Player Matchup

Sylvanus
Sylvanus
Azmonc
Sylvanus
Level 68
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
OmniLives
Hel
Level 49
God Stats
0W - 1L
1,782 SR
Queue Stats
69W - 66L
1,475 Elo+
Solo
Da Ji
Da Ji
Shirayume8192
Da Ji
Level 68
God Stats
58W - 55L
1,554 SR
Queue Stats
194W - 255L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
Speciqlized
Heimdallr
Level 84
God Stats
5W - 11L
1,249 SR
Queue Stats
193W - 253L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
small-fish-125
Sun Wukong
Level 38
God Stats
18W - 18L
1,490 SR
Queue Stats
179W - 238L
1,358 Elo+
Party 1
Team Averages
Level 61
1,535 SR
1,414 Elo+

VS

Team Averages
Level 87
1,636 SR
1,582 Elo+
Neith
Neith
BupkisB
Neith
Level 97
God Stats
15W - 20L
1,507 SR
Queue Stats
249W - 221L
1,398 Elo+
Party 3
Scylla
Scylla
Jolksf
Scylla
Level 96
God Stats
10W - 3L
1,653 SR
Queue Stats
384W - 250L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
TheRealJolksf
Sylvanus
Level 48
God Stats
28W - 16L
1,846 SR
Queue Stats
322W - 165L
1,758 Elo+
Party 2
Mercury
Mercury
daniels12das
Mercury
Level 89
God Stats
34W - 28L
1,464 SR
Queue Stats
340W - 345L
1,404 Elo+
Party 3
Hercules
Hercules
xExoticPainx
Hercules
Level 104
God Stats
15W - 10L
1,709 SR
Queue Stats
488W - 355L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azmonc
Sylvanus
9
0 / 6 / 5
5,541
426
5,280
11,229
8,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 4 / 4
6,082
468
4,387
11,577
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 6 / 0
7,241
557
3,897
8,285
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Speciqlized
Heimdallr
10
3 / 5 / 4
6,417
494
5,883
6,918
2,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
small-fish-125
Sun Wukong
11
0 / 1 / 2
6,172
475
1,404
8,732
4,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BupkisB
Neith
11
6 / 3 / 7
7,381
568
7,443
7,911
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Jolksf
Scylla
11
5 / 4 / 4
7,164
551
7,822
6,499
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TheRealJolksf
Sylvanus
10
2 / 1 / 11
6,569
505
5,553
8,698
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
daniels12das
Mercury
12
7 / 3 / 10
7,836
603
8,521
9,747
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xExoticPainx
Hercules
13
2 / 0 / 5
7,630
587
5,606
6,570
3,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
22
22
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Azmonc
Sylvanus
0
6
5
0.42
W
Neith
BupkisB
Neith
6
3
7
3.17
W
Scylla
Jolksf
Scylla
5
4
4
1.75
L
1
4
4
0.75
L
7
6
0
1.17
L
Heimdallr
Speciqlized
Heimdallr
3
5
4
1
W
Sylvanus
TheRealJolksf
Sylvanus
2
1
11
7.5
W
Mercury
daniels12das
Mercury
7
3
10
4
L
Sun Wukong
small-fish-125
Sun Wukong
0
1
2
1
W
Hercules
xExoticPainx
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
34,945
46,741
Taken
39,425
22,297
Mitigated
18,192
12,132
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Azmonc
Sylvanus
5,280
2,228
717
1,348
11,229
8,051
0
2,328
8,901
15,989
0
W
Neith
BupkisB
Neith
7,443
4,372
765
2,479
7,911
2,691
1,462
1,912
5,996
0
40,791
W
Scylla
Jolksf
Scylla
7,822
1,302
0
500
6,499
2,057
56
1,995
4,504
25,986
0
L
4,387
288
1,363
3,421
11,577
4,269
0
6,473
5,104
20,040
0
L
3,897
741
0
1,065
8,285
3,819
0
1,777
6,508
0
30,902
L
Heimdallr
Speciqlized
Heimdallr
5,883
3,015
0
1,199
6,918
2,037
0
1,687
5,231
0
28,445
W
Sylvanus
TheRealJolksf
Sylvanus
5,553
1,842
2,293
3,532
8,698
6,428
366
2,865
5,833
19,040
0
W
Mercury
daniels12das
Mercury
8,521
5,407
0
250
9,747
3,554
0
1,911
7,836
0
45,200
L
Sun Wukong
small-fish-125
Sun Wukong
1,404
115
0
3,019
8,732
4,121
0
1,110
7,622
0
32,545
W
Hercules
xExoticPainx
Hercules
5,606
1,437
0
2,863
6,570
3,462
0
984
5,586
0
41,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
36,580
250
Minions Killed
320
0
Camps Cleared
0
1,121,298
Distance Traveled
1,281,389
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,541
426
26
2
0
205,435
3
W
Neith
7,381
568
84
6
0
236,749
0
W
Scylla
7,164
551
38
3
0
245,486
1
L
Hel
6,082
468
32
2
0
218,295
4
L
Da Ji
7,241
557
58
4
0
238,186
3
L
Heimdallr
6,417
494
47
4
0
238,857
3
W
Sylvanus
6,569
505
25
2
0
256,549
0
W
Mercury
7,836
603
74
6
0
285,846
3
L
Sun Wukong
6,172
475
87
7
0
220,525
3
W
Hercules
7,630
587
99
8
0
256,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role