Player Matchup

Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
FoXbb2
Hercules
Platinum II
Level 151
God Stats
4W - 0L
1,398 SR
Queue Stats
285W - 294L
1,703 MMR
Solo
Izanami
Izanami
Platinum V
RoBit666
Izanami
Platinum V
Level 160
God Stats
8W - 5L
1,707 SR
Queue Stats
105W - 99L
1,677 MMR
Solo
Fenrir
Fenrir
Gold II
Swiggzy
Fenrir
Gold II
Level 38
God Stats
18W - 11L
1,538 SR
Queue Stats
103W - 87L
1,703 MMR
Solo
Anubis
Anubis
Gold II
UgetEzClapped
Anubis
Gold II
Level 102
God Stats
50W - 26L
1,667 SR
Queue Stats
367W - 361L
1,701 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,562 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,664 SR
1,704 MMR
Sol
Sol
Platinum IV
GiveMeCarry
Sol
Platinum IV
Level 84
God Stats
8W - 9L
1,796 SR
Queue Stats
541W - 535L
1,768 MMR
Party 1
Medusa
Medusa
Gold I
MehdiDefender
Medusa
Gold I
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
456W - 450L
1,583 MMR
Party 1
Osiris
Osiris
Gold IV
XavierPM
Osiris
Gold IV
Level 93
God Stats
2W - 5L
1,753 SR
Queue Stats
61W - 43L
1,777 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
sincerdig
Cu Chulainn
Gold III
Level 63
God Stats
6W - 5L
1,749 SR
Queue Stats
21W - 18L
1,713 MMR
Party 2
Cerberus
Cerberus
Platinum V
ttvappletinidl
Cerberus
Platinum V
Level 159
God Stats
29W - 37L
1,522 SR
Queue Stats
361W - 346L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 0 / 12
11,527
607
15,811
9,675
9,226
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
FoXbb2
Hercules
15
2 / 1 / 17
10,412
548
8,130
22,610
20,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
RoBit666
Izanami
20
8 / 1 / 3
13,410
706
13,547
12,987
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Swiggzy
Fenrir
18
2 / 2 / 14
11,549
608
10,425
15,872
12,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 0 / 13
12,089
636
12,131
11,499
7,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshArtemisAthenaSetKhepri

VS

Bans
TsukuyomiRamaSobekYemojaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,108
479
9,401
17,533
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 0
9,105
479
5,714
12,739
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
XavierPM
Osiris
15
0 / 4 / 3
9,037
476
7,279
16,229
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
sincerdig
Cu Chulainn
14
0 / 5 / 0
8,024
422
8,401
17,221
10,722
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
13
0 / 3 / 1
7,819
412
6,165
15,968
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
21
Kills
4
4
Deaths
21
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
12
11
W
Hercules
FoXbb2
Hercules
2
1
17
10.5
L
3
5
0
0.6
L
1
4
0
0.25
W
Izanami
RoBit666
Izanami
8
1
3
9.5
W
Fenrir
Swiggzy
Fenrir
2
2
14
4.5
W
4
0
13
10.5
L
Osiris
XavierPM
Osiris
0
4
3
0.38
L
Cu Chulainn
sincerdig
Cu Chulainn
0
5
0
0
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
36,960
72,643
Taken
79,690
53,867
Mitigated
45,863
33,313
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,811
1,160
0
7,223
9,675
9,226
1,468
3,552
6,123
73,252
0
W
Hercules
FoXbb2
Hercules
8,130
1,979
259
6,413
22,610
20,032
227
5,912
16,698
0
27,611
L
9,401
2,234
0
5,787
17,533
6,913
0
6,529
11,004
65,723
6,548
L
5,714
2,952
0
3,537
12,739
3,743
0
2,105
10,634
0
67,748
W
Izanami
RoBit666
Izanami
13,547
9,431
0
6,978
12,987
5,226
10,358
2,472
10,515
0
132,470
W
Fenrir
Swiggzy
Fenrir
10,425
2,514
0
4,948
15,872
12,112
787
3,524
12,348
200
78,077
W
12,131
829
0
7,492
11,499
7,271
2,926
1,375
10,124
81,995
0
L
Osiris
XavierPM
Osiris
7,279
1,747
0
3,226
16,229
9,617
0
5,800
10,429
0
79,265
L
Cu Chulainn
sincerdig
Cu Chulainn
8,401
1,403
0
3,509
17,221
10,722
0
7,606
9,602
1,672
41,736
L
Cerberus
6,165
191
0
4,415
15,968
14,868
0
6,102
9,752
28,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,987
Gold Earned
43,093
622
Minions Killed
548
0
Camps Cleared
0
1,840,361
Distance Traveled
1,768,208
37
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,527
607
118
6
0
358,431
9
W
Hercules
10,412
548
23
1
0
394,622
6
L
Sol
9,108
479
143
8
0
341,923
2
L
Medusa
9,105
479
126
7
0
354,740
0
W
Izanami
13,410
706
206
11
0
343,727
4
W
Fenrir
11,549
608
124
7
0
408,283
10
W
Anubis
12,089
636
151
8
0
335,298
8
L
Osiris
9,037
476
142
7
0
386,077
1
L
Cu Chulainn
8,024
422
80
4
0
344,257
2
L
Cerberus
7,819
412
57
3
0
341,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role