Player Matchup

Ra
Ra
OPahima
Ra
Level 83
God Stats
35W - 24L
1,545 SR
Queue Stats
292W - 284L
1,480 Elo+
Solo
Anhur
Anhur
Original-marvas5
Anhur
Level 112
God Stats
3W - 1L
1,412 SR
Queue Stats
290W - 329L
1,448 Elo+
Solo
Mulan
Mulan
Zipfelmann
Mulan
Level 125
God Stats
132W - 115L
1,523 SR
Queue Stats
335W - 345L
1,484 Elo+
Solo
Mercury
Mercury
am2709
Mercury
Level 125
God Stats
13W - 18L
1,433 SR
Queue Stats
477W - 471L
1,470 Elo+
Solo
Chang'e
Chang'e
colonelgaming0
Chang'e
Level 66
God Stats
6W - 5L
1,753 SR
Queue Stats
229W - 241L
1,460 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,469 Elo+

VS

Team Averages
Level 118
1,465 SR
1,524 Elo+
Ymir
Ymir
ANNO__1701
Ymir
Level 104
God Stats
37W - 37L
1,541 SR
Queue Stats
650W - 651L
1,504 Elo+
Party 1
Ullr
Ullr
Dreadknight0855
Ullr
Level 95
God Stats
9W - 28L
1,303 SR
Queue Stats
539W - 518L
1,483 Elo+
Solo
Janus
Janus
EdN_-SHADOW-
Janus
Level 147
God Stats
1W - 4L
1,312 SR
Queue Stats
432W - 420L
1,491 Elo+
Solo
Chaac
Chaac
Velrino
Chaac
Level 127
God Stats
2W - 2L
1,698 SR
Queue Stats
43W - 31L
1,553 Elo+
Solo
Thanatos
Thanatos
Yt-IGFabiFallout
Thanatos
Level 118
God Stats
5W - 10L
1,472 SR
Queue Stats
105W - 92L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,282
552
5,319
9,357
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 6
8,160
544
6,298
6,476
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
6 / 1 / 4
8,359
557
6,496
5,822
2,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
am2709
Mercury
15
4 / 2 / 6
8,918
595
7,436
12,122
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 5
9,307
620
8,912
8,188
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,380
425
1,948
12,515
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 2
7,295
486
4,458
9,570
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
7,547
503
3,896
8,479
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Velrino
Chaac
13
0 / 2 / 3
8,114
541
8,574
11,707
9,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 4 / 0
8,757
584
6,386
11,150
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
9
9
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
2
0.25
L
1
6
3
0.42
W
1
3
2
0.67
W
1
0
6
4
L
Chaac
Velrino
Chaac
0
2
3
0.75
L
7
4
0
1.75
W
Mulan
6
1
4
8
W
Mercury
am2709
Mercury
4
2
6
3.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
25,262
41,965
Taken
53,421
14,472
Mitigated
26,581
14,897
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,948
269
0
940
12,515
6,895
50
1,359
11,156
23,612
0
L
4,458
836
0
890
9,570
3,129
0
1,823
7,747
0
52,572
L
3,896
333
0
1,228
8,479
2,950
43
4,762
3,717
44,485
0
W
5,319
482
743
4,858
9,357
3,026
367
0
9,357
51,075
0
W
6,298
2,189
0
2,570
6,476
1,803
942
500
5,976
0
42,994
L
Chaac
Velrino
Chaac
8,574
723
0
5,407
11,707
9,050
504
4,252
7,455
0
55,011
L
6,386
1,580
0
7,919
11,150
4,557
0
2,585
8,565
0
55,319
W
Mulan
6,496
277
0
1,306
5,822
2,801
0
719
5,103
2,412
36,436
W
Mercury
am2709
Mercury
7,436
4,355
0
1,436
12,122
4,260
0
1,309
10,695
0
62,679
W
8,912
370
599
3,385
8,188
2,582
90
2,910
4,990
48,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
38,093
489
Minions Killed
452
0
Camps Cleared
0
1,517,980
Distance Traveled
1,411,627
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,380
425
37
2
0
257,479
4
L
Ullr
7,295
486
93
6
0
268,265
6
L
Janus
7,547
503
96
6
0
285,500
5
W
Ra
8,282
552
119
8
0
289,188
3
W
Anhur
8,160
544
96
6
0
268,145
3
L
Chaac
8,114
541
127
8
0
293,968
4
L
Thanatos
8,757
584
99
7
0
306,415
2
W
Mulan
8,359
557
72
5
0
298,036
2
W
Mercury
8,918
595
107
7
0
352,442
0
W
Chang'e
9,307
620
95
6
0
310,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role