Player Matchup

Thoth
Thoth
Berekson
Thoth
Level 150
God Stats
2W - 3L
1,613 SR
Queue Stats
164W - 153L
1,631 Elo+
Party 1
Odin
Odin
HinkebeinJackson
Odin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,573 Elo+
Party 1
Serqet
Serqet
VinsmoKe_BaTu
Serqet
Level 116
God Stats
37W - 21L
1,663 SR
Queue Stats
847W - 692L
1,671 Elo+
Solo
Anhur
Anhur
aZ Damnation
Anhur
Level 144
God Stats
4W - 7L
1,495 SR
Queue Stats
522W - 528L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
longuss_shlongus
Morgan Le Fay
Level 140
God Stats
3W - 3L
1,749 SR
Queue Stats
173W - 164L
1,601 Elo+
Party 1
Team Averages
Level 138
1,604 SR
1,613 Elo+

VS

Team Averages
Level 93
1,573 SR
1,577 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BakasaurusRex
Persephone
Level 66
God Stats
0W - 1L
1,586 SR
Queue Stats
35W - 23L
1,614 Elo+
Solo
Cerberus
Cerberus
KTS_steady
Cerberus
Level 111
God Stats
78W - 89L
1,574 SR
Queue Stats
434W - 452L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ken__Kaneki___12
Cu Chulainn
Level 107
God Stats
78W - 62L
1,679 SR
Queue Stats
831W - 809L
1,596 Elo+
Solo
Danzaburou
Danzaburou
psv1126
Danzaburou
Level 74
God Stats
6W - 9L
1,524 SR
Queue Stats
148W - 132L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Berekson
Thoth
13
0 / 4 / 4
7,312
522
2,911
6,619
2,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 3
7,093
507
3,685
10,608
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 3 / 3
8,625
616
5,856
9,780
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 1
7,572
541
4,850
8,633
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
longuss_shlongus
Morgan Le Fay
15
7 / 1 / 2
8,961
640
10,077
9,151
4,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 3 / 6
8,363
597
9,596
9,697
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
BakasaurusRex
Persephone
14
3 / 1 / 5
8,455
604
6,988
5,608
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KTS_steady
Cerberus
11
3 / 4 / 6
6,941
496
4,915
10,194
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Ken__Kaneki___12
Cu Chulainn
9
1 / 6 / 0
6,460
461
5,725
9,174
2,777
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
psv1126
Danzaburou
12
1 / 4 / 3
7,053
504
3,633
8,380
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
18
Kills
14
14
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
3
6
3
L
Persephone
BakasaurusRex
Persephone
3
1
5
5.5
W
Thoth
Berekson
Thoth
0
4
4
0.5
W
2
3
3
1.17
L
Cerberus
KTS_steady
Cerberus
3
4
6
1.5
L
Cu Chulainn
Ken__Kaneki___12
Cu Chulainn
1
6
0
0.17
W
6
3
3
2.5
W
3
3
1
1.17
W
Morgan Le Fay
longuss_shlongus
Morgan Le Fay
7
1
2
8
L
Danzaburou
psv1126
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
30,857
44,791
Taken
43,053
18,156
Mitigated
16,913
16,151
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,596
5,085
0
2,464
9,697
4,259
0
2,275
6,872
0
49,078
L
Persephone
BakasaurusRex
Persephone
6,988
349
176
1,611
5,608
1,791
0
1,163
4,233
59,782
0
W
Thoth
Berekson
Thoth
2,911
0
0
1,031
6,619
2,571
384
2,847
3,772
44,471
0
W
3,685
503
0
2,139
10,608
4,904
0
4,438
6,170
0
15,705
L
Cerberus
KTS_steady
Cerberus
4,915
377
0
1,946
10,194
6,398
300
2,181
7,897
28,352
0
L
Cu Chulainn
Ken__Kaneki___12
Cu Chulainn
5,725
1,099
0
1,877
9,174
2,777
0
6,892
2,282
0
31,454
W
5,856
1,073
0
4,179
9,780
3,545
0
2,552
7,228
0
46,939
W
4,850
2,045
0
3,433
8,633
2,354
0
1,446
7,187
0
50,993
W
Morgan Le Fay
longuss_shlongus
Morgan Le Fay
10,077
1,392
51
5,318
9,151
4,782
0
687
8,464
50,496
0
L
Danzaburou
psv1126
Danzaburou
3,633
1,163
0
2,100
8,380
1,688
723
477
7,733
0
36,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
37,272
413
Minions Killed
410
0
Camps Cleared
0
1,335,480
Distance Traveled
1,312,135
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,363
597
91
7
0
319,618
1
L
Persephone
8,455
604
122
9
0
299,032
6
W
Thoth
7,312
522
95
7
0
273,512
4
W
Odin
7,093
507
25
2
0
269,577
3
L
Cerberus
6,941
496
56
4
0
249,425
2
L
Cu Chulainn
6,460
461
66
5
0
207,872
3
W
Serqet
8,625
616
98
7
0
305,042
6
W
Anhur
7,572
541
96
7
0
232,552
5
W
Morgan Le Fay
8,961
640
99
7
0
254,797
3
L
Danzaburou
7,053
504
75
5
0
236,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role