Player Matchup

Tsukuyomi
Tsukuyomi
Liferyx
Tsukuyomi
Level 5
God Stats
5W - 1L
1,599 SR
Queue Stats
7W - 2L
1,449 Elo+
Party 1
He Bo
He Bo
Mehmet26
He Bo
Level 63
God Stats
33W - 23L
1,731 SR
Queue Stats
387W - 400L
1,488 Elo+
Party 1
Nemesis
Nemesis
Rynamo
Nemesis
Level 4
God Stats
1W - 0L
1,742 SR
Queue Stats
7W - 6L
1,299 Elo+
Party 1
Artio
Artio
Selize
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,370 Elo+
Solo
Danzaburou
Danzaburou
wulewilde
Danzaburou
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 70L
1,426 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,406 Elo+

VS

Team Averages
Level 13
1,472 SR
1,390 Elo+
King Arthur
King Arthur
Fl0res
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,329 Elo+
Solo
Nemesis
Nemesis
MonoxideLenny
Nemesis
Level 12
God Stats
2W - 1L
1,428 SR
Queue Stats
6W - 9L
1,421 Elo+
Solo
Ymir
Ymir
Torpan18
Ymir
Level 24
God Stats
0W - 3L
1,322 SR
Queue Stats
28W - 37L
1,370 Elo+
Solo
Danzaburou
Danzaburou
ghost1samurai
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
神小刈の
Anubis
Level 11
God Stats
10W - 7L
1,611 SR
Queue Stats
36W - 23L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Liferyx
Tsukuyomi
9
2 / 3 / 0
5,926
494
4,150
6,269
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Mehmet26
He Bo
11
3 / 5 / 2
6,661
555
4,279
8,966
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Rynamo
Nemesis
10
1 / 3 / 2
6,291
524
2,414
7,982
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Selize
Artio
9
1 / 1 / 0
5,209
434
3,491
8,199
5,075
Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
wulewilde
Danzaburou
11
4 / 1 / 1
7,010
584
4,813
5,156
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fl0res
King Arthur
8
0 / 4 / 0
5,222
435
2,890
7,357
3,535
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
10
2 / 1 / 5
6,453
538
2,752
8,044
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 1 / 3
6,050
504
4,365
8,762
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ghost1samurai
Danzaburou
6
1 / 2 / 0
4,933
411
1,853
3,024
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
12
8 / 3 / 1
7,169
597
9,848
6,770
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
13
13
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fl0res
King Arthur
0
4
0
0
W
Tsukuyomi
Liferyx
Tsukuyomi
2
3
0
0.67
W
He Bo
Mehmet26
He Bo
3
5
2
0.8
L
Nemesis
2
1
5
4.5
W
Nemesis
Rynamo
Nemesis
1
3
2
0.67
W
Artio
Selize
Artio
1
1
0
1
L
Ymir
2
1
3
3.5
L
Danzaburou
ghost1samurai
Danzaburou
1
2
0
0.5
W
Danzaburou
wulewilde
Danzaburou
4
1
1
4.5
L
Anubis
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
21,708
36,572
Taken
33,957
12,193
Mitigated
15,750
8,183
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fl0res
King Arthur
2,890
735
0
1,125
7,357
3,535
186
0
7,357
0
18,267
W
Tsukuyomi
Liferyx
Tsukuyomi
4,150
1,614
0
447
6,269
1,895
0
2,441
3,828
0
21,769
W
He Bo
Mehmet26
He Bo
4,279
183
0
951
8,966
1,506
0
5,781
3,185
32,517
0
L
Nemesis
2,752
1,332
0
3,321
8,044
2,257
0
1,801
6,243
0
33,536
W
Nemesis
Rynamo
Nemesis
2,414
961
0
2,920
7,982
2,206
0
2,691
5,291
0
28,048
W
Artio
Selize
Artio
3,491
482
66
2,725
8,199
5,075
0
2,390
5,809
18,559
0
L
Ymir
4,365
1,239
214
2,554
8,762
5,921
69
2,759
6,003
15,334
0
L
Danzaburou
ghost1samurai
Danzaburou
1,853
1,334
0
489
3,024
824
129
337
2,687
0
13,282
W
Danzaburou
wulewilde
Danzaburou
4,813
2,160
0
1,074
5,156
1,511
700
910
4,246
0
27,992
L
Anubis
9,848
555
0
1,977
6,770
3,213
0
2,873
3,897
33,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
29,827
245
Minions Killed
201
0
Camps Cleared
0
1,100,210
Distance Traveled
921,111
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,222
435
34
3
0
227,397
0
W
Tsukuyomi
5,926
494
41
3
0
226,985
2
W
He Bo
6,661
555
54
5
0
203,319
1
L
Nemesis
6,453
538
65
5
0
212,407
0
W
Nemesis
6,291
524
65
5
0
218,590
0
W
Artio
5,209
434
31
3
0
229,315
1
L
Ymir
6,050
504
21
2
0
170,516
1
L
Danzaburou
4,933
411
23
2
0
98,820
3
W
Danzaburou
7,010
584
54
5
0
222,001
2
L
Anubis
7,169
597
58
5
0
211,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role