Player Matchup

Sol
Sol
Tris_plcb
Sol
Level 15
God Stats
2W - 0L
1,684 SR
Queue Stats
6W - 19L
1,113 Elo+
Solo
Cthulhu
Cthulhu
VolarMinotaur58
Cthulhu
Level 29
God Stats
38W - 30L
1,442 SR
Queue Stats
178W - 220L
1,238 Elo+
Solo
Neith
Neith
isky666
Neith
Level 28
God Stats
92W - 124L
1,370 SR
Queue Stats
111W - 162L
1,302 Elo+
Solo
Osiris
Osiris
shabataev
Osiris
Level 17
God Stats
2W - 3L
1,277 SR
Queue Stats
12W - 29L
1,048 Elo+
Party 2
Anubis
Anubis
thewayofdvorf
Anubis
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 32L
939 Elo+
Party 2
Team Averages
Level 21
1,455 SR
1,128 Elo+

VS

Team Averages
Level 19
1,494 SR
1,361 Elo+
Yemoja
Yemoja
Arno405
Yemoja
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 23L
1,129 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GBxAriZexGB
Tsukuyomi
Level 11
God Stats
12W - 8L
1,500 SR
Queue Stats
24W - 17L
1,726 Elo+
Party 1
Anubis
Anubis
MiloTheBest_
Anubis
Level 18
God Stats
3W - 9L
1,268 SR
Queue Stats
14W - 23L
1,129 Elo+
Party 3
Baron Samedi
Baron Samedi
PhoenixFlamez494
Baron Samedi
Level 27
God Stats
10W - 6L
1,700 SR
Queue Stats
264W - 239L
1,403 Elo+
Party 1
Persephone
Persephone
XxShayaan-_-786
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
13,298
532
18,170
21,206
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 10
12,597
504
13,859
14,759
15,935
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
isky666
Neith
18
5 / 5 / 5
12,154
486
15,270
16,690
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
shabataev
Osiris
16
4 / 7 / 6
10,557
422
10,505
22,738
7,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 6
11,109
444
21,923
12,154
4,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arno405
Yemoja
15
0 / 3 / 7
9,389
376
4,588
23,326
8,720
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
GBxAriZexGB
Tsukuyomi
17
3 / 7 / 5
11,366
455
9,765
17,892
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
19
14 / 6 / 2
12,296
492
23,110
20,229
9,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PhoenixFlamez494
Baron Samedi
17
3 / 8 / 5
11,288
452
15,400
20,538
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
XxShayaan-_-786
Persephone
15
2 / 8 / 4
9,667
387
8,300
17,800
4,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
31
Kills
22
22
Deaths
32
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arno405
Yemoja
0
3
7
1.17
L
Tsukuyomi
GBxAriZexGB
Tsukuyomi
3
7
5
0.79
L
Anubis
14
6
2
2.5
L
Baron Samedi
PhoenixFlamez494
Baron Samedi
3
8
5
0.69
W
8
3
7
3.83
W
8
2
10
6.5
L
Persephone
XxShayaan-_-786
Persephone
2
8
4
0.5
W
Neith
isky666
Neith
5
5
5
1.5
W
Osiris
shabataev
Osiris
4
7
6
1
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,727
Damage
61,163
87,547
Taken
99,785
38,605
Mitigated
38,140
24,391
Healing
30,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arno405
Yemoja
4,588
526
3,768
7,591
23,326
8,720
584
15,457
7,541
20,090
0
L
Tsukuyomi
GBxAriZexGB
Tsukuyomi
9,765
2,369
0
4,760
17,892
5,834
0
7,503
10,285
0
55,227
L
Anubis
23,110
1,754
0
8,325
20,229
9,183
112
11,190
8,873
74,647
0
L
Baron Samedi
PhoenixFlamez494
Baron Samedi
15,400
1,829
181
3,884
20,538
9,644
685
7,094
13,376
70,552
0
W
18,170
5,736
0
11,243
21,206
5,756
5,977
13,812
7,394
81,595
0
W
13,859
983
1,287
1,319
14,759
15,935
1,602
5,652
9,107
56,808
661
L
Persephone
XxShayaan-_-786
Persephone
8,300
1,485
0
1,989
17,800
4,759
666
11,639
5,780
44,356
0
W
Neith
isky666
Neith
15,270
6,516
408
3,284
16,690
5,186
2,736
7,758
8,932
0
84,488
W
Osiris
shabataev
Osiris
10,505
3,688
0
3,620
22,738
7,580
907
16,726
6,012
0
31,097
W
21,923
441
0
3,230
12,154
4,148
441
7,450
4,704
50,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
54,006
465
Minions Killed
404
0
Camps Cleared
0
2,173,470
Distance Traveled
2,085,023
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,389
376
40
2
0
430,861
0
L
Tsukuyomi
11,366
455
92
4
0
475,926
0
L
Anubis
12,296
492
110
4
0
396,520
1
L
Baron Samedi
11,288
452
103
4
0
354,929
0
W
Sol
13,298
532
131
5
0
424,187
0
W
Cthulhu
12,597
504
85
3
0
481,950
1
L
Persephone
9,667
387
59
2
0
426,787
0
W
Neith
12,154
486
125
5
0
415,107
2
W
Osiris
10,557
422
47
2
0
430,967
2
W
Anubis
11,109
444
77
3
0
421,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role