Player Matchup

Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GiampyXXITA
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
SandiaForajida
Arachne
Level 7
God Stats
20W - 9L
1,823 SR
Queue Stats
70W - 49L
1,666 Elo+
Solo
Fafnir
Fafnir
trolort
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,455 Elo+
Party 1
Ra
Ra
Хинкос
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 1
Team Averages
Level 31
1,565 SR
1,560 Elo+

VS

Team Averages
Level 16
1,433 SR
1,442 Elo+
Guan Yu
Guan Yu
PoolMax
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,183 Elo+
Solo
Awilix
Awilix
Stellaryn
Awilix
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
238W - 227L
1,490 Elo+
Solo
Zeus
Zeus
TOMMYGUNOLD
Zeus
Level 28
God Stats
0W - 3L
1,164 SR
Queue Stats
55W - 67L
1,485 Elo+
Solo
Ra
Ra
deathzeis
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,539 Elo+
Solo
The Morrigan
The Morrigan
humxxxx
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 2 / 25
13,077
1,090
16,774
20,331
24,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
2 / 2 / 15
11,740
978
5,990
6,362
2,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
24 / 7 / 3
16,707
1,392
27,452
20,585
6,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
trolort
Fafnir
20
2 / 3 / 25
12,886
1,074
15,167
20,901
27,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 4 / 22
11,883
990
12,589
13,688
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PoolMax
Guan Yu
18
3 / 7 / 11
11,701
975
8,889
24,812
34,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Stellaryn
Awilix
19
8 / 8 / 9
13,020
1,085
14,180
19,681
8,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 9 / 12
12,103
1,009
23,706
17,798
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 8 / 11
12,841
1,070
25,304
17,555
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
humxxxx
The Morrigan
16
0 / 1 / 0
9,108
759
800
825
251
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
33
Kills
18
18
Deaths
33
90
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
25
7.75
W
2
2
15
4.75
L
Guan Yu
PoolMax
Guan Yu
3
7
11
1.21
W
24
7
3
3.64
L
Awilix
Stellaryn
Awilix
8
8
9
1.56
L
3
9
12
1
L
4
8
11
1.19
L
The Morrigan
humxxxx
The Morrigan
0
1
0
0
W
Fafnir
trolort
Fafnir
2
3
25
4.83
W
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,972
Damage
72,879
81,867
Taken
80,671
65,682
Mitigated
54,804
32,516
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,774
2,287
0
6,327
20,331
24,210
0
13,503
6,828
0
50,792
W
5,990
911
2,886
934
6,362
2,400
0
4,765
1,597
26,024
0
L
Guan Yu
PoolMax
Guan Yu
8,889
1,427
1,697
4,816
24,812
34,303
0
15,052
9,760
0
21,818
W
27,452
22,617
0
7,536
20,585
6,660
0
10,915
9,380
0
40,163
L
Awilix
Stellaryn
Awilix
14,180
5,408
0
0
19,681
8,171
0
6,863
12,818
0
23,357
L
23,706
5,979
641
542
17,798
5,679
0
4,874
12,924
53,551
0
L
25,304
2,650
1,423
1,298
17,555
6,400
0
6,614
10,941
73,543
0
L
The Morrigan
humxxxx
The Morrigan
800
624
0
0
825
251
0
343
482
1,017
0
W
Fafnir
trolort
Fafnir
15,167
3,613
0
3,624
20,901
27,344
0
12,241
8,007
36,569
0
W
12,589
2,204
6,373
4,836
13,688
5,068
0
8,386
5,302
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,293
Gold Earned
58,773
234
Minions Killed
235
10
Camps Cleared
2
1,213,966
Distance Traveled
883,466
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,077
1,090
80
7
0
250,618
1
W
Hel
11,740
978
44
4
0
235,721
1
L
Guan Yu
11,701
975
28
2
1
245,517
1
W
Arachne
16,707
1,392
24
2
7
245,116
0
L
Awilix
13,020
1,085
14
1
0
243,218
1
L
Zeus
12,103
1,009
64
5
1
180,665
0
L
Ra
12,841
1,070
126
11
0
201,014
3
L
The Morrigan
9,108
759
3
0
0
13,052
0
W
Fafnir
12,886
1,074
37
3
1
242,524
2
W
Ra
11,883
990
49
4
2
239,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role