Player Matchup

Ganesha
Ganesha
Aelhys
Ganesha
Level 22
God Stats
29W - 16L
1,701 SR
Queue Stats
70W - 58L
1,575 Elo+
Solo
Fenrir
Fenrir
FedericoCecere
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Osiris
Osiris
Sergoexd
Osiris
Level 16
God Stats
2W - 3L
1,703 SR
Queue Stats
75W - 90L
1,399 Elo+
Solo
Da Ji
Da Ji
jjsah12
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Solo
Apollo
Apollo
saoo3ckesley
Apollo
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
37W - 43L
1,414 Elo+
Solo
Team Averages
Level 16
1,627 SR
1,368 Elo+

VS

Team Averages
Level 12
1,561 SR
1,516 Elo+
Ares
Ares
SaltyBaconM8
Ares
Level 12
God Stats
14W - 3L
1,997 SR
Queue Stats
30W - 24L
1,581 Elo+
Party 1
Cerberus
Cerberus
TartagliaAOP
Cerberus
Level 17
God Stats
2W - 2L
1,428 SR
Queue Stats
39W - 37L
1,355 Elo+
Solo
Cupid
Cupid
TheFlashhhhh
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,581 Elo+
Party 1
Artemis
Artemis
TokioToiz
Artemis
Level 4
God Stats
8W - 10L
1,500 SR
Queue Stats
11W - 12L
1,702 Elo+
Party 1
Kukulkan
Kukulkan
olden-grid0
Kukulkan
Level 12
God Stats
18W - 23L
1,380 SR
Queue Stats
785W - 803L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aelhys
Ganesha
18
0 / 2 / 10
11,388
1,035
3,093
25,384
22,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 1
8,770
797
1,091
2,714
730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Sergoexd
Osiris
16
2 / 8 / 7
10,720
975
11,139
23,425
17,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
jjsah12
Da Ji
17
4 / 15 / 5
11,335
1,030
11,842
21,220
8,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
16
5 / 9 / 5
11,443
1,040
21,203
22,133
7,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 27
12,525
1,139
19,127
16,316
23,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
TartagliaAOP
Cerberus
18
10 / 4 / 16
12,294
1,118
15,064
12,688
13,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 28
12,117
1,102
15,149
9,419
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TokioToiz
Artemis
19
10 / 1 / 19
12,195
1,109
22,205
8,090
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
olden-grid0
Kukulkan
18
5 / 2 / 23
11,661
1,060
16,672
5,690
3,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
12
Kills
37
37
Deaths
12
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aelhys
Ganesha
0
2
10
2.5
L
1
3
1
0.5
W
7
2
27
10.25
L
Osiris
Sergoexd
Osiris
2
8
7
0.69
W
Cerberus
TartagliaAOP
Cerberus
10
4
16
4.5
W
5
3
28
6.33
W
Artemis
TokioToiz
Artemis
10
1
19
19.5
L
Da Ji
jjsah12
Da Ji
4
15
5
0.43
W
Kukulkan
olden-grid0
Kukulkan
5
2
23
8.25
L
Apollo
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,368
Damage
88,217
94,876
Taken
52,203
57,333
Mitigated
50,842
5,548
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aelhys
Ganesha
3,093
175
0
3,542
25,384
22,979
0
14,465
10,919
22,284
0
L
1,091
333
0
44
2,714
730
0
1,314
1,400
0
2,872
W
19,127
1,056
0
1,239
16,316
23,778
0
1,609
14,707
28,866
0
L
Osiris
Sergoexd
Osiris
11,139
2,929
0
329
23,425
17,719
0
12,574
10,851
109
20,638
W
Cerberus
TartagliaAOP
Cerberus
15,064
1,088
0
967
12,688
13,313
0
497
12,191
27,553
0
W
15,149
7,552
1,710
3,515
9,419
5,142
0
643
8,776
0
42,560
W
Artemis
TokioToiz
Artemis
22,205
13,313
0
1,914
8,090
5,392
0
179
7,911
0
36,804
L
Da Ji
jjsah12
Da Ji
11,842
3,125
0
41
21,220
8,188
0
13,183
8,037
0
24,959
W
Kukulkan
olden-grid0
Kukulkan
16,672
1,285
358
464
5,690
3,217
0
212
5,478
37,499
0
L
Apollo
21,203
11,185
0
1,592
22,133
7,717
0
9,327
12,806
0
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,656
Gold Earned
60,792
152
Minions Killed
212
3
Camps Cleared
8
740,177
Distance Traveled
950,150
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,388
1,035
1
0
0
192,810
1
L
Fenrir
8,770
797
6
1
1
29,706
0
W
Ares
12,525
1,139
13
1
1
205,705
2
L
Osiris
10,720
975
32
3
1
207,023
2
W
Cerberus
12,294
1,118
39
4
1
178,319
0
W
Cupid
12,117
1,102
65
6
1
170,520
0
W
Artemis
12,195
1,109
39
4
3
185,384
2
L
Da Ji
11,335
1,030
34
3
0
149,197
0
W
Kukulkan
11,661
1,060
56
5
2
210,222
0
L
Apollo
11,443
1,040
79
7
1
161,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role