Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RANDYPLAY
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,514 Elo+
Solo
Cupid
Cupid
nikilloelpillo
Cupid
Level 17
God Stats
0W - 1L
1,583 SR
Queue Stats
7W - 19L
1,308 Elo+
Solo
Team Averages
Level 70
1,528 SR
1,441 Elo+

VS

Team Averages
Level 62
1,577 SR
1,508 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
QuebreiMeuMouse
Bacchus
Level 11
God Stats
3W - 1L
1,730 SR
Queue Stats
29W - 20L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,764
676
6,269
6,998
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
RANDYPLAY
Achilles
6
0 / 4 / 2
5,676
568
3,867
6,001
3,404
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 1
7,126
713
7,127
8,241
2,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 1 / 5
7,872
787
5,081
7,470
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
11
3 / 1 / 4
7,352
735
8,376
8,215
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
6,778
678
3,897
8,513
8,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Hou Yi
 
Hou Yi
4
1
5
6.5
W
Merlin
 
Merlin
3
1
4
5
W
2
1
5
4.5
L
Achilles
RANDYPLAY
Achilles
0
4
2
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
17,354
21,240
Taken
24,198
8,778
Mitigated
13,145
3,783
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,269
1,817
0
500
6,998
2,434
0
4,372
2,330
29,827
0
W
Hou Yi
 
Hou Yi
5,081
1,511
0
3,902
7,470
2,357
938
1,638
5,832
0
25,063
W
Merlin
 
Merlin
8,376
347
340
2,365
8,215
2,736
244
1,935
6,280
38,137
0
W
3,897
421
0
2,250
8,513
8,052
45
2,696
5,817
12,474
0
L
Achilles
RANDYPLAY
Achilles
3,867
1,394
0
477
6,001
3,404
0
2,597
3,268
0
8,061
L
7,127
2,719
533
2,273
8,241
2,940
0
4,676
3,369
0
30,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
22,002
116
Minions Killed
129
0
Camps Cleared
0
506,337
Distance Traveled
528,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,764
676
53
5
0
182,055
3
W
Hou Yi
7,872
787
49
5
0
179,977
5
W
Merlin
7,352
735
68
7
0
172,512
0
W
Bacchus
6,778
678
12
1
0
176,121
0
L
Achilles
5,676
568
6
1
0
136,702
1
L
Cupid
7,126
713
57
6
0
187,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role