Player Matchup

Anhur
Anhur
HOLANEITOR
Anhur
Level 160
God Stats
1W - 3L
1,418 SR
Queue Stats
94W - 92L
1,571 Elo+
Party 1
Bellona
Bellona
Pay Hxmage
Bellona
Level 89
God Stats
60W - 59L
1,549 SR
Queue Stats
554W - 526L
1,504 Elo+
Solo
Fenrir
Fenrir
Prankevy
Fenrir
Level 108
God Stats
6W - 3L
1,439 SR
Queue Stats
112W - 91L
1,526 Elo+
Party 1
Set
Set
loose-sheet3
Set
Level 52
God Stats
6W - 5L
1,638 SR
Queue Stats
253W - 232L
1,541 Elo+
Solo
Kukulkan
Kukulkan
maloperosensual
Kukulkan
Level 147
God Stats
16W - 13L
1,633 SR
Queue Stats
145W - 133L
1,483 Elo+
Party 1
Team Averages
Level 111
1,535 SR
1,525 Elo+

VS

Team Averages
Level 127
1,546 SR
1,518 Elo+
Vulcan
Vulcan
HH Death
Vulcan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 158L
1,452 Elo+
Party 2
Achilles
Achilles
Hex_17_alv
Achilles
Level 122
God Stats
2W - 6L
1,504 SR
Queue Stats
451W - 447L
1,493 Elo+
Solo
Loki
Loki
Trodmurcury8
Loki
Level 106
God Stats
23W - 17L
1,662 SR
Queue Stats
771W - 617L
1,637 Elo+
Solo
Ymir
Ymir
aDurtyButcher
Ymir
Level 124
God Stats
17W - 15L
1,566 SR
Queue Stats
152W - 144L
1,475 Elo+
Party 2
Neith
Neith
xKiller6982x
Neith
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 147L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 2 / 4
8,572
571
7,126
8,713
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pay Hxmage
Bellona
16
4 / 0 / 1
9,868
658
9,939
10,450
10,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Prankevy
Fenrir
12
4 / 3 / 3
8,366
558
4,791
9,513
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 5
8,579
572
7,107
10,006
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
14
2 / 2 / 2
8,589
573
7,209
7,265
2,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HH Death
Vulcan
13
2 / 3 / 5
7,790
519
6,005
9,225
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Hex_17_alv
Achilles
13
0 / 5 / 0
7,475
498
6,851
15,079
15,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 2 / 2
8,377
558
5,594
7,342
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 4
6,521
435
3,058
10,973
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 4 / 1
7,695
513
4,515
8,045
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
9
9
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
HH Death
Vulcan
2
3
5
1.5
W
Anhur
4
2
4
3
L
Achilles
Hex_17_alv
Achilles
0
5
0
0
W
Bellona
Pay Hxmage
Bellona
4
0
1
4.5
W
Fenrir
Prankevy
Fenrir
4
3
3
1.83
L
4
2
2
2.5
L
0
3
4
0.67
W
3
2
5
2.75
W
Kukulkan
2
2
2
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
26,023
45,947
Taken
50,664
26,677
Mitigated
32,216
15,587
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
HH Death
Vulcan
6,005
994
0
1,783
9,225
3,318
86
2,310
6,915
48,092
0
W
Anhur
7,126
3,915
0
2,439
8,713
2,702
1,764
1,682
6,959
0
55,365
L
Achilles
Hex_17_alv
Achilles
6,851
1,354
0
5,401
15,079
15,509
0
0
15,079
0
46,556
W
Bellona
Pay Hxmage
Bellona
9,939
4,375
0
7,227
10,450
10,143
52
326
10,124
0
67,125
W
Fenrir
Prankevy
Fenrir
4,791
761
0
1,925
9,513
7,305
0
2,797
6,622
0
25,254
L
5,594
1,729
0
1,050
7,342
2,578
0
1,173
6,169
0
42,059
L
3,058
632
268
973
10,973
7,938
0
2,681
8,292
14,905
0
W
7,107
2,228
0
1,872
10,006
3,903
0
3,072
6,750
0
57,647
W
Kukulkan
7,209
454
0
2,124
7,265
2,624
624
947
6,274
61,101
0
L
4,515
1,590
0
1,652
8,045
2,873
1,124
1,045
7,000
0
48,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
37,858
479
Minions Killed
398
0
Camps Cleared
0
1,455,961
Distance Traveled
1,398,401
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,790
519
95
6
0
286,812
3
W
Anhur
8,572
571
87
6
0
253,161
2
L
Achilles
7,475
498
108
7
0
276,551
2
W
Bellona
9,868
658
144
10
0
305,572
5
W
Fenrir
8,366
558
31
2
0
298,149
6
L
Loki
8,377
558
72
5
0
283,114
6
L
Ymir
6,521
435
24
2
0
296,750
3
W
Set
8,579
572
96
6
0
324,979
5
W
Kukulkan
8,589
573
121
8
0
274,100
5
L
Neith
7,695
513
99
7
0
255,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role