Player Matchup

Ymir
Ymir
Ayase100isshu
Ymir
Level 25
God Stats
13W - 13L
1,586 SR
Queue Stats
138W - 152L
1,517 Elo+
Solo
Yemoja
Yemoja
Cardi von B
Yemoja
Level 17
God Stats
61W - 59L
1,628 SR
Queue Stats
72W - 81L
1,495 Elo+
Party 2
Anubis
Anubis
CurvySl_t
Anubis
Level 12
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 33L
1,391 Elo+
Solo
Bellona
Bellona
G4njdalf
Bellona
Level 29
God Stats
6W - 7L
1,615 SR
Queue Stats
127W - 133L
1,433 Elo+
Solo
Izanami
Izanami
Petrifical
Izanami
Level 26
God Stats
79W - 55L
1,676 SR
Queue Stats
145W - 148L
1,506 Elo+
Party 2
Team Averages
Level 22
1,560 SR
1,468 Elo+

VS

Team Averages
Level 22
1,638 SR
1,632 Elo+
Heimdallr
Heimdallr
Altnatedmist
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 149L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Beanbager
Ao Kuang
Level 23
God Stats
2W - 0L
1,616 SR
Queue Stats
31W - 4L
1,846 Elo+
Party 1
Cthulhu
Cthulhu
Fnatic_ZaXer
Cthulhu
Level 29
God Stats
3W - 1L
1,608 SR
Queue Stats
118W - 138L
1,447 Elo+
Solo
Loki
Loki
NaniTrickter
Loki
Level 14
God Stats
22W - 6L
1,836 SR
Queue Stats
277W - 69L
2,009 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kirin0996
Morgan Le Fay
Level 18
God Stats
9W - 5L
1,628 SR
Queue Stats
28W - 25L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,918
384
3,303
14,413
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
0 / 3 / 2
7,152
397
3,656
10,944
4,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
CurvySl_t
Anubis
15
3 / 6 / 0
9,401
522
7,917
13,606
7,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
G4njdalf
Bellona
15
2 / 5 / 3
9,270
515
7,598
13,932
10,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Petrifical
Izanami
13
2 / 4 / 1
7,847
436
15,984
15,564
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Altnatedmist
Heimdallr
15
2 / 2 / 1
9,022
501
5,077
11,241
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Beanbager
Ao Kuang
16
10 / 3 / 2
10,260
570
14,652
17,767
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Fnatic_ZaXer
Cthulhu
13
0 / 1 / 5
7,875
438
9,730
21,506
11,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 1 / 1
12,644
702
17,514
13,021
4,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
kirin0996
Morgan Le Fay
16
1 / 1 / 5
9,357
520
4,092
6,779
2,453
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
26
26
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Altnatedmist
Heimdallr
2
2
1
1.25
L
0
8
3
0.19
W
Ao Kuang
Beanbager
Ao Kuang
10
3
2
3.67
L
Yemoja
0
3
2
0.33
L
Anubis
CurvySl_t
Anubis
3
6
0
0.5
W
Cthulhu
Fnatic_ZaXer
Cthulhu
0
1
5
2.5
L
Bellona
G4njdalf
Bellona
2
5
3
0.7
W
13
1
1
13.5
L
Izanami
Petrifical
Izanami
2
4
1
0.63
W
Morgan Le Fay
kirin0996
Morgan Le Fay
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
51,065
68,459
Taken
70,314
32,040
Mitigated
30,094
19,205
Healing
32,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Altnatedmist
Heimdallr
5,077
1,658
0
6,112
11,241
4,598
0
1,063
10,178
0
75,397
L
3,303
1,524
0
964
14,413
5,615
0
7,688
6,725
30,306
0
W
Ao Kuang
Beanbager
Ao Kuang
14,652
4,239
0
10,858
17,767
6,900
346
2,700
15,067
71,604
0
L
Yemoja
3,656
1,648
2,789
2,554
10,944
4,091
512
7,401
3,543
17,100
0
L
Anubis
CurvySl_t
Anubis
7,917
117
0
4,877
13,606
7,287
155
3,639
9,967
68,269
0
W
Cthulhu
Fnatic_ZaXer
Cthulhu
9,730
905
90
8,731
21,506
11,509
317
4,012
17,494
39,779
0
L
Bellona
G4njdalf
Bellona
7,598
2,009
0
4,009
13,932
10,303
0
2,275
11,657
0
64,149
W
17,514
7,627
0
4,732
13,021
4,634
0
2,733
10,288
0
92,665
L
Izanami
Petrifical
Izanami
15,984
11,583
0
4,012
15,564
4,744
1,238
7,471
8,093
0
76,153
W
Morgan Le Fay
kirin0996
Morgan Le Fay
4,092
410
36
1,946
6,779
2,453
302
4,368
2,411
48,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
49,158
472
Minions Killed
547
0
Camps Cleared
0
1,509,137
Distance Traveled
1,721,331
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,022
501
108
6
0
305,976
0
L
Ymir
6,918
384
59
3
0
282,109
0
W
Ao Kuang
10,260
570
117
7
0
339,864
3
L
Yemoja
7,152
397
25
1
0
283,258
6
L
Anubis
9,401
522
132
7
0
255,826
3
W
Cthulhu
7,875
438
56
3
0
360,409
3
L
Bellona
9,270
515
123
7
0
368,464
2
W
Loki
12,644
702
183
10
0
387,938
2
L
Izanami
7,847
436
133
7
0
319,480
5
W
Morgan Le Fay
9,357
520
83
5
0
327,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role