Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Felps_JF02
Pele
Level 79
God Stats
16W - 13L
1,508 SR
Queue Stats
354W - 376L
1,437 Elo+
Solo
Mulan
Mulan
RaPIMoser
Mulan
Level 78
God Stats
4W - 6L
1,359 SR
Queue Stats
26W - 30L
1,356 Elo+
Solo
Vulcan
Vulcan
major filipi
Vulcan
Level 126
God Stats
19W - 15L
1,470 SR
Queue Stats
794W - 863L
1,437 Elo+
Solo
Team Averages
Level 108
1,467 SR
1,446 Elo+

VS

Team Averages
Level 104
1,473 SR
1,430 Elo+
Izanami
Izanami
Dyord
Izanami
Level 109
God Stats
8W - 12L
1,349 SR
Queue Stats
99W - 102L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
PhoenixGearfried
Gilgamesh
Level 63
God Stats
36W - 29L
1,526 SR
Queue Stats
105W - 121L
1,478 Elo+
Solo
Achilles
Achilles
WarlockMaik
Achilles
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 362L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
andreliman_88
Morgan Le Fay
Level 108
God Stats
36W - 29L
1,581 SR
Queue Stats
588W - 584L
1,448 Elo+
Solo
Ra
Ra
nanosei
Ra
Level 89
God Stats
3W - 5L
1,411 SR
Queue Stats
364W - 363L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 3 / 7
8,022
535
5,981
8,986
2,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
 
Ah Puch
11
3 / 4 / 4
7,320
488
8,686
10,799
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 7
8,992
599
7,406
14,543
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
RaPIMoser
Mulan
12
4 / 1 / 8
7,820
521
6,851
10,889
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
14
8 / 0 / 2
8,691
579
9,804
5,513
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyord
Izanami
13
4 / 6 / 0
7,813
521
10,475
11,523
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
13
1 / 4 / 3
7,555
504
6,649
12,013
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
WarlockMaik
Achilles
12
0 / 5 / 0
6,645
443
4,170
13,617
9,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
andreliman_88
Morgan Le Fay
11
4 / 6 / 1
7,150
477
6,001
10,927
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 1
6,599
440
3,619
7,402
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
10
10
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
7
2.17
W
Ah Puch
 
Ah Puch
3
4
4
1.25
L
Izanami
Dyord
Izanami
4
6
0
0.67
W
7
2
7
5.25
L
Gilgamesh
1
4
3
0.63
W
Mulan
RaPIMoser
Mulan
4
1
8
8
L
Achilles
WarlockMaik
Achilles
0
5
0
0
L
Morgan Le Fay
andreliman_88
Morgan Le Fay
4
6
1
0.75
W
Vulcan
8
0
2
9
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
30,914
50,730
Taken
55,482
21,827
Mitigated
30,022
15,169
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,981
2,753
0
2,670
8,986
2,505
0
1,005
7,881
0
47,406
W
Ah Puch
 
Ah Puch
8,686
578
0
3,584
10,799
3,927
25
3,024
7,735
35,139
0
L
Izanami
Dyord
Izanami
10,475
5,211
0
2,441
11,523
3,451
510
1,777
9,494
0
52,579
W
7,406
1,822
0
2,866
14,543
5,588
24
2,365
12,138
0
58,328
L
Gilgamesh
6,649
1,789
0
3,630
12,013
9,664
0
3,414
8,547
0
54,022
W
Mulan
RaPIMoser
Mulan
6,851
624
0
4,278
10,889
7,700
486
1,368
9,353
0
30,620
L
Achilles
WarlockMaik
Achilles
4,170
988
0
2,024
13,617
9,903
0
5,526
7,400
0
34,283
L
Morgan Le Fay
andreliman_88
Morgan Le Fay
6,001
248
147
2,380
10,927
3,655
0
5,851
4,943
40,020
0
W
Vulcan
9,804
3,226
0
1,771
5,513
2,107
304
1,490
4,003
44,216
0
L
3,619
98
1,043
1,861
7,402
3,349
0
1,230
5,996
28,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
35,762
358
Minions Killed
393
0
Camps Cleared
0
1,443,374
Distance Traveled
1,336,537
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,022
535
82
5
0
262,098
0
W
Ah Puch
7,320
488
62
4
0
265,703
0
L
Izanami
7,813
521
106
7
0
236,571
2
W
Pele
8,992
599
85
6
0
305,701
6
L
Gilgamesh
7,555
504
95
6
0
271,209
2
W
Mulan
7,820
521
60
4
0
289,988
2
L
Achilles
6,645
443
79
5
0
275,723
0
L
Morgan Le Fay
7,150
477
57
4
0
271,053
8
W
Vulcan
8,691
579
69
5
0
319,884
4
L
Ra
6,599
440
56
4
0
281,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role