Player Matchup

Guan Yu
Guan Yu
PatU247
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Mercury
Mercury
YoungOneUSN
Mercury
Level 10
God Stats
6W - 16L
1,256 SR
Queue Stats
14W - 26L
1,236 Elo+
Solo
Jing Wei
Jing Wei
adam4712
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,471 Elo+
Solo
Ares
Ares
boris0213
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Hachiman
Hachiman
xBRZRKx
Hachiman
Level 18
God Stats
18W - 22L
1,475 SR
Queue Stats
30W - 38L
1,311 Elo+
Solo
Team Averages
Level 10
1,446 SR
1,263 Elo+

VS

Team Averages
Level 14
1,465 SR
1,371 Elo+
Olorun
Olorun
Aichel32
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Solo
Anubis
Anubis
Gavitonium
Anubis
Level 24
God Stats
15W - 15L
1,538 SR
Queue Stats
60W - 54L
1,457 Elo+
Solo
Odin
Odin
JVIixer
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MATENEKO
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
よういち
Fenrir
Level 18
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 6L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PatU247
Guan Yu
19
5 / 2 / 6
12,613
548
5,024
16,515
18,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
YoungOneUSN
Mercury
18
5 / 2 / 11
12,139
528
5,119
12,196
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
adam4712
Jing Wei
20
25 / 2 / 2
16,166
703
33,335
17,297
7,575
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
6
0 / 2 / 0
7,629
332
31
2,687
697
Hachiman
xBRZRKx
Hachiman
19
9 / 3 / 5
13,059
568
10,539
15,436
6,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aichel32
Olorun
14
0 / 11 / 0
8,424
366
6,182
15,815
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Gavitonium
Anubis
19
1 / 7 / 3
11,744
511
9,698
15,539
7,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
JVIixer
Odin
15
8 / 5 / 0
11,485
499
10,668
14,955
14,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
MATENEKO
Danzaburou
14
0 / 11 / 1
8,313
361
3,212
15,009
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
1 / 11 / 3
9,720
423
5,913
15,710
6,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
44
Kills
10
11
Deaths
45
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aichel32
Olorun
0
11
0
0
L
Anubis
Gavitonium
Anubis
1
7
3
0.36
L
Odin
JVIixer
Odin
8
5
0
1.6
L
Danzaburou
MATENEKO
Danzaburou
0
11
1
0.05
W
Guan Yu
PatU247
Guan Yu
5
2
6
4
W
Mercury
YoungOneUSN
Mercury
5
2
11
5.25
W
Jing Wei
adam4712
Jing Wei
25
2
2
13
W
Ares
0
2
0
0
W
Hachiman
xBRZRKx
Hachiman
9
3
5
3.83
L
Fenrir
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,048
Damage
35,673
64,131
Taken
77,028
37,247
Mitigated
41,299
11,622
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aichel32
Olorun
6,182
2,481
416
1,155
15,815
7,132
2,293
0
15,815
42,924
4,521
L
Anubis
Gavitonium
Anubis
9,698
152
0
5,121
15,539
7,595
379
0
15,539
82,407
0
L
Odin
JVIixer
Odin
10,668
3,236
0
2,995
14,955
14,808
289
31
14,924
0
36,811
L
Danzaburou
MATENEKO
Danzaburou
3,212
811
0
1,115
15,009
5,273
765
0
15,009
0
24,637
W
Guan Yu
PatU247
Guan Yu
5,024
847
0
1,111
16,515
18,131
820
3,895
12,620
0
58,622
W
Mercury
YoungOneUSN
Mercury
5,119
1,318
0
375
12,196
4,830
2,151
2,618
9,578
0
60,467
W
Jing Wei
adam4712
Jing Wei
33,335
28,188
0
4,965
17,297
7,575
4,897
4,837
12,460
0
135,361
W
Ares
31
31
0
0
2,687
697
0
332
2,355
1,875
0
W
Hachiman
xBRZRKx
Hachiman
10,539
7,454
0
5,171
15,436
6,014
3,540
3,664
11,772
0
88,791
L
Fenrir
5,913
1,520
270
632
15,710
6,491
1,088
0
15,710
0
38,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
49,686
517
Minions Killed
387
0
Camps Cleared
0
1,828,309
Distance Traveled
1,821,874
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,424
366
78
3
0
373,025
0
L
Anubis
11,744
511
134
6
0
365,248
0
L
Odin
11,485
499
61
3
0
356,556
4
L
Danzaburou
8,313
361
51
2
0
340,934
0
W
Guan Yu
12,613
548
105
5
0
423,921
5
W
Mercury
12,139
528
88
4
0
459,121
1
W
Jing Wei
16,166
703
192
8
0
449,637
4
W
Ares
7,629
332
5
0
0
103,705
0
W
Hachiman
13,059
568
127
6
0
391,925
6
L
Fenrir
9,720
423
63
3
0
386,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role