Player Matchup

Fafnir
Fafnir
Bestshootinglock
Fafnir
Level 16
God Stats
0W - 3L
1,311 SR
Queue Stats
62W - 61L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Bosh90
Kukulkan
Level 60
God Stats
9W - 6L
1,600 SR
Queue Stats
188W - 184L
1,440 Elo+
Party 2
Ra
Ra
LunaCatLady
Ra
Level 10
God Stats
9W - 6L
1,516 SR
Queue Stats
10W - 7L
1,517 Elo+
Party 2
Izanami
Izanami
Vulpiftw
Izanami
Level 16
God Stats
4W - 4L
1,712 SR
Queue Stats
19W - 18L
1,414 Elo+
Party 2
Thor
Thor
ZliPatuljak
Thor
Level 17
God Stats
1W - 1L
1,429 SR
Queue Stats
18W - 13L
1,436 Elo+
Party 2
Team Averages
Level 24
1,514 SR
1,476 Elo+

VS

Team Averages
Level 11
1,608 SR
1,357 Elo+
Ares
Ares
Ailduin
Ares
Level 15
God Stats
2W - 1L
1,713 SR
Queue Stats
16W - 15L
1,375 Elo+
Party 1
Neith
Neith
DarkestChiken
Neith
Level 4
God Stats
1W - 2L
1,281 SR
Queue Stats
1W - 4L
991 Elo+
Solo
Bellona
Bellona
Kurdzade
Bellona
Level 4
God Stats
3W - 0L
1,725 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 1
Anubis
Anubis
Sekstanrisi
Anubis
Level 8
God Stats
7W - 2L
1,712 SR
Queue Stats
11W - 10L
1,347 Elo+
Party 1
Thanatos
Thanatos
вагинетка
Thanatos
Level 25
God Stats
67W - 47L
1,612 SR
Queue Stats
98W - 77L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,529
503
2,145
5,319
2,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Bosh90
Kukulkan
7
1 / 4 / 0
4,743
527
2,330
5,237
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,231
470
1,732
4,045
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Vulpiftw
Izanami
7
1 / 3 / 0
4,777
531
2,432
3,916
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 4 / 1
4,150
461
1,807
6,641
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ailduin
Ares
9
3 / 0 / 3
5,439
604
2,361
5,163
2,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 2 / 2
5,603
623
4,611
4,443
1,224
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kurdzade
Bellona
9
4 / 0 / 2
5,687
632
3,672
5,361
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
3 / 1 / 1
5,860
651
4,515
4,105
2,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 0 / 2
6,020
669
3,990
5,428
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
19
19
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Ailduin
Ares
3
0
3
4.5
L
1
3
1
0.5
L
Kukulkan
Bosh90
Kukulkan
1
4
0
0.25
W
3
2
2
2
W
Bellona
Kurdzade
Bellona
4
0
2
5
L
0
5
0
0
W
Anubis
3
1
1
3.5
L
Izanami
Vulpiftw
Izanami
1
3
0
0.33
L
0
4
1
0.13
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,446
Damage
19,149
25,158
Taken
24,500
6,078
Mitigated
9,818
3,262
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ailduin
Ares
2,361
543
0
1,080
5,163
2,240
227
998
4,165
10,342
0
L
2,145
837
0
508
5,319
2,063
0
1,273
4,046
8,861
0
L
Kukulkan
Bosh90
Kukulkan
2,330
541
0
750
5,237
857
168
2,300
2,937
23,110
0
W
4,611
2,126
0
808
4,443
1,224
887
1,147
3,296
0
30,651
W
Bellona
Kurdzade
Bellona
3,672
1,259
0
2,667
5,361
2,805
660
1,550
3,655
0
23,291
L
1,732
136
51
98
4,045
920
208
741
3,304
15,294
0
W
Anubis
4,515
152
0
1,773
4,105
2,078
840
1,323
2,782
28,729
0
L
Izanami
Vulpiftw
Izanami
2,432
1,612
0
295
3,916
697
412
920
2,996
0
19,554
L
1,807
880
0
1,560
6,641
1,541
78
1,642
4,999
0
9,130
W
3,990
1,606
0
6,890
5,428
1,471
0
1,033
4,395
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
28,609
152
Minions Killed
271
0
Camps Cleared
0
800,574
Distance Traveled
855,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,439
604
16
2
0
187,144
0
L
Fafnir
4,529
503
14
2
0
144,202
1
L
Kukulkan
4,743
527
46
5
0
173,401
1
W
Neith
5,603
623
70
8
0
167,106
0
W
Bellona
5,687
632
51
6
0
183,773
0
L
Ra
4,231
470
24
3
0
163,580
0
W
Anubis
5,860
651
65
7
0
121,417
0
L
Izanami
4,777
531
38
4
0
167,456
0
L
Thor
4,150
461
30
3
0
151,935
2
W
Thanatos
6,020
669
69
8
0
196,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role