Player Matchup

Tsukuyomi
Tsukuyomi
Liferyx
Tsukuyomi
Level 6
God Stats
5W - 1L
1,764 SR
Queue Stats
7W - 2L
1,642 Elo+
Party 2
He Bo
He Bo
Mehmet26
He Bo
Level 63
God Stats
33W - 23L
1,802 SR
Queue Stats
387W - 400L
1,506 Elo+
Party 2
Anhur
Anhur
PonyJackMa
Anhur
Level 17
God Stats
2W - 3L
1,190 SR
Queue Stats
67W - 59L
1,364 Elo+
Party 3
Guan Yu
Guan Yu
Rynamo
Guan Yu
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 6L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
UtopiaRanger
Jormungandr
Level 18
God Stats
2W - 4L
1,404 SR
Queue Stats
58W - 55L
1,364 Elo+
Party 3
Team Averages
Level 22
1,572 SR
1,468 Elo+

VS

Team Averages
Level 14
1,466 SR
1,458 Elo+
Fenrir
Fenrir
Gar0sh88
Fenrir
Level 27
God Stats
16W - 14L
1,681 SR
Queue Stats
240W - 258L
1,594 Elo+
Party 4
Bellona
Bellona
Hortrax
Bellona
Level 17
God Stats
3W - 3L
1,461 SR
Queue Stats
135W - 109L
1,580 Elo+
Party 4
Cthulhu
Cthulhu
HyruleWind
Cthulhu
Level 7
God Stats
2W - 3L
1,255 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 1
Pele
Pele
Neckáj
Pele
Level 14
God Stats
2W - 2L
1,433 SR
Queue Stats
17W - 16L
1,373 Elo+
Solo
Artemis
Artemis
RedRohan
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Liferyx
Tsukuyomi
20
8 / 14 / 5
14,092
455
19,620
27,997
12,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Mehmet26
He Bo
19
6 / 15 / 5
13,223
427
27,066
28,691
10,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
19
7 / 7 / 5
12,613
407
10,831
18,261
8,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Rynamo
Guan Yu
19
0 / 10 / 2
11,838
382
7,474
32,347
40,089
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
UtopiaRanger
Jormungandr
20
2 / 3 / 14
14,112
455
18,085
29,636
43,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gar0sh88
Fenrir
20
17 / 3 / 14
19,400
626
24,763
27,405
22,271
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Hortrax
Bellona
20
18 / 3 / 8
18,544
598
31,921
29,483
29,024
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
HyruleWind
Cthulhu
18
4 / 7 / 10
13,300
429
13,846
27,251
12,468
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
Neckáj
Pele
20
8 / 3 / 13
17,023
549
22,666
25,913
25,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
RedRohan
Artemis
18
2 / 8 / 14
13,671
441
18,885
19,692
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
23
Kills
49
49
Deaths
24
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gar0sh88
Fenrir
17
3
14
8
W
Bellona
Hortrax
Bellona
18
3
8
7.33
W
Cthulhu
HyruleWind
Cthulhu
4
7
10
1.29
L
Tsukuyomi
Liferyx
Tsukuyomi
8
14
5
0.75
L
He Bo
Mehmet26
He Bo
6
15
5
0.57
W
Pele
Neckáj
Pele
8
3
13
4.83
L
Anhur
7
7
5
1.36
W
Artemis
RedRohan
Artemis
2
8
14
1.13
L
Guan Yu
Rynamo
Guan Yu
0
10
2
0.1
L
Jormungandr
UtopiaRanger
Jormungandr
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,076
Damage
112,081
136,932
Taken
129,744
115,542
Mitigated
95,802
16,404
Healing
49,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gar0sh88
Fenrir
24,763
7,561
0
14,673
27,405
22,271
3,630
7,238
20,087
0
168,027
W
Bellona
Hortrax
Bellona
31,921
16,887
0
14,591
29,483
29,024
2,247
8,750
20,653
0
122,169
W
Cthulhu
HyruleWind
Cthulhu
13,846
1,010
665
2,480
27,251
12,468
704
9,381
17,790
38,979
0
L
Tsukuyomi
Liferyx
Tsukuyomi
19,620
4,100
0
4,987
27,997
12,048
0
2,999
24,838
0
105,549
L
He Bo
Mehmet26
He Bo
27,066
670
0
4,818
28,691
10,625
70
458
28,153
105,074
0
W
Pele
Neckáj
Pele
22,666
5,452
0
12,334
25,913
25,575
892
13,392
12,521
0
127,616
L
Anhur
10,831
2,621
0
242
18,261
8,863
140
3,033
15,148
0
57,835
W
Artemis
RedRohan
Artemis
18,885
10,140
0
4,385
19,692
6,464
5,247
7,647
12,045
0
68,836
L
Guan Yu
Rynamo
Guan Yu
7,474
1,523
440
3,732
32,347
40,089
507
926
31,261
1,177
67,507
L
Jormungandr
UtopiaRanger
Jormungandr
18,085
2,617
0
2,185
29,636
43,917
0
6,430
23,126
66,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,878
Gold Earned
81,938
583
Minions Killed
684
0
Camps Cleared
0
2,515,477
Distance Traveled
2,862,160
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,400
626
184
6
0
651,845
11
W
Bellona
18,544
598
184
6
0
556,345
5
W
Cthulhu
13,300
429
52
2
0
505,372
1
L
Tsukuyomi
14,092
455
138
4
0
489,696
3
L
He Bo
13,223
427
140
5
0
456,742
5
W
Pele
17,023
549
172
6
0
671,646
2
L
Anhur
12,613
407
97
3
0
494,195
4
W
Artemis
13,671
441
92
3
0
476,952
0
L
Guan Yu
11,838
382
127
4
0
527,234
3
L
Jormungandr
14,112
455
81
3
0
547,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role