Player Matchup

Zhong Kui
Zhong Kui
Igneel44
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,382 Elo+
Party 3
Sylvanus
Sylvanus
Maitre_Pascal352
Sylvanus
Level 127
God Stats
31W - 26L
1,617 SR
Queue Stats
310W - 261L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
Mamashiba
Heimdallr
Level 156
God Stats
15W - 23L
1,448 SR
Queue Stats
333W - 345L
1,426 Elo+
Solo
Kukulkan
Kukulkan
valkinder
Kukulkan
Level 88
God Stats
2W - 2L
1,593 SR
Queue Stats
177W - 169L
1,438 Elo+
Party 2
Loki
Loki
wachusama
Loki
Level 25
God Stats
3W - 0L
1,734 SR
Queue Stats
38W - 33L
1,470 Elo+
Party 3
Team Averages
Level 96
1,578 SR
1,447 Elo+

VS

Team Averages
Level 55
1,495 SR
1,490 Elo+
Cupid
Cupid
Blubben
Cupid
Level 64
God Stats
1W - 2L
1,546 SR
Queue Stats
10W - 13L
1,420 Elo+
Party 1
King Arthur
King Arthur
Gorlokagarreo
King Arthur
Level 100
God Stats
19W - 24L
1,429 SR
Queue Stats
169W - 174L
1,516 Elo+
Solo
The Morrigan
The Morrigan
Ruppa
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,464 Elo+
Party 1
Kali
Kali
Shenanig4ns
Kali
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
TATEBMX
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Igneel44
Zhong Kui
10
2 / 0 / 0
5,423
678
5,027
4,687
3,422
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
2 / 0 / 5
5,109
639
2,890
2,535
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Mamashiba
Heimdallr
9
3 / 0 / 2
5,386
673
1,703
2,613
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
valkinder
Kukulkan
9
1 / 0 / 0
5,141
643
2,125
1,987
569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
2 / 0 / 3
4,971
621
2,078
3,336
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blubben
Cupid
5
0 / 3 / 0
3,666
458
975
3,481
616
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Gorlokagarreo
King Arthur
7
0 / 1 / 0
4,141
518
2,069
7,303
3,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Ruppa
The Morrigan
7
0 / 2 / 0
4,386
548
988
4,216
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,796
475
182
3,453
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
TATEBMX
Cabrakan
5
0 / 3 / 0
3,494
437
917
2,968
1,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
Blubben
Cupid
0
3
0
0
L
King Arthur
Gorlokagarreo
King Arthur
0
1
0
0
W
Zhong Kui
Igneel44
Zhong Kui
2
0
0
2
W
2
0
5
4.5
W
Heimdallr
Mamashiba
Heimdallr
3
0
2
4
L
The Morrigan
Ruppa
The Morrigan
0
2
0
0
L
0
1
0
0
L
Cabrakan
TATEBMX
Cabrakan
0
3
0
0
W
Kukulkan
valkinder
Kukulkan
1
0
0
1
W
Loki
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
5,131
15,158
Taken
21,421
6,848
Mitigated
7,693
7,660
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Blubben
Cupid
975
601
0
175
3,481
616
0
1,341
2,140
0
12,261
L
King Arthur
Gorlokagarreo
King Arthur
2,069
343
0
2,241
7,303
3,600
0
4,067
3,236
0
14,562
W
Zhong Kui
Igneel44
Zhong Kui
5,027
1,462
0
2,957
4,687
3,422
932
189
4,458
31,675
0
W
2,890
1,077
302
1,130
2,535
1,278
231
635
1,900
16,162
4,999
W
Heimdallr
Mamashiba
Heimdallr
1,703
688
0
1,163
2,613
779
223
238
2,375
0
21,426
L
The Morrigan
Ruppa
The Morrigan
988
125
0
490
4,216
1,157
0
2,051
2,165
19,324
0
L
182
132
0
1,134
3,453
1,269
0
1,201
2,252
0
14,927
L
Cabrakan
TATEBMX
Cabrakan
917
0
30
30
2,968
1,051
0
1,113
1,855
5,301
0
W
Kukulkan
valkinder
Kukulkan
2,125
460
0
331
1,987
569
150
589
1,228
26,996
0
W
Loki
2,078
337
0
1,777
3,336
800
0
106
3,230
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
19,483
283
Minions Killed
152
0
Camps Cleared
0
744,465
Distance Traveled
704,244
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,666
458
28
4
0
159,845
0
L
King Arthur
4,141
518
37
5
0
161,902
1
W
Zhong Kui
5,423
678
71
9
0
141,962
2
W
Sylvanus
5,109
639
47
6
0
143,263
1
W
Heimdallr
5,386
673
49
6
0
141,639
0
L
The Morrigan
4,386
548
51
6
0
138,719
0
L
Kali
3,796
475
29
4
0
108,014
2
L
Cabrakan
3,494
437
7
1
0
135,764
0
W
Kukulkan
5,141
643
58
7
0
142,214
3
W
Loki
4,971
621
58
7
0
175,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role