Player Matchup

Olorun
Olorun
Justin15012
Olorun
Level 3
God Stats
4W - 3L
1,325 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Twitch_Nxmbly
Gilgamesh
Level 83
God Stats
5W - 2L
1,915 SR
Queue Stats
100W - 93L
1,500 Elo+
Party 2
Thor
Thor
UTBURT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2
Merlin
Merlin
andre_mn10
Merlin
Level 20
God Stats
2W - 2L
1,700 SR
Queue Stats
44W - 35L
1,565 Elo+
Solo
Mercury
Mercury
herry_nik3
Mercury
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
228W - 210L
1,544 Elo+
Party 2
Team Averages
Level 43
1,588 SR
1,518 Elo+

VS

Team Averages
Level 20
1,571 SR
1,440 Elo+
Loki
Loki
AGN x Legendzz
Loki
Level 28
God Stats
5W - 4L
1,472 SR
Queue Stats
222W - 265L
1,399 Elo+
Solo
Anubis
Anubis
Lifes_not_good
Anubis
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 19L
1,484 Elo+
Party 1
Bellona
Bellona
Tukawuane_86
Bellona
Level 11
God Stats
13W - 15L
1,510 SR
Queue Stats
18W - 28L
1,506 Elo+
Party 1
Neith
Neith
kassoN1337
Neith
Level 15
God Stats
3W - 3L
1,401 SR
Queue Stats
13W - 11L
1,462 Elo+
Solo
Tiamat
Tiamat
mojokenobi
Tiamat
Level 28
God Stats
5W - 4L
1,741 SR
Queue Stats
100W - 133L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 14 / 2
7,955
318
4,316
14,995
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Twitch_Nxmbly
Gilgamesh
18
5 / 8 / 0
12,193
488
15,256
21,438
15,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
UTBURT
Thor
11
1 / 10 / 0
8,766
351
3,935
11,554
7,381
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
andre_mn10
Merlin
20
6 / 11 / 6
14,299
572
23,591
25,505
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
herry_nik3
Mercury
20
6 / 7 / 2
14,495
580
17,144
25,318
9,526
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 11
13,260
530
13,143
18,504
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 8 / 10
14,688
588
19,180
24,689
13,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tukawuane_86
Bellona
20
14 / 2 / 4
14,880
595
18,984
22,572
22,641
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
3
2 / 0 / 0
7,217
289
537
380
78
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
mojokenobi
Tiamat
20
13 / 5 / 8
14,046
562
20,140
26,395
31,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
18
Kills
47
50
Deaths
18
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
L
Olorun
0
14
2
0.07
W
9
8
10
1.75
W
Bellona
Tukawuane_86
Bellona
14
2
4
8
L
Gilgamesh
Twitch_Nxmbly
Gilgamesh
5
8
0
0.63
L
Thor
UTBURT
Thor
1
10
0
0.1
L
Merlin
andre_mn10
Merlin
6
11
6
0.82
L
Mercury
herry_nik3
Mercury
6
7
2
1
W
Neith
2
0
0
2
W
Tiamat
mojokenobi
Tiamat
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,242
Damage
71,984
98,810
Taken
92,540
44,579
Mitigated
75,572
15,859
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,143
4,123
0
1,432
18,504
8,289
251
3,824
14,680
0
74,174
L
Olorun
4,316
3,488
0
1,609
14,995
4,052
600
8,987
6,008
16,072
0
W
19,180
746
0
10,633
24,689
13,419
87
12,577
11,952
100,922
0
W
Bellona
Tukawuane_86
Bellona
18,984
7,982
0
8,904
22,572
22,641
3,599
4,454
18,038
0
108,664
L
Gilgamesh
Twitch_Nxmbly
Gilgamesh
15,256
3,785
0
4,095
21,438
15,445
0
8,294
13,144
411
59,819
L
Thor
UTBURT
Thor
3,935
1,609
0
0
11,554
7,381
0
5,701
5,853
0
24,159
L
Merlin
andre_mn10
Merlin
23,591
2,870
0
3,746
25,505
8,175
322
13,238
12,267
108,966
0
L
Mercury
herry_nik3
Mercury
17,144
9,856
0
6,409
25,318
9,526
0
3,100
22,218
0
105,950
W
Neith
537
537
0
0
380
78
0
176
204
0
1,032
W
Tiamat
mojokenobi
Tiamat
20,140
4,443
87
5,512
26,395
31,145
928
7,287
19,108
90,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
64,091
519
Minions Killed
594
0
Camps Cleared
0
1,993,246
Distance Traveled
1,826,269
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,260
530
101
4
0
522,032
9
L
Olorun
7,955
318
26
1
0
314,065
0
W
Anubis
14,688
588
179
7
0
397,350
1
W
Bellona
14,880
595
189
8
0
516,739
0
L
Gilgamesh
12,193
488
108
4
0
438,758
0
L
Thor
8,766
351
45
2
0
313,982
0
L
Merlin
14,299
572
176
7
0
396,078
6
L
Mercury
14,495
580
164
7
0
530,363
9
W
Neith
7,217
289
0
0
0
19,866
0
W
Tiamat
14,046
562
125
5
0
370,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role