Player Matchup

Hachiman
Hachiman
BEZ 178
Hachiman
Level 89
God Stats
5W - 11L
1,563 SR
Queue Stats
86W - 97L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
Eagle2Ant
Sun Wukong
Level 129
God Stats
23W - 5L
1,628 SR
Queue Stats
135W - 132L
1,459 Elo+
Party 2
Vulcan
Vulcan
THE12GAGE
Vulcan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Thanatos
Thanatos
adamthebossconn7
Thanatos
Level 108
God Stats
2W - 6L
1,646 SR
Queue Stats
232W - 209L
1,521 Elo+
Party 3
Ymir
Ymir
firesandwaters
Ymir
Level 128
God Stats
3W - 5L
1,458 SR
Queue Stats
221W - 201L
1,555 Elo+
Party 3
Team Averages
Level 113
1,559 SR
1,460 Elo+

VS

Team Averages
Level 121
1,520 SR
1,515 Elo+
Ah Puch
Ah Puch
ACEMAN3213
Ah Puch
Level 126
God Stats
4W - 2L
1,584 SR
Queue Stats
96W - 79L
1,467 Elo+
Party 1
Da Ji
Da Ji
FootballBoy
Da Ji
Level 147
God Stats
29W - 14L
1,694 SR
Queue Stats
89W - 51L
1,605 Elo+
Solo
Hercules
Hercules
Throne Wolves
Hercules
Level 85
God Stats
11W - 7L
1,304 SR
Queue Stats
219W - 211L
1,511 Elo+
Solo
Rama
Rama
WAR28MASTER
Rama
Level 127
God Stats
4W - 3L
1,225 SR
Queue Stats
326W - 347L
1,464 Elo+
Solo
Ganesha
Ganesha
llamaofdarknes
Ganesha
Level 118
God Stats
1W - 1L
1,794 SR
Queue Stats
14W - 11L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BEZ 178
Hachiman
13
1 / 8 / 2
6,834
683
3,213
9,755
2,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Eagle2Ant
Sun Wukong
13
3 / 5 / 0
7,801
780
4,858
10,355
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
THE12GAGE
Vulcan
12
0 / 8 / 1
6,042
604
4,052
8,133
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,540
654
2,746
5,544
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
5,954
595
2,441
11,476
8,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ACEMAN3213
Ah Puch
14
4 / 0 / 7
8,659
866
7,757
6,647
2,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
24 / 2 / 3
12,860
1,286
22,099
8,581
4,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Throne Wolves
Hercules
14
1 / 1 / 5
7,666
767
1,757
8,316
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 11
7,771
777
2,984
5,591
2,076
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 3 / 19
7,956
796
6,066
7,992
3,353
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
30
30
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ACEMAN3213
Ah Puch
4
0
7
7.5
L
Hachiman
BEZ 178
Hachiman
1
8
2
0.25
L
Sun Wukong
Eagle2Ant
Sun Wukong
3
5
0
0.6
W
24
2
3
12.75
L
Vulcan
THE12GAGE
Vulcan
0
8
1
0.06
W
Hercules
Throne Wolves
Hercules
1
1
5
3.5
W
1
0
11
6.5
L
1
5
0
0.2
L
0
4
2
0.25
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
40,663
45,263
Taken
37,127
24,227
Mitigated
19,970
4,188
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ACEMAN3213
Ah Puch
7,757
1,135
0
2,316
6,647
2,981
2,313
1,836
4,721
34,112
0
L
Hachiman
BEZ 178
Hachiman
3,213
1,336
0
231
9,755
2,381
60
965
8,790
0
18,367
L
Sun Wukong
Eagle2Ant
Sun Wukong
4,858
673
0
1,155
10,355
8,676
0
4,477
5,594
0
12,381
W
22,099
10,503
0
1,344
8,581
4,639
543
1,571
6,930
0
37,253
L
Vulcan
THE12GAGE
Vulcan
4,052
986
0
109
8,133
2,191
0
1,754
6,331
18,050
0
W
Hercules
Throne Wolves
Hercules
1,757
208
0
1,649
8,316
6,921
217
793
7,523
0
20,757
W
2,984
2,499
0
1,617
5,591
2,076
2,753
1,597
3,944
0
20,915
L
2,746
228
0
1,973
5,544
2,136
0
654
4,890
0
9,811
L
2,441
644
39
681
11,476
8,843
0
6,027
5,406
12,967
0
W
6,066
244
0
0
7,992
3,353
661
1,330
6,590
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
44,912
161
Minions Killed
223
3
Camps Cleared
12
759,674
Distance Traveled
881,753
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,659
866
68
7
0
184,629
2
L
Hachiman
6,834
683
39
4
0
127,210
1
L
Sun Wukong
7,801
780
29
3
1
179,206
0
W
Da Ji
12,860
1,286
46
5
6
185,102
3
L
Vulcan
6,042
604
46
5
2
142,646
0
W
Hercules
7,666
767
56
6
3
163,792
1
W
Rama
7,771
777
53
5
3
165,385
2
L
Thanatos
6,540
654
22
2
0
148,512
0
L
Ymir
5,954
595
25
3
0
162,100
1
W
Ganesha
7,956
796
0
0
0
182,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role