Player Matchup

Bellona
Bellona
Duava
Bellona
Level 21
God Stats
1W - 2L
1,468 SR
Queue Stats
61W - 62L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Julietta009
Jing Wei
Level 76
God Stats
3W - 2L
1,497 SR
Queue Stats
11W - 9L
1,449 Elo+
Party 1
Da Ji
Da Ji
prettypink123
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
soylolplayer
Kukulkan
Level 5
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Terra
Terra
zyzzxz
Terra
Level 15
God Stats
1W - 2L
1,722 SR
Queue Stats
32W - 30L
1,462 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,462 Elo+

VS

Team Averages
Level 8
1,590 SR
1,589 Elo+
Chronos
Chronos
MMRdownbad
Chronos
Level 14
God Stats
7W - 3L
1,950 SR
Queue Stats
65W - 38L
1,742 Elo+
Solo
Thor
Thor
amberegul
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
anaklonte
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
iamspoderman
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
liemmatthew
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duava
Bellona
17
6 / 5 / 2
11,326
492
12,746
21,388
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Julietta009
Jing Wei
16
10 / 5 / 1
10,953
476
7,881
14,997
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 11 / 1
7,894
343
1,309
12,413
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
soylolplayer
Kukulkan
17
1 / 7 / 4
10,355
450
10,724
13,196
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
zyzzxz
Terra
16
4 / 5 / 10
10,329
449
8,208
17,502
20,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MMRdownbad
Chronos
20
24 / 0 / 0
17,987
782
31,667
18,414
9,459
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
15
3 / 5 / 2
10,487
456
3,700
16,937
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
anaklonte
Danzaburou
13
3 / 9 / 3
10,411
453
7,737
13,599
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
iamspoderman
Bellona
15
1 / 3 / 7
10,686
465
4,248
13,504
9,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
liemmatthew
Cabrakan
14
1 / 6 / 7
9,835
428
5,522
14,440
16,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
21
Kills
32
33
Deaths
23
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Duava
Bellona
6
5
2
1.4
L
Jing Wei
Julietta009
Jing Wei
10
5
1
2.1
W
Chronos
MMRdownbad
Chronos
24
0
0
24
W
Thor
3
5
2
0.8
W
Danzaburou
anaklonte
Danzaburou
3
9
3
0.5
W
Bellona
iamspoderman
Bellona
1
3
7
1.5
W
Cabrakan
liemmatthew
Cabrakan
1
6
7
0.75
L
0
11
1
0.05
L
Kukulkan
soylolplayer
Kukulkan
1
7
4
0.43
L
Terra
zyzzxz
Terra
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
52,874
79,496
Taken
76,894
51,674
Mitigated
46,180
12,204
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Duava
Bellona
12,746
3,133
0
3,872
21,388
16,670
0
9,089
12,299
0
79,555
L
Jing Wei
Julietta009
Jing Wei
7,881
5,641
0
1,001
14,997
5,483
385
7,278
7,719
0
48,732
W
Chronos
MMRdownbad
Chronos
31,667
18,258
0
5,701
18,414
9,459
7,679
2,900
15,321
219,130
0
W
Thor
3,700
1,160
0
3,320
16,937
5,950
0
1,308
15,583
0
61,980
W
Danzaburou
anaklonte
Danzaburou
7,737
4,101
0
738
13,599
5,292
614
7,419
6,065
0
35,566
W
Bellona
iamspoderman
Bellona
4,248
682
0
4,375
13,504
9,277
432
3,631
9,075
0
32,532
W
Cabrakan
liemmatthew
Cabrakan
5,522
293
101
2,158
14,440
16,202
431
4,520
9,601
31,692
0
L
1,309
462
0
0
12,413
4,271
408
6,217
6,196
0
21,417
L
Kukulkan
soylolplayer
Kukulkan
10,724
1,263
0
649
13,196
5,171
388
6,178
7,018
80,901
0
L
Terra
zyzzxz
Terra
8,208
2,047
3,114
3,568
17,502
20,079
524
8,707
8,795
40,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
59,406
445
Minions Killed
600
0
Camps Cleared
0
1,816,429
Distance Traveled
2,009,807
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,326
492
130
6
0
389,709
1
L
Jing Wei
10,953
476
85
4
0
383,217
0
W
Chronos
17,987
782
327
14
0
458,869
1
W
Thor
10,487
456
98
4
0
404,838
0
W
Danzaburou
10,411
453
51
2
0
341,513
2
W
Bellona
10,686
465
77
3
0
420,615
0
W
Cabrakan
9,835
428
47
2
0
383,972
0
L
Da Ji
7,894
343
45
2
0
290,300
0
L
Kukulkan
10,355
450
125
5
0
401,603
0
L
Terra
10,329
449
60
3
0
351,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role