Player Matchup

Tiamat
Tiamat
Akvokrom
Tiamat
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 77L
1,145 Elo+
Solo
Danzaburou
Danzaburou
EgirlAmelia
Danzaburou
Level 7
God Stats
15W - 6L
1,718 SR
Queue Stats
26W - 21L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
EyalWp
Erlang Shen
Level 21
God Stats
1W - 5L
1,175 SR
Queue Stats
160W - 214L
1,317 Elo+
Solo
Hachiman
Hachiman
Just4Fun15
Hachiman
Level 4
God Stats
0W - 3L
1,043 SR
Queue Stats
0W - 3L
1,002 Elo+
Solo
Ratatoskr
Ratatoskr
baovinn
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,387 SR
1,253 Elo+

VS

Team Averages
Level 17
1,512 SR
1,374 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Annable
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KAGBUGGLES
Arachne
Level 23
God Stats
46W - 39L
1,562 SR
Queue Stats
96W - 104L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
Migitoriskintis
Cu Chulainn
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akvokrom
Tiamat
10
3 / 2 / 1
6,595
550
3,165
6,394
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EgirlAmelia
Danzaburou
9
2 / 3 / 3
6,016
501
5,301
6,753
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
EyalWp
Erlang Shen
8
0 / 4 / 3
5,069
422
2,195
6,550
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Just4Fun15
Hachiman
9
0 / 4 / 1
5,671
473
1,962
6,655
2,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
baovinn
Ratatoskr
8
2 / 6 / 1
5,220
435
3,106
5,361
2,225
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 3
6,887
574
3,884
4,163
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
 
Cernunnos
11
2 / 0 / 3
6,568
547
2,139
3,920
1,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Annable
Ymir
10
1 / 3 / 7
6,212
518
4,236
7,194
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
KAGBUGGLES
Arachne
11
9 / 1 / 1
7,478
623
5,341
6,794
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Migitoriskintis
Cu Chulainn
11
4 / 1 / 4
6,155
513
4,386
4,959
2,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
18
19
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
3
1.75
W
Cernunnos
 
Cernunnos
2
0
3
3.5
L
Tiamat
Akvokrom
Tiamat
3
2
1
1.75
W
Ymir
Annable
Ymir
1
3
7
1.5
L
Danzaburou
EgirlAmelia
Danzaburou
2
3
3
1.17
L
Erlang Shen
EyalWp
Erlang Shen
0
4
3
0.38
L
Hachiman
Just4Fun15
Hachiman
0
4
1
0.13
W
Arachne
KAGBUGGLES
Arachne
9
1
1
9.5
W
Cu Chulainn
Migitoriskintis
Cu Chulainn
4
1
4
6
L
Ratatoskr
baovinn
Ratatoskr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
19,986
31,713
Taken
27,030
12,713
Mitigated
11,621
6,275
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,884
382
0
150
4,163
1,519
0
1,023
3,140
38,992
0
W
Cernunnos
 
Cernunnos
2,139
805
0
1,665
3,920
1,110
210
0
3,920
0
28,654
L
Tiamat
Akvokrom
Tiamat
3,165
351
72
2,383
6,394
3,203
298
2,827
3,567
25,712
0
W
Ymir
Annable
Ymir
4,236
176
0
1,446
7,194
3,464
418
639
6,381
17,459
0
L
Danzaburou
EgirlAmelia
Danzaburou
5,301
2,973
0
2,113
6,753
1,849
1,345
1,480
5,273
0
29,492
L
Erlang Shen
EyalWp
Erlang Shen
2,195
441
0
538
6,550
2,807
38
1,965
4,585
0
16,609
L
Hachiman
Just4Fun15
Hachiman
1,962
1,114
43
890
6,655
2,629
56
508
6,147
0
22,894
W
Arachne
KAGBUGGLES
Arachne
5,341
3,942
0
2,158
6,794
3,102
0
1,182
5,612
0
29,664
W
Cu Chulainn
Migitoriskintis
Cu Chulainn
4,386
675
0
274
4,959
2,426
256
321
4,638
2,668
19,565
L
Ratatoskr
baovinn
Ratatoskr
3,106
1,070
0
236
5,361
2,225
0
1,728
3,633
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
33,300
214
Minions Killed
282
0
Camps Cleared
0
1,070,706
Distance Traveled
1,227,423
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,887
574
87
7
0
233,099
3
W
Cernunnos
6,568
547
73
6
0
240,150
0
L
Tiamat
6,595
550
53
4
0
209,176
3
W
Ymir
6,212
518
32
3
0
230,974
1
L
Danzaburou
6,016
501
56
5
0
217,178
0
L
Erlang Shen
5,069
422
34
3
0
209,193
1
L
Hachiman
5,671
473
48
4
0
212,417
4
W
Arachne
7,478
623
54
5
0
275,264
2
W
Cu Chulainn
6,155
513
36
3
0
247,936
1
L
Ratatoskr
5,220
435
23
2
0
222,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role