Player Matchup

Chronos
Chronos
Masters
mlody000
Chronos
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
2,265 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,500 SR
2,265 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,656 SR
2,072 MMR
Medusa
Medusa
Platinum II
Cobra1666
Medusa
Platinum II
Level 153
God Stats
16W - 15L
1,656 SR
Queue Stats
37W - 33L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
mlody000
Chronos
19
4 / 2 / 0
12,019
859
11,858
17,711
15,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Morgan Le FayUllrAnhurVulcanIzanami

VS

Bans
Hou YiSkadiPoseidonBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobra1666
Medusa
18
2 / 4 / 0
10,779
770
14,015
15,367
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cobra1666
Medusa
2
4
0
0.5
W
Chronos
mlody000
Chronos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,858
Damage
14,015
17,711
Taken
15,367
15,977
Mitigated
10,147
4,049
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cobra1666
Medusa
14,015
7,703
0
4,229
15,367
10,147
0
11,858
3,509
0
79,483
W
Chronos
mlody000
Chronos
11,858
5,956
0
4,049
17,711
15,977
2,327
0
17,711
85,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,019
Gold Earned
10,779
155
Minions Killed
130
0
Camps Cleared
0
266,555
Distance Traveled
240,682
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,779
770
130
9
0
240,682
2
W
Chronos
12,019
859
155
11
0
266,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role