503
11,979
L
Bellona
cdo150903
Bellona
9,388
2,192
0
747
19,188
20,889
0
2,345
16,843
0
77,030
W
Cabrakan
setnah
Cabrakan
13,355
1,104
423
3,712
24,436
34,407
0
10,329
14,107
40,529
0
L
Ra
17,198
1,199
1,525
6,201
22,264
9,402
0
7,266
14,998
109,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,404
Gold Earned
57,494
737
Minions Killed
689
0
Camps Cleared
0
2,373,450
Distance Traveled
2,088,476
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,245
510
162
7
0
472,482
6
L
Poseidon
10,626
443
144
6
0
365,790
0
W
Hachiman
17,865
744
236
10
0
453,030
2
L
Kuzenbo
10,927
455
56
2
0
402,338
5
W
Set
14,099
587
192
8
0
441,090
5
W
Gilgamesh
13,058
544
104
4
0
569,419
2
W
Sylvanus
14,612
609
165
7
0
453,716
2
L
Bellona
10,959
457
159
7
0
401,699
0
W
Cabrakan
13,770
574
40
2
0
456,195
9
L
Ra
12,737
531
168
7
0
446,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role