Player Matchup

Olorun
Olorun
BiggShake
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo
Set
Set
Epicgamer16704
Set
Level 23
God Stats
15W - 16L
1,507 SR
Queue Stats
140W - 149L
1,443 Elo+
Solo
Cabrakan
Cabrakan
kekel433
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,362 Elo+
Solo
Izanami
Izanami
llWrxithll
Izanami
Level 24
God Stats
35W - 19L
1,527 SR
Queue Stats
138W - 165L
1,386 Elo+
Solo
Ra
Ra
nhc_june
Ra
Level 5
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,347 Elo+

VS

Team Averages
Level 21
1,489 SR
1,444 Elo+
Tiamat
Tiamat
Ali_Uzumaki078
Tiamat
Level 17
God Stats
3W - 7L
1,429 SR
Queue Stats
88W - 94L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JailsonMendes64
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Yagami-8-
Fenrir
Level 6
God Stats
1W - 4L
1,316 SR
Queue Stats
9W - 12L
1,475 Elo+
Solo
Cerberus
Cerberus
abdgamespro12
Cerberus
Level 28
God Stats
9W - 7L
1,701 SR
Queue Stats
125W - 140L
1,418 Elo+
Party 1
Artemis
Artemis
maystro907
Artemis
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 122L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BiggShake
Olorun
8
1 / 7 / 1
5,341
411
4,056
8,276
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
5,985
460
4,115
10,819
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
kekel433
Cabrakan
6
0 / 3 / 1
4,748
365
434
6,294
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
llWrxithll
Izanami
10
2 / 2 / 1
6,194
476
5,859
8,131
2,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,155
397
2,030
6,542
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,830
525
6,214
7,309
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
JailsonMendes64
Cu Chulainn
14
7 / 0 / 2
8,621
663
10,580
9,641
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Yagami-8-
Fenrir
11
4 / 2 / 0
7,082
545
1,235
8,083
2,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
abdgamespro12
Cerberus
8
1 / 1 / 2
5,897
454
2,113
5,502
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
maystro907
Artemis
9
3 / 2 / 1
5,962
459
5,068
5,063
1,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
18
20
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Olorun
BiggShake
Olorun
1
7
1
0.21
L
1
3
0
0.33
W
Cu Chulainn
JailsonMendes64
Cu Chulainn
7
0
2
8
W
Fenrir
Yagami-8-
Fenrir
4
2
0
2
W
Cerberus
abdgamespro12
Cerberus
1
1
2
2
L
Cabrakan
kekel433
Cabrakan
0
3
1
0.17
L
Izanami
llWrxithll
Izanami
2
2
1
1.25
W
Artemis
maystro907
Artemis
3
2
1
1.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
25,210
40,062
Taken
35,598
15,122
Mitigated
21,794
7,290
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,214
740
0
1,918
7,309
7,022
872
3,375
3,934
28,974
0
L
Olorun
BiggShake
Olorun
4,056
2,413
172
1,299
8,276
2,997
462
3,361
4,321
17,914
2,470
L
4,115
1,486
0
3,646
10,819
4,816
0
1,758
9,017
0
36,889
W
Cu Chulainn
JailsonMendes64
Cu Chulainn
10,580
2,558
0
2,330
9,641
6,771
1,184
1,817
7,824
6,754
44,853
W
Fenrir
Yagami-8-
Fenrir
1,235
178
0
4,235
8,083
2,658
0
394
7,689
0
39,254
W
Cerberus
abdgamespro12
Cerberus
2,113
157
0
955
5,502
4,066
318
397
5,105
14,403
0
L
Cabrakan
kekel433
Cabrakan
434
0
0
702
6,294
3,116
0
1,394
4,746
7,991
0
L
Izanami
llWrxithll
Izanami
5,859
4,537
0
995
8,131
2,184
511
1,402
6,729
0
35,619
W
Artemis
maystro907
Artemis
5,068
2,256
0
886
5,063
1,277
198
0
5,063
0
27,220
L
2,030
366
0
476
6,542
2,009
116
1,727
4,678
19,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
34,392
239
Minions Killed
298
0
Camps Cleared
0
1,112,087
Distance Traveled
1,141,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,830
525
38
3
0
235,785
0
L
Olorun
5,341
411
36
3
0
212,044
1
L
Set
5,985
460
75
6
0
246,435
0
W
Cu Chulainn
8,621
663
105
8
0
221,298
4
W
Fenrir
7,082
545
83
6
0
198,028
0
W
Cerberus
5,897
454
35
3
0
248,053
1
L
Cabrakan
4,748
365
21
2
0
214,122
2
L
Izanami
6,194
476
71
5
0
229,210
0
W
Artemis
5,962
459
37
3
0
238,681
1
L
Ra
5,155
397
36
3
0
210,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role